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MadCat360
S2 licensed
Quote from Minimaxman :
If any of you have any ideas how else to "publicise" this, feel free to post as I'm struggling to think of other ways of getting more votes.

Buy ad space in a local paper maybe? Door to door campaigns?
MadCat360
S2 licensed
Quote from JJ72 :
I don't think it applies to the case though, in racing you need talent to stand out, and talent isn't something everybody have (unlike a yellow shirt!). To able to stand out from a competition of 1000 people, is definitely harder than to stand out from a competition with only 3.

Maybe, but the competition extends very far out from the race track. Some would argue that winning isn't necessary at all. I wouldn't, though. Your ideas, your sponsorship proposals, your impressions on people is where most of the success of a motorsport career lies. That's where the originality needs to be. I was looking at this from an "I'm doing things differently" point of view rather than an "I'm faster than you" view.

I guess what I'm saying is, even if she's not a consistent race winner, if she's got the business chops to stay there, I think she deserves it.
MadCat360
S2 licensed
In a room of 3, with 2 wearing gray and 1 wearing yellow, yellow is 1 in 3.

In a room of 1,000, with 999 wearing gray and 1 wearing yellow, yellow is 1 in 1,000.
MadCat360
S2 licensed
Still the same notes I gave you earlier. Early apexes, too much steering, not enough trail braking, still crabbing turn 1.

New ones: brake later for turn 1. 2 things will make you turn in early:

1. Too high of speed. This happens more for experienced guys and/or touchy-feely drivers. Higher speed = higher radius. To turn in with a higher radius you must turn in early. So, the driver feels that the car is going too fast to make the radius he wants for the right apex, and turns in early so as not to bind the car up.

2. (your problem) Too low of speed. You get impatient and you turn in. You're braking too early, scrubbing off too much speed and you turn in early because you want to get to the apex. Remember, you're going up a hill. A little bravery and the right brake pedal timing and you can nail the brake just as the car settles and you won't have to worry about modulating over the crest. Remember, the dangerous part about locking up is not actually locking up, it's what you have to do to regain control (lift the brake).

But the biggest point is still to focus on using less wheel. Use less wheel by carrying brakes past the turn in point. Just remember to trail them off. And stay off the inside curb in turn 3 (the end of the long straight).
MadCat360
S2 licensed
Quote from JJ72 :there're not much woman driver to choose from isn't it.....

To stand out in a room of three is difficult. To stand out in a room of one thousand is easy.
MadCat360
S2 licensed
Quote from Stiggie :Is it just me, or does it look exactly the same.

Is that a bad thing?

I played CoD4 almost every night for at least 6 months.
MadCat360
S2 licensed
This thread makes my life look tame and drab.

I dropped open scissors once. I looked down and I saw them sticking out of my foot. I didn't feel anything, and I saw no blood, so I started trying to move my toes. They all worked, so I pulled the scissor out. It had landed inbetween my toes and stuck in the floor.

That was when I was just a little kid.
MadCat360
S2 licensed
Quote from th84 :Nope, that still doesn't make her an Icon, just a famous female driver. There is a difference.

There are tons of famous people, does fame alone make them all icons?

If you asked people on the street to name a woman racing driver, I'm sure Danica would be the most common answer.

And, no, it doesn't. That's why being a woman is the key thing here.

This whole thing reeks of semantics.
MadCat360
S2 licensed
Don't shift to 6th gear going up the hill into turn 1. Stay in 5th.

You're using geometric apexes. This means that you exit the corner with the same speed as the entry. Speed = radius, so the exit radius should be wider to allow the car to accelerate. Take later apexes. Do this (in your specific case) by turning later and faster. Your entry speed is fine. To make the same speed with a later and tighter turn-in, you'll need to trail the brakes past the turn-in point. Start by apexing overly late, so that you exit the corner in the middle of the road, then slowly bring back the turn-in point so that the apex becomes sooner and sooner. Once the apex gets to a certain point, you'll have trouble keeping the car on the road at the exit. Once that happens, you know the apex is too early.

