The online racing simulator
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Apoc112
S2 licensed
can someone repost this as an attachment to the forum? the yousendit file has expired ><
Apoc112
S2 licensed
Quote from OutzoneDX :XNA requires code to be written in C#, though, while LFS is written in C++. Going for multiplatform support, as awesome as it would be, would certainly require a lot of work, and as C# is managed code, the performance on lower-end PCs would suffer if they decided to move to XNA completely.
As for playing on a HD TV, I don´t see where the problem is in doing so with the current version. I am playing it on an HD TV.

i play on a 2.5 year old laptop that doesn't output the correct resolution to correctly view it on my HDTV...
Apoc112
S2 licensed
i'd be all for this personally - i already have the MS wheel for the 360 and i'm waiting for them to release the peripheral for the PC to connect to 360's wireless devices, but if it was feasible to port to the 360, i could save myself $20, play the game on a much better PC, and all on a high-def TV!
no "rumble" ff for gamepads?
Apoc112
S2 licensed
hello guys - i use an xbox controller until i can get my MS wheel hooked up to my computer... i was just wondering if there's any support for force feedback to gamepads. if not, no biggie - i'll have the wheel setup by wednesday
Apoc112
S2 licensed
just wanted to say hi to everyone... i've been a demo racer for a little while and just got my S2 license...
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FGED GREDG RDFGDR GSFDG