Yup, that was my main problem in the post-editing. The originals are quite dark already, and the contrast is crap. I might have an idea to make it better though
The worst part about it though, is the color that the rubber in LFS has - it can completely ruin the balance of a picture.
Thanks I actually came across the scene by chance while driving on the CTRA. Somebody came under the bridge while I was spectating and I instantly noticed the beauty of it
Edit: Here's a new version of the second picture. Better or worse? I can't actually decide..
I present to you two simple edits. I wish I had hi-res textures for the Formula BMW and perhaps a better graphics card
Anyhoo, they turned out OK and I might have more in stock tomorrow.
For me it's not really about being a "dick" and saying to myself that "I wont help these people". It's the simple fact that I won't do other peoples jobs for free. The requests I was talking about in my post were people requesting others to make a specific skin, sound or whatever. It's not that I wont help them, but I just don't feel like creating those skins, sounds etc. since it's not part of my agenda and thus will be a waste of my time.
Do I care if anybody else makes them? No. If somebody wants to then he or she should go right ahead. A drifter, for instance, might be interested in helping out a fellow (demo-)drifter with creating a skin because it might be in his or her interest as well to use this skin.
You're absolutely right that a good community is a strong incentive for people to buy the game, and I think we have that already, but the strongest incentive is still the online experience that an unlocked version of LFS S2 will provide. People who crack their game cannot get this experience without paying. If they do chose to pay in the future like you did then that's great.
It's the same with demo-racers. If they're satisfied with the three cars they get in the demo then that's fine - they don't need the extra tracks and cars.
Oh come on now. His argument was legit, so think about it for a minute here - would you buy S1 but not S2? Only a minority of racers would do that.
I'm sick and tired of one thing on this forum. And no, it's not the demo-users requesting stuff because they are in their right minds to do so. I don't care what they're asking for and I don't care that they're even asking, because I am not going to help them, but if somebody else wants to then that's perfectly fine with me.
They are allowed to request whatever they like, but they should not expect it - and that applies to everyone, not just demo-racers.
What I'm actually sick and tired of is people whining, whining and whining about demo-racers, constantly acting like "the big policeman" and constantly accusing demo-racers of cracking their S2 copies, and last but definitely not least: always talking down to the demo-racers in any way possible.
So the **** what if some guy named "strEetkiNg29_Lfs" has cracked his version of LFS? He's not going to use it online anyway, and it doesn't make YOU any less of a man (or woman). It does absolutely nothing to damage your LFS experience and you can be positive that Victor, Scawen and Eric are only "losing" a small fraction of money to these frauds.
The majority of people that crack LFS would never pay for the game anyway, so why do YOU bother? I'm not saying we should let everyone crack their game as they please, but I am saying we should let the right people care about it. It is a waste of time and energy on your part to actually care about these people, and by doing so you are the biggest "loser" in all of this.
I also want to clear another thing up here: Buying LFS does not make you a better person in any sense at all. So if you are one of the very few "lucky ones" in this world that is able to afford LFS S2, then that does not make you any better than a demo-racer. It just makes your life and online experience a whole lot more fun, so why don't you just enjoy that instead?
All people have their specific reasons for not buying LFS, and you should all respect them, no matter what.
So please, the next time you want to write anything negative to a demo-racer, ask yourself why you're doing it. Is it helping you, the community or anyone else in any way? Most likely not, which means it's only just a waste of your time.
And now for something completely different.. Yes, I would like to see Tweak released to the licensed users, because I believe that would be the best for the community, but in any way I would just like to see it released to the public. Demo-users or not, I really don't care.
And Bob, I think you should keep playing big hero for the community. Good work.
The Formula V8 is by far my favourite car in LFS. While I am a "formula-freak", the FOX feels a bit too clean and the BF1's traction-control system is not exactly perfect.
The FO8 is the only formula racer in LFS that feels "heavy" in everything it does, and with the way it handles it lets you know whenever you hit the apex perfectly.
I was actually looking forward to last nights race, until connection trouble hit me just before the race. I managed to connect at about 20:30 GMT, where I saw you guys were just starting. Missed it by about 30 seconds or so
I think you missed the point of my post there. I'm not in any way supporting drivers who don't think further than the nose of their car during starts - in fact, I didn't mention any "type" of starters.
We have one problem in LFS that real life drivers do not have to struggle with - lag. Be it client side lag or server side lag, it is a really severe problem, and especially during starts.
Lag can end even the most passive starters' race in turn one, no matter how careful they may be.
And there's another thing - the careless drivers who always seem to crash in turn one (or at least on lap one) have the possibility of ruining other peoples races, so implying that anyone that crashes at turn one "deserves" it seems a bit daft to me, to be honest.
And, to all of you that didn't get it, the point of my previous post was that we are here to race. You can't race if all your competition (and by competition I mean the drivers that are on your level pace-wise) is wiped out on lap one.
First of all, if you, as the leader of the race, get pissed off because the other drivers vote for a restart, well then maybe you shouldn't be leading in the first place, should you? What I mean is, if you fear the restart, maybe you didn't really earn the place you're in.