Don't forget about the angle at the apex, as well. I've seen many drivers believe that they were apexing too soon, when in fact it was just the angle of the car that was not right at the apex.

Use less steering input. You're over-asking the front wheels by turning the steering wheel too far. Use as little steering input as possible. You're going fast enough that the steering wheel is acting more like a brake. It's a suggestive device, not a club. Trail braking will help you understand how little steering is actually needed.

You keep applying full throttle even though the steering is still committed to cornering. This stems from the "string theory". If you imagine a string tied from the base of the wheel to your gas pedal. The more you apply the gas, the more you need to unwind the wheel so as not to bind the car up. When you apply full throttle with strong steering input you'll just understeer.

You also "crabbed" the entry to turn 1. Meaning, you moved over about a car-width to the inside before you turned in proper. Trying for a later turn-in will help that.

I did like 1 thing. I liked how you lifted before the turn-in point on no-braking corners. I see a lot of drivers lifting mid-corner. That just upsets the car.
MadCat360
S2 licensed
She's the most famous woman driver behind the wheel today. Not iconic enough for you?
MadCat360
S2 licensed
Quote from Intrepid : It does bother me that a driver that has achieved very little, and who is moving to Nascar or whatever, somehow is worthy of coverage.

Whether you like it or not she's a big icon in American racing.

She might take to stock cars better than IndyCar. Who knows. It could be that IndyCars just aren't for her. She does seem to do better on the ovals at least.
MadCat360
S2 licensed
If you post up a replay we can see exactly where you're doing things "differently" (wrong ) and we can give you some ideas to fix it!
MadCat360
S2 licensed
If you listen in that vid you can hear the body scraping the ground in high load corners.

IMO, that vid really reminds me of GTR 2. If I saw this for the first time and you told me it was GTR 3 I'd believe it.
MadCat360
S2 licensed
Impressions from a player:

Quote from Ion Square :

Im going to begin by saying I am no hardcore sim racer by no means, but i do race Go Karts in real life and have countless hours on Forza and Race Pro and i do like racing games to be serious and realistic.


Yesterday i had the chance to play Shift (even won myself a key ring and an EA pen, but that is besides the point). Basically it was a competition thing and you had 2 practice laps and then a flying lap. Alas the steering assist, brake assist ABS, SC, TC & racing line were on (physics set at normal) for the purposes of the competition and i wasn’t aloud to take anything off. So, I was in a Nissan 350Z (the prize if you win the comp) on the Brands Hatch Indy circuit, which is a track i have virtual miles on and real time miles on, so i was confident i would be cool with it. I got there early and i think was the 4th to have a go and the best time up until then was a 1:07.xxx i think, and suffice to say, i destroyed that on my first practice lap with a 1:04.xxx, then a 1:03.xxx and then on my final lap a 1:02.995 or something. But that isn’t important!
The car, the track, the feel….well. Even with the assists on, it was brilliant, i mean i felt sooo tied in with the assists on, but it felt good, REAL good. You drop into Paddock Hill bend and you just feel the car wanting to push wide, holding onto that fine level of grip and the back wanting to break free, the weight transfer coming through Surtees and up to Clearways, it was fantastic. Again, an issue as i was having to use a pad and im used to a wheel, but it still felt good. And the cockpits? Man they were amazing, the dials and everything just look beautiful.


