Funny statement. Are they selling internet (i.e. full tcp/ip) or are they selling viewing webpages? You should really search for a real isp... they don't want you as a customer and they certainly don't want your money.
So puting the IP-addresses of the servers that are not resolveable into the hosts file (%WINNT%\system32\drivers\etc\hosts) should make it work again. Or setting another dns server for the connection. But I have no doubt that other servers could be blocked by this "isp"...
They do change size. You have to drive the tyres a little bit longer
They indicate tyre wear, as you already guessed. But I think your tests did not last long enough.
Just a wild guess: You don't have other programs running at the moment you play LFS? For example the firefox browser with some neat plugins? Or an opened LFSWorld page?
I have a weather forecast plugin installed and every now and then when the plugin fetches the new weather data or the LFSWorld page reloads I see LFS stutter. Not as much as you describe here, but it is very noticable. So I shut down each program I can get a hold of and this usually makes the game run more smooth.
Well said Maraz. I think we should not change the system in mid season. We could go "more advanced" next season. Then most of us players have accustomed to the new variables tyre wear and gas usage.
LFS was still a game last time I checked. A good simulation, but a game. So why should things outside the control of the players (like a dropping connection) be compared to engine damage?
Thats why I suggested some kind of system where you would get points relative to the driven distance. It's up to the league to make these points fair overall.
I understand your point, but with longer races connection problems become more possible. And I really like to see someone getting points for sweating 1,5 hours in front of the wheel before his connection dropped.
No, that would be really unfair. Imaging your connection dropping after 1,5 hours racing? I think you would have deserved some points. But the system should be changed. The laps you have done should earn you points.
Someone who drove 80% of the race distance would get more DNF points than someone who did only 20%. The base for the percentage calculations could be set individually for each division. So a good qualifying would get you in a better position even if you don't finish the race.