The online racing simulator
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filur
S2 licensed
Quote from SamH :Nope, I don't see it. The interaction is far from a fat packet air biscuit scenario. That's an entirely different kind of DoS. The one we're talking about is generated from within the LFS client itself. It's entirely managed within the LFS code. Different scenario entirely.

The first idea of how to bring the master server down would probably be to emulate how LFS talks to the master server, and repeat it alot, network activity is extremely simple to recreate.
filur
S2 licensed
Quote from SamH :If all the master server is doing is providing me with an IP/port, then I don't think the DoS argument exactly stands, and I think the whole "protection" thing should be abandoned. Compared with the rest of the flow of data occuring around LFS, a request for an IP/port to a server is a seriously negligible exchange of data.

Not if you're accepting 10,000 connections per second, just like a webserver can get completely bogged down from just replying/trying to reply with error messages to thousands of invalid requests, or a router getting confused from a few hundred thousand pings.
filur
S2 licensed
Quote from SamH :I think it does. The whole issue seems to revolve around the master server acting as an intermediary between me and my server. I'm submitting my request, along with my password, to the master server. The master server is then negotiating access with the game server.

I believe, therefore, that the master server is aware of my admin status when it receives a response from the game server. If it isn't, then it could be coded to be.

I really doubt it, the entire admin system should work perfectly on a LAN without the master server too i'd guess, which would make it silly to put the actual password exchange/check in several places.

AFAIK the master server just provides you with an IP/port.
filur
S2 licensed
As ajp71 almost says, no part of the system knows you're an admin besides your server, which you need a masterserver connection to get on.
filur
S2 licensed
Quote from volvopetter :I have Tried... but I dont get satisfied. thats why i want a more "pro" skin...

Patience is the key.
filur
S2 licensed
I think DX needs to reload / rebuild everything when you do a major resize of the display, which if your PC isn't very speedy can take a while, and cause major lag.
filur
S2 licensed
That looks like the selection list from Syntrillium's Cool Edit / Adobe Audition?
I've fiddled with a dumpvalve sample once using Soundforge, which didn't say anything about format, it just opened the .raw and saved with no options. Bit too userfriendly (could have told me which format it was), but it works.
filur
S2 licensed
Quote from volvopetter :Could someone make a more "full" skin. with more of the advertising? for the xrt!

I'd think of this as a good opportunity to learn some about skinning, you know exactly what you want, try to make it yourself.

Here's a list of image editing software, pick one that supports layers.
filur
S2 licensed
Quote from xapexcivicx :I don't think that admins should count to the server population. If the server is full and they are needed, they are screwed =/

Guess this would need completely dynamic number of max connections, you could have 45 admins wanting to join a full server etc.
filur
S2 licensed
It's even better to lag out from a server, try to rejoin and get "username online", try again and get too many clicks. :Eyecrazy:
filur
S2 licensed
Quote from Larsio :1.I want to start playing LFS
2. I shut down my firewall, msn and stuff and i start up the game
3. I wanted to connect to a server but he couldnt find the list
4. I tried other games, but with Americas Army i got a list..

Why do you shut down your firewall, msn and stuff?
filur
S2 licensed
Quote from ajp71 :Just found the thing that likes banning me: http://monkster.hopto.org/~janez/LFSLapper/LFSLapper.html

Monkster has really started putting weird stuff into lfslapper.
filur
S2 licensed
Quote from Darkone55 :Ehm, it's still online. But why is everyone just sharing it?

Because it's wonderful.

Quote from Darkone55 :They are all using my bandwith.. Without asking.

Restricting access by referer can be done with either PHP or Apache's mod_rewrite, you could simply allow only "lfsforum.net" to link the file(s).
filur
S2 licensed
Really not much info to work with.

Any problems with other networked games, internet, downloads or any other form of networking?
Any background software such as firewall or antivirus running, if so, what software, and what happens if you momentarily turn it off (and try connecting) ?
Any chance of switching PC's or trying a different network card?
filur
S2 licensed
Quote from deggis :The worst music video ever prize goes to...

http://video.google.com/videop ... ;q=elektronik&pl=true

Bah, that's obviously made to be horrible, even the lyrics fail to amuse.

Edit: whereas this is basically the complete opposite, good effort.
Last edited by filur, .
filur
S2 licensed
Best couple of laps i've ever had was round Aston Historic in the XRT, with one other XRT and an FXO. None of us had driven it before, but somehow we all managed to stay on the road, racing really close, clean overtaking in uphill chicane, lovely position battling thru the midfield. Really odd race and i can't remember how it finished, but a few magic laps.

Laptimes where probably 10-15 seconds off respective wr's.
filur
S2 licensed
Quote from Matrixi :one helluva job to be done in the 80's

For more impressive 80's stuff, check out this !
filur
S2 licensed
First weeks of being licensed i used to find a server i liked, spectate a few laps and note laptimes in general, go offline and do a few laps, and then go join the server, first run of south city in the formula xr for example, my offline practice went something like huge crash first lap, smaller crashes and mistakes laps 3-4 onwards, steady 45's a few laps more, joining the server and racing worked reasonably well straight away.
filur
S2 licensed
I've got a small script that presses "2" a few seconds after a race has finished, helps me to remember saving but not have a few hundred BL1_20R_18F_4821.mpr's. If anyone wants i could try making it a bit more useable and post it.
filur
S2 licensed
Yeah even though it's extremely simple in insim it does need workarounds for stats and whatnot, guess i'll just +1 this idea for the third time or something.

+1 !
filur
S2 licensed
Skipped most of the thread, just looking at your lfsw stats i'm sorry you got such a rubbish start in s2.

I know about the impersonation problems from demo servers, but i've never seen in it s2.

Edit: okay so it was on a demo server.
filur
S2 licensed
Quote from N1TR0S :OK, what is Brazil, i though it was a country and iv seen mentions of it else where and can someone point me to a good tutorial please

http://www.lfsforum.net/showthread.php?p=93506#post93506
filur
S2 licensed
Quote from tristancliffe :3DS Max DOES know which bits are the window as the material assignments used in the CMX format are retained during the import process.

I meant you can't expect 3ds to decide "hey, that's a window right there, i'll just go ahead and window'ize it for you".
filur
S2 licensed
You're missing materials, you will need to point 3ds to a directory with all the interior/detail textures, and you will want to assign a skin to the body. If you're doing it all by yourself, not using a "pre-set" scene, you need to make and set all materials by yourself, 3d studio can't figure out which parts are windows by itself.
Last edited by filur, .
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