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nikosk31
S2 licensed
Race weekend proceedure will be the same as last year?. Sunday and Friday leading up to each race will be the qual?
nikosk31
S2 licensed
teamName: Hellenic Racing team
class: GT2
car: XRR
drivers:
- {TBA}
- {TBA}
- {TBA}
- {TBA}
nikosk31
S2 licensed
teamName: Hellenic Racing Team
class: GT300
car: FZR
number: 69
drivers:
- {nikosk31, Nikos Koudourakis, Greece}
- {varwnos, Andy Perrs, Greece}
- {Billkaza, Vassilis Kazantzas, Greece}
Last edited by DeadWolfBones, .
nikosk31
S2 licensed
Team name: Hellenic Racing team #1
Number: 20
Car: XR3
Drivers: A.Perrs, varwnos, Greece
G.Alamaras, CBR929, Greece


Team name: Hellenic Racing team #2
Number: 30
Car: XR3
Drivers: N.Koudourakis, nikosk31, Greece
K.Giagias, beastie74, Greece
P.Georgiou, Panos-GR, Greece
nikosk31
S2 licensed
Will the TS3 server be up for the current season?
nikosk31
S2 licensed
Quote from victor_12 :I've got two questions:

- Why is Scuderia Gas starting from 14th position after a qualifying time that meant starting from 5th or 6th? Because of the confirmation order? That's quite unfair, because now I've to reach the top 5 from the bottom of the group. Could you change this rule for the following races, please?

- Do we have to use the same setup for the qualifying race and the "big" race?

What qualification time???? The Heat race grid is determined from the points standings & confirmation order (for the teams that have not points)
nikosk31
S2 licensed
#69 Hellenic Racig team Skin (update)
nikosk31
S2 licensed
teamName: Hellenic Racing Team
car: FZ300
class: GT300
number: 69
drivers:
- {nikosk31, Nikos Koudourakis, Greece}
- {varwnos, Andy Perrs, Greece}
- {Billkaza, Vassilis Kazantzas, Greece}
Last edited by boothy, .
nikosk31
S2 licensed
#69 Hellenic Racing team
nikosk31
S2 licensed
teamName: Hellenic racing team
car: FZ300
manager: N.Koudourakis (nikosk31)
vice-manager: A.Perrs (varwnos)
class(es): GT300
driver:
- {nikosk31, Nikos Koudourakis, Greece}
- {varwnos, Andy Perrs, Greece}
- {Billkaza, Vassilis Kazantzas, Greece}
nikosk31
S2 licensed
Quote from nikosk31 :teamName: Hellenic racing team
car: FZ300
manager: N.Koudourakis (nikosk31)
vice-manager: A.Perrs (varwnos)
class(es): GT300
driver:
- {nikosk31, Nikos Koudourakis, Greece}
- {varwnos, Andy Perrs, Greece}
- {CBR929, George Alamaras, Greece}
- {metalass, Chris Panoulas, Greece}
- {Billkaza, Vassilis Kazantzas, Greece}

Car selection updated.
nikosk31
S2 licensed
Thank you for the answer.
nikosk31
S2 licensed
Am I missing sonething here? When will the team numbers be assigned?
nikosk31
S2 licensed
Quote from nikosk31 :teamName: Hellenic racing team
car: TBA
manager: N.Koudourakis (nikosk31)
vice-manager: A.Perrs (varwnos)
class(es): GT300
driver:
- {nikosk31, Nikos Koudourakis, Greece}
- {varwnos, Andy Perrs, Greece}
- {CBR929, George Alamaras, Greece}
- {metalass, Chris Panoulas, Greece}
- {Billkaza, Vassilis Kazantzas, Greece}

Driver lineup updated.
nikosk31
S2 licensed
teamName: Hellenic racing team
car: TBA
manager: N.Koudourakis (nikosk31)
vice-manager: A.Perrs (varwnos)
class(es): GT300
driver:
- {nikosk31, Nikos Koudourakis, Greece}
- {varwnos, Andy Perrs, Greece}
- {CBR929, George Alamaras, Greece}
- {metalass, Chris Panoulas, Greece}
nikosk31
S2 licensed
The e-mail I recieved yesterday says something about 30 laps max. I see that the last edit on the first post here is today & changed to unlimited. So I suppose there is no lap limit. Correct?
nikosk31
S2 licensed
HRteam can provide their server for backup but only for the raceday as we use the server for OLFSL or other leagues team practise.
It won't be a problem for one day.
nikosk31
S2 licensed
May I have 16hours logo in a good resolution please so I could put them on the skin?
Thanx
nikosk31
S2 licensed
[post deleted]
nikosk31
S2 licensed
Quote from GreyBull [CHA] :I think the admins should consider using the KY33R layout from the PMD/boothy pack, it is basically the same track with a slow and realistic(-ish) chicane at that place.

http://www.lfsforum.net/attach ... d=113857&d=1304275697

To be honest I don't like that layout. It sure is a trully correct layout for MoE but I'm not a supporter of any changes of the real track with fake items. Keep in mind that we are going on the reverse order of MoE so this makes the boothy chicane even more difficult. Also that's an escape area if you miss the brake point so it really shouldn't stop excisting. I'd like to see some speed humps on the right & maybe some armco on the left just where the grass starts.

Uploaded with ImageShack.us
nikosk31
S2 licensed
I know that cutting is not a problem for you but I have to suggest speedbumps for the chicane before the oval. It really could be a "slow chicane" that leads to a fast part of the oval offering 2 passing zones. One at the braking for the chicane and the other one during the oval part if the following car has a better exit from that turn. The current layout offers just a fast straight with no interest. I'll post pictures of my suggestion later to explain what I mean.
nikosk31
S2 licensed
Quote from boothy :Why not just drive the track and post the .spr?

Interesting!!!!!!
nikosk31
S2 licensed
Quote from EQ Worry :Ah, damn developers. OK, I hope I'll be able to find some time for tests in a few days... Thanks for info!

I tried to reach you some days before on MSN to tell you that but you didn't answer. I can give you some help if you're interested... Maybe to note out the changes in the TS3 version changelog or even some coding. Let me know
nikosk31
S2 licensed
30 – Nikos Koudourakis – nikosk31 – N/A – Greece (GRE)
nikosk31
S2 licensed
#50 Hellenic Racing Team
GT2 XRR

CBR929, George Alamaras, Greece
Varwnos, Andy Perrs, Greece
kaynd, Kritolaos Daskalopoulos, Greece
metalass, Chris Panoulas, Greece
nikosk31, Nikos Koudourakis, Greece
FGED GREDG RDFGDR GSFDG