End of the day guys, no matter what happens, we've got a stonkingly good sim which offers high value for money. I would go out and pay another £12 any day if it meant that I'm getting more enjoyment out of the game.
The fact is, what Scawen, Eric and Victor have produced is pretty much a small miracle, I've worked on games where there's only a couple of people involved and trust me, the rate in which art gets turned around can be pretty slow and if you go up the wrong avenue either art or code wise, it can be very time consuming as well as expensive to get back on track, where as larger teams can easily pool in more people to get back on track.
The only way the team would be able to fulfil everybody's wish lists would be to hire more artists, coders, etc but it's not the way they work.
Other alternative is to enlist artists like Lynce, who did a cracking job with the revolution packs, to help out with polish such as the interiors for a fee.
And I'd be willing to contribute as well when it comes to polishing and general helping out.
I've got a feeling that a lot of people don't appreciate the hard work that goes in to making a sim/game/app and really need to step back and look at things from another perspective.