Second, I do realize that restarting 2-3 times for every completed race gets annoying, but it's to secure that the race gets going with as large a pack as possible, which leads me onto the third and final thing. There really is nothing more boring and anticlimactic than winning a race with only a tenth of the starters left - and even worse, they're spread all over the track with huge gaps in between. Didn't we come here to race?
I'm usually pretty good at escaping the turn one trouble, but I hate to see my competition just disappear completely, because they got tangled up in some stupid incident and people don't want to restart. Hell, sometimes I even vote for a restart myself, even though I might be leading.
I'll say it again: If you fear the restart, maybe you shouldn't be in your position in the first place.
I know all of this. I know that setup and driving style can make a huge difference in tyre wear.
Like I said before here, the point I was trying to get through was the fact that the FO8 would have less wear, if on same spec tyres and same setup as the BF1 (which is impossible, but you probably get the idea).
It all comes down to the engine output here. If you put less power down when exiting the corners, you will get less wear on the rears - it's pure fact.
Westhill has long straights, which allows the tyres to cool down alot
Anyway, I guess I was wrong about the lap count then - that doesn't really matter though. What I was trying to point out was the difference in tyre wear between the BF1 and the FO8, not how many laps you should do in your average race.
Visuals before realism? Live track changes are definitely important for any real life racing driver. Going off the line is completely unpunished in LFS right now, and that makes overtaking rather easy.
Marbles and other sorts of "dirt" on the unused parts of the track would make racing so much harder and so much more fun. +1 from me.
It's not softer no, at least not in LFS, and I doubt it is in real life.
In LFS, the FO8 and the BF1 share the same compounds, the R2, R3 and R4.
The FOX has the softer compounds, R1, R2 and R3.
Basically, less acceleration (be it lateral or longitudinal) means less wear, so that's why the slower cars generally run softer compounds.
If you put R2s on the BF1, they wont last for much longer than 4-5 laps, if not less. R2s on the FO8 however, will last just a couple of laps longer, even though it's the same compound.
Not at all pretty close. You see that the maximum absolute value of lateral G-forces the BF1 can do on that track is about 4.7-4.8 in T1. The FO8 does a whole 1 G less there, and tops out at about 3.8. Also, not to sound like an idiot here, but the track you chose is a street circuit. It's got tight corners, very varying track width.
This is not where you would expect to see the difference between a Formula 1 car and a Formula 3000. Of course these two cars can negotiate a tight 90 degree corner or a hairpin at the same speed. They're both ultra lightweight, both have super sticky tyres and at that speed, the aerodynamics of the car are less important. Also, the Formula 3000 driver has a better chance of tucking the car into the corner at the right speed, because he wont be braking from nearly the same kind of speed as the Formula 1 driver.
If you want to do a proper comparison, you should do it at Kyoto Grand Prix or Westhill - I think you would see the difference there.
And people, don't forget that a Formula 1 car is heavily reliant on aerodynamic grip and speed. The mechanical grip in an F1 car is most likely the same or even less than an F3000 car. It is in the fast corners you will see the difference - that's where all those countless hours of aero development will show.
Have you looked at and compared the outputs of the G-meter?
If not, you should open LFS and do an experiment where you compare the WR's of the FOX, FO8 and BF1.
Also, keep the circle of traction in mind - the BF1 accelerates a lot faster than the FOX and the FO8.
To be honest with you there mate, yes, LFS has a few problems with aerodynamics and resistance physics, but I can assure you that the Blackwood straight has no elevation changes, except for the hill after the split that you should notice. If anything, you should be gaining speed, not loosing here.
This kind of argument has a name that I can't recall, but it's the same as saying this to your mother:
"A bird has wings. A bird is alive. You don't have wings, therefore you are not alive."
And come on Tommy, could you please just consider, next time you want to post, that there are a million + 1 variables in physics, and so building your argument on only two of those will not always be true?
While I agree with pretty much everyone here, that it is the lappers responsibility to get past you, I don't agree with this.
It might just have been that you chose the wrong words for this, but driving defensively, when you get a blue flag is wrong. No, you're not supposed to just move over and let the car pass you, because it's not always that easy for the lapper to figure out what your next move is.
But you are definitely not supposed to defend your position either. You're not supposed to make it a challenge to get past you and you're not supposed to fight the lapping car either.
Because LFS is not a vintage game. I agree, the 787B is a lovely car and the soundtrack is just mindblowing, but a sim like LFS should be focusing on new and modern race cars and technology. The last time someone was successful with a wankel engined car in racing it was indeed that 787B, but that's a long time ago. There are reasons to why nobody has ever bothered trying it out again, just like there are reasons to why everybody in Formula One are focusing on aerodynamics these days.
If LFS is to feature a Le Mans Prototype car (which I agree would be awesome), it should be a modern car, and modern seems to be diesel. Either that or a very recent petrol powered prototype.
I can't quite follow your argument here. You're saying that a real racing car, that's actually successful in the real world, is not good enough for a simulator?
I don't really care that the R10 is quiet - it just adds a whole new dimension to car control.