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jimmytwohand
S2 licensed
jimmytwohand
S2 licensed
Brilliant, thanks, thats the clear answer i was looking for. I will now turn off the update when the ai are practicing. Would you happen to know if its possible to delete the history of the "dark line"? Im sure it must be one of the files in /data. I think it might be good to delete it and start over.
jimmytwohand
S2 licensed
Ok thanks, your confusion seems to reflect that in the few relevant comments i have managed to find. Does that mean that "update path" refers to the rubber marks you add during racing (ie just your tyre marks or all cars tyre marks) and not to the darker line you see on the track even before you have done any lappping?

The manual says: "This determines which cars update the racing groove on the track."
Last edited by jimmytwohand, .
Improving consistency
jimmytwohand
S2 licensed
Im trying to improve my consistency and im basically having a hard time doing it so im looking for some tips. Ive read gentlefoots guide, the manual and searched lots of threads but im basically getting overwhelmed with stuff. Im using a mix of the track line, Analyse For Speed, watching replays of myself, WR replays, replays of people 1 second faster than me and lots of practice and laps. Part of the problem is that ive run through lots of control options k/b then joystick then mouse and now i have a DFP, so im sure a lot of it is just getting used to the new controller and settings etc.

However i find that my average lap times fall into a band of about 1-2secs which seems quite large. For example i use the FOX and im just concentrating on AS club and BL GP. On aston the average lap is between 1:03 and 1:05 and Blackwood 1:11 to 1:13.

So what is the best way to go about improving?

Do i just concentrate on 1 corner at a time? ie make an entire session about T1, run a few hundred laps and then start looking at T2. Or do i just keep lapping and switching focus whenever something looks better?

When looking at replays a lot of the time somebody will have a different braking zone, a different line, different throttle use, different steering input etc. Do i concentrate on one variable at a time or try to incorporate them all at once as it would seem they all affect each other.

What is the best way of incorporating AFS and replays together. For example AFS shows me the lines but its hard to see reference points. The replays show the reference points but not the throttle/braking conditions. At the moment i have a hundred little sketches of Aston club strewn about with scribbled notes all over them trying to tie everything in.

Is there any way to simply find the best line / replicate a line every time that i can use or am i going the right way about it already by just putting miles in on track? Ghost car doesnt work with the latest patch, its hard to keep up with racers faster than me, and i have a hard time remembering replay info and then applying it myself.

I can have sessions where i set pbs and do 5-10 laps very consistently at around the same speed, but i will then have trouble replicating that the next day or over a prolonged period. Im also worried (i estimate ive done nearly 2000 laps of Aston now) that im starting to reinforce some of my bad habits which when i do figure out what im doing wrong will take a long time to correct.

Bloody hell, this has turned into a right essay.... sorry about that. Im also prepared for the fact that the answers to all of the above may just be practice. I suppose 2000 laps isnt really a lot in the grand scheme of things.
Racing line
jimmytwohand
S2 licensed
(Search gave 500 results and it was page 9 before i found anything vaguely relevant)

Ok so whats the deal with the darker rubber line you see on the track? At first i thought this was the ideal line but now from what i can see/have read its not. Its the average of all my laps so trying to follow this is basically just reinforcing my mistakes, right? Ive now set the update path to "all cars". Will this update from those other drivers online too? I would assume so but what about AI cars? Id like to do some training for them but having 20 AI cars run 100 laps at a time would surely make the dark line a crazy path again.

I ask as i am having a hard time getting any sort of consistency and i mainly use this darker area as my reference for turn ins/braking points etc. From what i can see now this is basically a dynamic line so its use seems a little well, pointless. Am i missing something or is this literally just graphical candy?

If there is another thread on this feel free to just point me there, but i cant find it...
jimmytwohand
S2 licensed
Quote :I dont think this is worth worrying about, LFS lets them know, just concentrate on what your doing & where you're gona make the pass. Please dont become one of those Blue flag spammers who think they own the track.

Having seen DGW on track I dont think that was the angle he was coming at this from. I would imagine, although he can correct and clarify himself later obviously, it is more from a planning perspective.

It seems sensible to assume that the car you are lapping has his own priorities and may not always be aware that a faster racer is appearing behind them. If you know when the car in front is being given the blue flag warning, you may be able to hypothesise when they will allow you to get by.

For example, approaching a corner. Has the car in front been made aware there is another racer closing early or close to turn in? With this information you might be able to make a more educated decision on whether to close up in case they leave the door open for you on corner entry or to give them some breathing space to compensate for newer drivers (who might have much longer braking zones or strange lines). You can then plan on waiting for a better opportunity when they have composed themselves and made a decision. Of course i may be overthinking this, thats what a morning reading about significant overlap and race theory does to you.
jimmytwohand
S2 licensed
Do you know what the exact criterion for the blue flag appearing is? Is it a certain time gap or a certain distance? None of the threads ive searched has any concrete info on it nor does the manual. If its not out there ill just have to acquire a "feel" for it.

EDIT: Beat me to it.

Quote :But I guess you still don't know when the driver in front actually gets the blue flag message

If its me, i normally like to indicate the appearance of a blue flag on my screen to the lapping car by panicking, losing control and veering off the track into a barrier.
Last edited by jimmytwohand, .
jimmytwohand
S2 licensed
But he adds such value:
Quote :You should try using /join inside the pit screen, hehe. If you click join after typing /join in pits everyone sees, XXX already has a car. And you can feel very special. And I am very off topic.

Actually im not fond of the shift + combos and was thinking of setting up a nice wheel hotkey for it. Although, now that most of my F key binds consist of sorry, im so sorry, im really really sorry, oh god im really really so sorry.... im running out of room and may have to use them afterall....
jimmytwohand
S2 licensed
Thanks for the swift answers chaps.
Quote from Frost_More :The only way I can think of is just finish last I'm sure thats not what you want.

This "technique" fitted in very well with my early driving skill but unfortunately i seem to have outgrown it...

Mr Rodgers, JasonJ, thanks, that is exactly what i was looking for. I had tried going to pits and then back to the race but it always dumped me back in my original grid spot. It seems that on servers where there are 12 people + just running a clean race without incident (even though im by no means a fast driver) can normally bag you a top 6 finish, often even better. I then have the nightmare of starting at the front of the grid and trying to avoid the madness of t1. This way i can concentrate on my driving a bit more until my experience and confidence is increased. Im not too worried about missing a spot as i normally try to avoid too full servers anyway as all those cars, crashes, blue flags etc still freaks me out.

Quote from JasonJ :T chat command: /join

Wonder if that would work with an F key bind....

Thanks guys.
jimmytwohand
S2 licensed
Is there any way to start yourself at the back of the grid each race without leaving and rejoining the server?

This would be quite useful for me while im learning and until i can get a wheel which will allow a quicker start. At the moment T1 is a nightmare as there always seems to be cars passing on both sides and taking it easy on the way in seems to get me rear ended a lot of the time. Until i can get more used to the hurlyburly of the start just taking a back position and concentrating on the race would be great for me.
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