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-M-
S3 licensed
Well, that's what I thought... But why a Subaru? Other backgrounds are LFS cars... Does it mean will we have a Subaru in LFS? Maybe some rally track? It would be great
Question about menu background
-M-
S3 licensed
What car is it?

It looks like a rally car, maybe a Subaru. If it's a LFS car it should be a RB4... But doesn't look like a RB4.
Anyone knows?

P.S.: I'm sorry if someone asked that before... Really I don't know how to search this.
Last edited by -M-, .
-M-
S3 licensed
Quote from NitroNitrous :Lo malo de subir a youtube es que pierde mucha calidad, que es uno de los fuertes del vídeo.
Gracias por este regalo compañero, es un vídeo cojonudo.


Translation resumed: Amazing



:smileyrai


Uploading to filefront... 2 Hours 30 minutes remaining

Edit: 2 Hours remaining... ¿30 minutes in one hour? :uglyhamme
Hope you can wait...

Edit: Finally, it's done... High Quality version at FileFront: http://files.filefront.com//;7665320;;/
Last edited by -M-, .
-M-
S3 licensed
A WRC with almost 300Cv with air intake restriction and over 600 without… It would be amazing.

http://www.youtube.com/watch?v=KJ5FWgfvNls
-M-
S3 licensed
LX6 for both racing and drifting
-M-
S3 licensed
"Use your brakes please!!"
-M-
S3 licensed
Quote from FL!P :Why not just make invalid the lap(s) where the pause was used?

That's what I mean
Pause in HLVC
-M-
S3 licensed
Hi all... I didn't find nothing about this in the forum.
Am I the only who thinks that pause should invalidate hotlaps?
-M-
S3 licensed






P.S.: They aren't mine. A teammate did them.
Last edited by -M-, .
-M-
S3 licensed
Well, after trying some more configurations I conclused "dinamic" has not effect at all, at least in LFS. "Static" seems the same as "Master" as Vermello says, and "Aggressivity"... I don't know what it exactly does.
Im Trying now with:

Master: 100%
Static: 100%
Dinamic: 0%
Aggressivity: 0%


I don't know if it's the best configuration for LFS but I think it's not too bad...
Still waiting for more opinions
-M-
S3 licensed
Really I didn't save money at all

License 35€
Wheel 130€
Putty to reinforce wheel clamp 20€
New graphic card 90€
New power supply 40€
Karting with other LFS racers in a meeting 30€ and going up

More than 300 € but I'm happy with the inversion
-M-
S3 licensed
Quote from KeiichiRX7 :because the cars of LFS present themselves an such a way that they are an "anycar", the XF GTi could be almost any hot hatch you can imagine it to be. As such it has a ery vague set of engine specs, a small displacement inline 4 is very common, so who's to say whether it's a Megane's inline for or a Civic's?

Beyond that, while some cars may run the same engine, thier intake and exhaust systems may be different, which results in different sounds. built to the same set of regulations doesnt neccisarily mean identical cars. Take BTCC for example. Every one of those cars is required to fall under the same restrictions.

But all XF GTi have exactly the same weight, dimensions, aerodynamical coefficient, weight distribution... I would like more to have 3 or 4 simillar cars than one car for all sounding different.
At the moment we all have the same exhaust so them should not sound too different. Maybe tyre sounds can be different when there where differences between tyres, or gear whine sound changing with the ratio specs. I think these changes would be more "set changes" than "sound changes". Some sound changes we can do are so different that mixing them in a circuit is totally unrealistic in my opinion
-M-
S3 licensed
If cars are exactly the same... Why should they sound different?
Last edited by -M-, .
-M-
S3 licensed
LOL I think 150% is too much for my table
Thanks for your explanation, I'll try more combinations.
I don't understand why when I set any value to 0% FFB completely disappears illepall I think if I put Static to 0% I should feel Dinamic effects but it doesn't work
-M-
S3 licensed
Thank you
Then I think both values static and dynamic should be the same if I want a good FFB effect... I'll try some more configurations.


P.S.: I can't believe I'm the only with an RGT wheel
I need help with Thrustmaster RGT Pro FFB Configuration
-M-
S3 licensed
Hi all
First I'm sorry for my bad English, I do it the best I can.

Well, I have this wheel and after trying different configurations I didn't found good settings for its Force Feedback.
I was looking for some settings for this but I didn't find anything. It seems that only Logitech wheels have recommended settings

So I actually have the next settings:

Quote :Master: 100%
Static: 100%
Dinamic: 100%

Aggressivity: 50%

I don't know what exactly means "Static" and "Dinamic" controls and if I change values then maybe got better sensations but when I drive another car I have to change them again because I lose the feeling.

Can someone help me? Thanks
-M-
S3 licensed
Quote from SpaceMarineITA :Are you sure that this video is yours?

I have already seen it on youtube 3 weeks ago!

I'm sure
That race was from September 25th and he posted the link first in our forum
FGED GREDG RDFGDR GSFDG