There are actually a lot of people drifting, and some servers are always filled with people. It doesnt matter what you do in LFS, if it's drifting, racing, or cruising. You'll always enjoy it It all has it's own excitement and skill.
I've personally done it all, in the 5years of LFS. But the nice thing is, you can all combine it, to make it your own style.
Example: Can you race, but not with RWD, because you spin out every time? Go drift for a month, and get back to racing. You'll now be able to control your car better when the back end skids out.
You are totally right! It looks really clean and nice! I do think you would be better off with some sponsors though. But indeed not too many. I don't think you will need any advice, since you've already figured it out yourself
well, there are a couple of shadowmaps in a certain thread on this forum. it was started by XCnuse, and was called something like: shadow occlusion template. im on my phone now, so i cant really copy the link. it would take me ages
sad thing though, he didnt finish the layers for all cars
Try reading this post for more info about the ENBseries.
And more info about the overall settings for who likes to read:
[PROXY]
Only for compatibility purposes. Allows you to use more than a single d3d8.dll at once
(for example, TrackIR + ENBSeries + Kegetys motion blur, etc. ENBSeries should be the first dll otherwise it won't work). [GLOBAL]
Global enbseries configuration. [EFFECT]
Which effects to activate (1) or deactivate (0) [INPUT]
Key controls (in decimal) [REFLECTION]
Works on GTA San Andreas only. [BLOOM]
Works on any game. Bloom settings are illumination [SSAO]
Works on any game. SSAO (Occlusion). Creates shadows between close objects. [COLORCORRECTION]
Corrects colors in the game (makes them feel more alive) and controls darkness and brightness (more of the darkness). [WATER]
Works on GTA SA only. Pixel Shadered water. [SHADOW]
Works on GTA SA only. Realistic shadows. [ENGINE]
Works on any game. Used to control refresh rate and force anistrophic. [MOTIONBLUR]
Works on any game. It's basically a radial blur. [PERPIXELLIGHTING]
Only works on some of the games tested on Boris Vorontosov's website (not compatible with LFS). [DEPTHOFFIELD]
Works on any game. Blurres everything that's too far or too close from the center point of the screen.
DOFQuality: quality of the depth of field renders. 0=high quality, 1=medium, 2=low quality
DOFNumberOfPasses: number of times each frame is rendered (this mean there will be more blur density)
DOFFocusRange: range of the camera focus. Higher values make the focused area bigger (e.g. less things around the center of the screen will be blurred). Lower values makes the focused area smaller (e.g. more things around the center of the screen will be blurred)
DOFBlurinessRange: How much it will blur the screen. Lower values (minimum 0) = less blur. Higher values = more blur.
[INPUT] KeyUseEffect
Enables/disables ENBSeries completely while in the game. Default: Shift + F12 (or shift + backspace) KeyBloom
Enables/disables Bloom. Default: Shift + F9 KeyOcclusion
Enables/disables SSAO(occlusion). Default: Shift + F10 KeyReflection
Doesn't work on LFS KeyCombination
I don't remember what this does KeyScreenshot
Takes (and save) a screenshot on the mod folder (LFS folder). By default: Printscreen KeyShadow
Doesn't work on LFS. KeyWater
Doesn't work on LFS KeyShowFPS
Shows FPS. Works even when ENBSeries is deactivated. By default: asterisc (*) key on the numpad.
The keys on enbseries.ini [INPUT] are in DECIMAL format.
The keys on the tu are in HEX format.
Tip: You don't need to close the game for the settings to apply; just minimize LFS, edit the enbseries.ini file with LFS open(and minimized) and save the changes you do on the file (ctrl + s). Then get back to LFS and the changes will be automatically applied when the game appears on the screen.
They all have the same rough layout, and this kit gives you the opportunity to go all out!
Make a one of a kind helmet, which you not only like to wear, but also like to show off to all your fellow racers.
So, What can it do?
It can generate helmets like these:
As you can see, these are only simplecolor variations of the kit. There are many millions of ways to create your own personal helmet with it!
The helmet above is my own personal helmet, which I made with this kit.
It was surprisingly easy and fun!
So, What's included?
- All the standard Decals
- All the Sponsors of HEL_Scavier_PRO
- DarkOne's Arai Kit
- Easy to use layerstructure
- LAZER sticker
(For those who wouldn't want to wear an Arai helmet)
-a Metallic Flake effect!
All of these things are entirely FREE!
So, Where can I get al this sweet joyness?
I know you all want to run and get it while it's still in stock, and!
Wow, can I congratulate you on making an AWESOME skin!!
It looks really awesome! I can imagine you've put a lot of time into it, making it.
I also spotted you on the racetrack with it, look:
It's nice to see that you've teleported yourself back into the past, since that screenshot was made the 21st of February 2008.
I would really like to have that skin
Oh wait! I already have it, since I MADE IT!!! :slap:
I already reported you though. It was nice knowing you
http://img705.imageshack.us/img705/6079/fbmgomesmotorsport.jpg This is "his".
http://members.lycos.nl/dutchshogun/Skins/FBM_DutchShogun_06.jpg This is mine. Made in february 2008.
Sure, I think somebody will help you within a minute now NOT!
Dude, you posted this picture last evening, just calm down and somebody will help you.
And what should you add?? I don't know.. What's your style? Do you like very clean cars? Or do you like super-graphical cars. Do you like sponsors on your car? Ask yourself that, and use your i-ma-gi-na-tion
Now, I tried to start a High-Resolution project, but I just can't seem to get the Decals right... I did the sponsors, but the Decals stay Low Resolution. (See Here)
Now my question is: Could somebody please try to make the decals in 2048x2048? And make every decal in a single layer?
If it's possible I'd like to recieve the PSD or AI file also afterwards, for any further work. I will leave the disclaimer on it (If you'll put one on it)
I hope somebody can do it, because I've been stressing on it for a very long time already.
Could you also try to make a friend system? So I can see where my friends are racing? That would be awesome.
There used to be a program for it, but you had to pay for it