The online racing simulator
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CLRS530
S2 licensed
Always a surprise to see how guys like you think the world is working.
The devs know. They accepted the(ir) limits and acting in them.
CLRS530
S2 licensed
Quote from kristofferandersen :Haha. For people being underaged, its really hard to buy their own games. I got my license by my dad for my 12th birthday! Smile
But once you have a decent job, the bills gets paid off.

and yes, I was indeed kidding.

Y well you found out how life works.
There are just some privileged kids or people at all getting more or less all they want and everyone can decide if thats good or bad for them... Big grin

The intention of this price change was to globally give almost everyone a fair chance to buy it but not in every situation or at every point.
CLRS530
S2 licensed
Quote from kristofferandersen :Still £24 in Norway Shrug

Norway is such a poor country.

I hope you are kidding. Norway is known to be very expensive to live in. that means earnings are higher to compensate compared to other european countries.
You can think of switching it to a £30 band Big grin
CLRS530
S2 licensed
A stupid thread like all the other ones. Just with more "blabla". This shit should all just be closed of moderators without any comment.

There is not even any valid argument in blaming the devs that a cracked community is more active.
Every game has a significant cracked player amount. Why do you think recent games have such a good anti tamper software that isn't cracked to this point?
For independent developers its surely even harder because they have much less players. 50% buyers of 5mio is more them 50% of 100 000... (just an example).

This argument "its much to pay 50€ for a game with just a fer updates..." its just the most funny bullshit one can read.
You buy a game with the content it has at this point. That's it.
You can name maybe a handful games that got updates for such a long time and even less that got that many new features on top.

If the community is toxic or not is by far no reason of all that - As if there drive many players that payed for the game...

But y Im toxic after reading threads like those here.
CLRS530
S2 licensed
Imperfection is everywhere mate. Looking
CLRS530
S2 licensed
I don't believe this is a general priority but a graphic-power problem. I'm no expert but it is known LFS consumes much more resources in object intensive situations (like it is the case in every game surely).
That FPS are jumping up in full screen might be because you left the part of the course which has that many objects and/or windows indeed gives the application more resources there. But if this belongs to all instances you could be on the start again.
Some things I would try:
- Did you monitor the level of CPU and especially graphic card use?
- Trying to map graphic card resource (reservations) in graphic card driver/tool level to the game instances instead of on operation system level.
Last edited by CLRS530, .
CLRS530
S2 licensed
Looks good now, thanks.
CLRS530
S2 licensed
Bump the next 1,5 month
CLRS530
S2 licensed
Gran Turismo on PS does a complete wheel right turn, left turn and then center it on every initialization of the game to get especially the degree information.
Just an idea to maybe go.
CLRS530
S2 licensed
Surely I can change those assignments.
This thread is just meant to correct the detection issues of wheels/controllers that werent reported to Scawen in the testpatch period.
CLRS530
S2 licensed
Here again the fix:

Remove:


body {
overflow-x: hidden;
}


Add:



#SiteWrap {
overflow-x: hidden;
}

Removing horizontal scrolling on the outer html tag breaks the ability to scroll content not just on many phones (not being android/iOS). The same behaviour occurs on desktop browsers in low resolution and in window mode. The problem makes sense if you think about and for android/iOS it should be called a work around that it works as intended in this use case.
CLRS530
S2 licensed
Thank you for the information.
One week more or less won't make a big difference now. Wink
CLRS530
S2 licensed
Another 1,5 month passed.
Specific Wheel/Controller detection improvements
CLRS530
S2 licensed
Here you guys can write more detection problems of wheels/controllers.

I have a new but good older wheel Thrustmaster F430.
It gets reported as "F430 Force Feedback".

Detection has only two small problems.
Shift up: uses Button 4 -> Should be Button 1
Shift down uses Button 5 -> Should be Button 0

Button 4 and 5 are small buttons on the front of the wheel while 0 and 1 are shifting pedals on the right and left
CLRS530
S2 licensed
Easy feature for next Test-Patch. There is not much to be done to support it. Smile
CLRS530
S2 licensed
Could you have another look now ?
I am pretty sure I did not miss something in my last response which would be an easy fix as well.
It is just too annoying...
CLRS530
S2 licensed
Carts do not have handbrakes. That's the reason. Wink
CLRS530
S2 licensed
Quote from Victor :I'm afraid that doesn't work. The car is cut off near the bottom then (see attachment).

I will have a look but just not now. Sorry if that annoys anyone, but i really don't have that much time to spare and have to prioritise.

You are right I didn't notice. On most cars just the shadow misses some pixels.
But I now got another idea which fixes this.
The bad behaviour seems to just occur because you set the overflow-x on the body. If I set it on #SiteWrap I get a scrollbar on desktop small width. Guess it will be the same on mobile browsers.
CLRS530
S2 licensed
Quote from cargame.nl :He already did, it's not high on his list, so we need to wait until it gets high enough on the list Big grin

That's correct but post1902292 shows a new solution if he agrees.
And this one would costs him 5 min.
CLRS530
S2 licensed
Any comment/fix on this? Seems to be a save one to me.
CLRS530
S2 licensed
I am home again and took another look. Indeed. Removing the overflow-x: hidden has a bad effect.
But why not moving it from body to #HeaderWrap.

I didn't see any side effect with the following change, while the page is being horizontal scrollable.


#HeaderWrap {
overflow: hidden;
background: #181818 url("/static/header/bg.jpg") center top no-repeat;
}

Last edited by CLRS530, .
CLRS530
S2 licensed
Quote from Victor :Can't remove the hidden overflow just like that. You'll get a horizontal scrollbar every time the car at the top moves to the right.
It can probably be fixed, but to do this correctly, and for devices other than desktops, a whole lot more needs to change. This is not very high on my list tbh. But it'll be looked at at some point.

Do not incorrectly take non appearing blaming/bug reports as non affecting users. It literally makes this forum unusable for a lot of mobile phone users. It annoyed me a lot and yet I was too lazy to post this for such a long time (sick combination I know).
I second the idea to remove the optional car content on phones and maybe tablets, it is also just creating additional mobile traffic.
CLRS530
S2 licensed
Just had a look at the problem.
It is caused by the style

body { overflow-x: hidden; }

I don't know if you added this out of a special reason but please remove it.
Because this forum doesn't have a responsive layout this is a major problem some browsers just work around.
Forum page width not scrollable on mobile devices
CLRS530
S2 licensed
I have a huge problem to use this forum on several mobile phones.
You can see the effect I describe by creating a smaller desktop window. There (at least in firefox) the width isn't scrollable like in other pages you test the same.
In the common mobile resultions that means you can just see like 3/4 of the page width.

The problem eixts in Windows Phone 10 Edge Browser and many less common Linux (Webkit Engine Browser) based Phones.
I had an android phone as well which handled these pages correctly (or worked around a problem on this site).

I'll give you more information if you need to.
It would be really nice if this problem could be solved.
FGED GREDG RDFGDR GSFDG