The online racing simulator
Searching in All forums
(51 results)
_ak
S2 licensed
It just calculates summ of best sectors.
My TBP is faster than my actual PB by 0.19s
_ak
S2 licensed
Spa!
I love this one in F1RC and GTR2
_ak
S2 licensed
Quote from agm_ultimatex :Hmm. I am new to the setup concept. I have followed the wiki on advanced setup guide and such. A little confusing on some ends how it lists Hrz for suspension, while in the game its in Nm.

check out VHPA utility, it calculates frequencies for you
_ak
S2 licensed
Cars doing normal lap are allowed to cross it, penalty is applicable for rejoing cars

There is snippet from champcar rules
Quote :
6.22.5. Pit Lane Protocol. Once in the pit lane (as defined by the blend line)
drivers must remain within the designated traffic lanes, and may not overtake
by using the inside lane. Drivers entering their pit boxes may not enter by
directly crossing from the outside lane. Drivers moving from the outside to the
inside lane must give way to race cars in the inside lane and not force cars in
the inside lane to slow or take evasive action. When leaving their pit boxes,
drivers must yield to approaching traffic and stay in the inside lane while
accelerating. Drivers exiting their pit boxes may not enter the outside lane of
the pit lane until their speed is at or near the speed limit.

However, I've never seen penalties for crossing line at entry. I'll look more for rules from other series
Last edited by _ak, .
_ak
S2 licensed
yes, this shot is for WE1R, but other side has such white line too. I don't remember if crossing line at pit entry is allowed or not, must be yes.
_ak
S2 licensed
Quote from Macfox :More info?

Just like in Formula 1. When car exits from the pits and joins track there is white line you mustn't cross. If you do marshalls will give you drive through penalty. There is shot of WE track with that line. In online races people often don't obey it.
_ak
S2 licensed
Quote from tristancliffe :Real pits are not always on the inside. Many (roughly 50%) are on the outside.

Donington for example
_ak
S2 licensed
What's the point? That might be ok for road cars but IRL teams may setup their cars even when all have the same cars
_ak
S2 licensed
FO8 is nice step forward for racers after FOX
_ak
S2 licensed
you should post this to youtube
_ak
S2 licensed
Quote from Boris Lozac :The corners are just strange, for example, last corner on BL with a fast car, or the new "S" curve on the BL, you gotta use some strange driving techniques to go through them

Examples please. What's wrong with them? Last corner in BL is most spicy one and you have to master it to get good 3rd and 1st sectors.
_ak
S2 licensed
I'd like to have option to penalize drivers who cross white line when joining race from pits. Just like IRL, crossed line then get drive through
_ak
S2 licensed
FBM feels much more nervous than FOX, and guys tends to setup FOX for oversteer but FBM for understeer even though FBM has less power.
_ak
S2 licensed
Quote from nesrulz :My stereo headphones have a problem with this, no speakers...

btw, I am seeing this option in many other games.

Check your sound drivers, probably they have this option
_ak
S2 licensed
looks like silly idea to restrict engine but put turbocharger
_ak
S2 licensed
12 for rearwing and 7 for front won't affect car balance and let you go 226 km/h there, 12/8 adds some oversteer and maybe 1 km/h speed drop

google for VHPA utility
_ak
S2 licensed
Quote from Rappa Z :Proof that schumacher is a true alien.

I can't imagine how the BF1 would start in fifth, it must be really really slow...

Or he's invented a myth
_ak
S2 licensed
For bikes many tracks have no speedo rule. So riders just tape it out on stock (or little modified) bikes.
_ak
S2 licensed
At the moment I drive FOX only, have asked a lot of fast guys for setups and none of them was with locked diff. I don't see any problem there so far.
_ak
S2 licensed
In order to prepare myself to longer races I did 60 laps race with AI today (BL1 track). At the beginning of the race I did some slides and was kicked by AI driver off the track. So I've got my R2 tyres cooked to 115 degrees. After 2-3 laps without slides temperature dropped to green range. And most of the race I've been able to keep them below 90 degrees. I've been using my slightly modified short race set, but camber wasn't changed.

Look at my tyres' temps at lap #32 just before pitstop.

By the way, I've forced AI to use my set but they were wearing R1 tyres when I was on R2
_ak
S2 licensed
Nobody would race shitty track online so it's safe to allow online addon tracks.
Same for cars. Server may allow only one or limited number of cars so no selfmade batmobiles.
_ak
S2 licensed
GPL had lots of addons
Many great real world tracks, '65 mod and so on
_ak
S2 licensed
Nevermind, new drivers have solved the problem
_ak
S2 licensed
I'd like to see old Blackwood. S3 or new patch, whatever, might have say Blackwood 2007 (pre Y) and 2008 (Y) configurations. I really miss bankings there, older track was more fun.
_ak
S2 licensed
Some historical cars like Porsche 962, or '65 F1 cars. I used to play GPL '65 mod a lot
FGED GREDG RDFGDR GSFDG