The online racing simulator
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Nitemare
S2 licensed
Quote from Lible :S2 wil be cracked anyway, by :moped: , so there is no different.

this is absolutely irrelevant, because even if there would be a crack for online play, you couldn't use it to connect to official servers...
Nitemare
S2 licensed
on this photo, jardier is preparing to overtake..

Nitemare
S2 licensed
Quote from Don :the "czech vykos"

http://www.liveforspeed.cz/upload/jardier.jpg :static:

to explain it.. that screenshot is from an interview with Jardier in czech music tv Ocko
Nitemare
S2 licensed
i think it's pretty obvious, that the unlocking by credits will be replaced by unlocking by completing driving school... why else would they make it?

i think that system is good... newbies will have to learn to control cars and pass clean in school so there won't be so much wreckers... and people who already have experience will have no problem with completing whole school in an hour or so.. most test can be done on "quick" rank at first try, and some of them are fun too! i especially liked the mrt5 autocross course...
Last edited by Nitemare, .
Nitemare
S2 licensed
i think the problem is in physics rate... when two objects are approaching at high relative speed, in one frame they are close to each other, and in the next one they are intersecting.. that somehow causes a large force...
Nitemare
S2 licensed
Quote from FastFabi :- mechanical grip of the tyres e.g. the spinning on the FO8 in 4th gear

have you ever driven a car, that weighs 600 kg and has 450 hp? i would think that it spins a lot
Nitemare
S2 licensed
Quote from Chaos :If you have bought S1, part of the code is decrypted, why not decrypt the whole? It's no problem not allowing S2 cars and tracks in another way...

no problem for you, because you are not programming LFS

i think just allowing s1 racers on servers with s1 content will be a lot easier to implement, and the time that it saves can be used by scawen to do more important stuff, like physics
Nitemare
S2 licensed
Quote from Plantaznik :shockwaWe of course

umm, the right spelling is "shockwave"
Nitemare
S2 licensed
Quote from Chaos :Who said anything about demand for S1 servers? I've seen S2 servers with GTi/GT on FernBay just yesterday and there were 9 drivers there, what I am suggesting, allow S1 only licensed drivers join the race on such a server.

with this i agree... just enable people with s1 to join s2 servers, BUT only those with s1 content specified... and if server admin changes server specs to allow s2 content, s1 users will be kicked
Nitemare
S2 licensed
Quote from Chaos :well name some of these complications...

1] mainly the security issues, as was already pointed out... if you can see decrypted cars and tracks in game, you are just few variables away from getting complete acces to them

2] need for altering communication protocol of lfs, to allow "just spectating" connections

3] more bandwidth usage for master server, and s2 servers

4] i can imagine, that if there was an option in server setup for specifiing amount non-s2 users on server, most admins will put it to zero anyway...
Last edited by Nitemare, .
Nitemare
S2 licensed
Quote from Chaos :well then where is the problem? limit your server to 8 conns only... Even now anyone with S2 license can drop by your server and watch...

problem is, that s1 users who come just to watch, block space for s2 users who want to play...

anyway,, i think the complications this feature would bring will outweight the gain from it...
Nitemare
S2 licensed
Phlos is right.. if s1 or demo users had access to all track and cars (even if they couldn't drive them!) that will make lfs much more vulnerable to cracks...

but merging the serverlists from s1/s2 into one is a good idea... users could still only see and join servers with the content of their unlock level... so for instance s1 users would only see servers with s1 tracks and cars, but s2 users will see all available servers in one list
Last edited by Nitemare, .
Nitemare
S2 licensed
13th.

..what do i win?
Nitemare
S2 licensed
Quote from Victor :well importing posts isn't really possible, because of the completely different post-id's, user-id's, etc. Putting them into some form of read-only archive could be possible, but i wouldn't know any quick solution.
I'm sure rsc won't delete the whole lot though and maybe one day we can find a way to archive all the old stuff.

well i think it's not that hard to import them.. (but i may be wrong, since i don't know how exactly database in vbulettin looks)
i once made a similar thing, when i had to import 2000 posts from phpbb forum to mercuryboard...

thread_id's and post_id's could be rewritten, and still kept in the same order..
but the user-id would have to be changed to anonymous in all posts... of course all avatars and signatures and stuff will be gone, but usernames belonging to posts should stay (there should be a field for user name in posts table, in case someone anonymous is posting)
Last edited by Nitemare, .
Nitemare
S2 licensed
i think that images in sigs are just pointless waste of bandwidth...
smilies in signatures are pointless too, but as long as they are not overused, i don't mind them
Nitemare
S2 licensed
Czech e-Racing Team (CeRT)

www.cert.wz.cz (website still only in czech, sorry)
Nitemare
S2 licensed
hello!

(wow i like that WYSIWYG editor here )
FGED GREDG RDFGDR GSFDG