Now, it doesnt end there, Seeing as it was early and no one was even interested or even heard of Shift, i got talking to the guy and asked if i could have a cheeky look round the game and maybe have a bash in an Aston or something, NO ASSISTS. Dude not only agreed to this, but even let me in his pink Veyron round Spa (it was savage to say the least), which handled well, but the back end (as you can imagine) was snaky, but could be contained.
All in all i played for like 2 hours on varying tracks and cars, different levels of assists and what have you. i drove:-


V8 Aston Martin Vantage (@ Spa & Indy Brands) - No assists
Veyron (@ Spa) - ” ”
Subaru Impreza (@ Willow Springs? Not sure) ” ” - Against a hard AI apponent


The Veyron was savage, yeah.
The Vantage….stunning. The cockpit was alive, it was like i was there, it felt poised, planted and so SO nice to drive, just what id imagine (key word) a Vantage would drive like.
The Impreza also very nice. Not a lot of tail action or drama as the 4WD system gave me some nice grip, but it felt brilliant. And the AI were challenging to say the least, i took a little too much curb and he pounced and got me and i really had to fight to get my position back, he was no pushover.
Despite the fact i was on a pad didnt ruin the experience, as you could tell the potential, and with the wheel i could imagine it would be even better.


Something that did and didnt surprise is that i was able to do like a 1:00.233 i think with the Vantage (Brands Indy) with all the assists on, and then a 0:58.xxx with everything off, however i think this had a lot to do with the start as the TC just ruined any sort of good start.



I was very optimistic for this game, and cant wait for its release so i can use my wheel and really give it some stick.

MadCat360
S2 licensed
Quote from keiran :

I'm not here to argue with you

Fair enough.
MadCat360
S2 licensed
Quote from keiran :

If there was an advantage in speed to your 'zero steer' professional drivers would be doing it. They are there to get the maximum they can from themselves and machinery.

I just said... it's very hard on tires. Their tires have to last as long as possible. Thus, over the course of hours, it is faster not to use it.

All the fast drivers I've ever watched use my theory (in karting). We run right next to a professional national every month, with drivers spending upwards of $100,000 with a few being paid to drive, and many of them go to the world finals (2 of my coaches did). I've watched how it's done right.

Quote :You don't need to be smooth to be fast

Tosh. If you said that in my school you'd get a smack on the mouth.
MadCat360
S2 licensed
Quote from Keling :

Try mouse + pedals if you wanna be fast ? Maybe true to some people. However, wheel is still faster to me though I spend most of my LFS time using mouse.

My head would explode if I tried to use a mouse and pedals at the same time.
MadCat360
S2 licensed
Quote from keiran :
I don't understand your point of 'zero steer' because it's not true. There are plenty of different driving styles out there. At the track I work at I personally turn quite heavily to begin with to help slow the kart down and force the inside rear to lift. This usually gets most of my steering done straight away so I can get back on the throttle and use minimal steering through the exit of the corner.

Even a very basic understanding of tires would tell you that it is true, and lack of understanding a subject does not make it untrue. The fastest laps are always with the least amount of steering. This is immediately apparent to anyone who has used a telemetry program. Thus, the absolute fastest lap has no steering input.

The long winded explanation is that each tire has a certain amount of retaining tension. When the tire bends, the side wall acts as a rubber band, attempting to pull the wheel back into alignment, since the direction of travel is no longer the direction of face. The more sideways you get (we're talking quarter-degrees here), the less apt the sidewall is at getting the tire to go straight again. Eventually, when the slip angle gets to a predetermined value based on side wall strength, contact area, corner radius, etc, the wheel can no longer right itself. You feel this as the steering going light. This is the slip angle equilibrium, and it's as hard as a tire can possibly work. When you simply turn the wheel, you feel this when you turn the wheel too far - you've exceeded the front tires' grip. The steering goes light and you understeer.

Obviously, there is a problem with this. The steering wheels are pointed in a different direction to the rear wheels (drive wheels).

So to get the rear wheels to work as hard as the fronts, we need to bring the rear end around and induce a total body slip angle. Obviously, you do this with brake and throttle manipulation - you initiate with the brake on the entry phase, and hold it with the throttle during the apex and exit phase.

So, if our first example - terminal understeer, with the steering going light from too much input - is from the front wheels working, but not the rears, then what does four wheel slip angle equilibrium feel like? The steering is light across the entire range. So, you can hold the wheel straight, and you will go around the corner, provided the proper apex, speed, and footwork, as fast as physically possible. I suspect, you could probably let go of the wheel and still hit your exit mark, again, provided the right speed, line, and pedal use. But I wouldn't test that, because no human can zero steer a whole corner.

The problem with zero steer, and why touring car and F1 drivers don't try to use it, is because of two reasons:

1. chasing zero steer will make you inconsistent.

2. true slip angle equilibrium is hard on tires.

So a true genius driver, who needs to worry about tire life and speed over the course of hours, will operate in the angles just before the steering goes light. We're talking less than half a degree of body slip angle difference.

I didn't spend many thousands on racing school and coaches to learn "the pedal on the right makes it louder". And if you think I'm wrong, Ive got many, many references who are more than qualified. A good chapter on the subject is in Carroll Smith's "Drive to Win" on Tires.


Quote from keiran :Why would you trail brake in a kart?

A braking zone in my kart is about 60 feet at 70 MPH. I can knock 5 feet off that number by trail braking until 5 feet past turn-in and still exit the corner with the same speed, if not faster because I'm 4-wheel drifting. Even with 4 wheel brakes in a KZ2 at 105 MPH the braking zones mandate that you trail brake, and the good drivers do.
Last edited by MadCat360, .
MadCat360
S2 licensed
Quote from evilpimp :

@ Madcat : When you lean forwards you don't lose grip, you just make the front grippier. So if you're having understeering issues and can't get the setup fixed, moving your head forward a little on turn in could help. More weight in front = more front bite!

I was talking about leaning inwards, towards the inside wheels? A new driver did that in my school series last year. He was getting loose at speeds much, much slower than I was going through the corners.
MadCat360
S2 licensed
There are no morons on here (except maybe me). And on the internet, that's high praise.
MadCat360
S2 licensed
Quote from IDUI :

Sometimes a hairpin that you can take flat out, but barely, maybe faster with an abrupt throttle lift just before(no clue why that works).

Leaning to the outside is said to give more grip, not sure about that, watch your ribs if you do.

1. works because the weight is going forward. It gives the front tires more contact area and makes the turn-in snappier.

2... not sure. Just don't lean inward. That will definitely reduce the grip. I don't lean out when I drive, but just by holding myself steady in the seat the weight transfer would get to the outside tires.
MadCat360
S2 licensed
Quote from Intrepid :So how would u create the castor effect to unload the inside rear tyre ? If it isn't unloaded then

1. TYhe kart don't wanna turn
2. The engine will big like ****

Actually on that note what axles are those karts running. titanium lol! bog bog bog bog

Uh, trail braking? Brief moments of zero steer? If the car is rotating in the corner then the inside wheel is picking up. You can hear it coming off the ground in my videos. I just said I couldn't zero steer an entire track. If your steering is neutral that means the slip angle is perfect. If the slip angle is perfect the inside tire's picking up.

The karts are 55mm rears. Still didn't stop a guy snapping one... the engines are Rotax, that's why they are bogging so much. Pretty temperature sensitive engines. Sometimes they work alright and sometimes you can't even go to full throttle until you're halfway down the straight.
Last edited by MadCat360, .
MadCat360
S2 licensed
Quote from Intrepid :I'd like to see you turn a tight hairpin!


There's onboards on my blog.

I didn't say I could do it, zero steer is just the fastest way physically.
MadCat360
S2 licensed
Quote from carey :No one wanted to touch my GPS thread after the unpleasantness (so I'll asked this here as well); won't Formula BMW be a step backwards for him? Even though it's a European series, that supports the F1 circus, he's already a proven racer and surely the exposure of GPShootout's all he can gain.

As far as I'm concerned, definitely. He's obviously got money, since Star Mazda is about twice as expensive as Formula BMW. Why he doesn't just keep going up is beyond me.
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