The online racing simulator
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R0ut66
S3 licensed
nice 1
R0ut66
S3 licensed
As I said, your insim port on LFS should be different of the DCon
R0ut66
S3 licensed
The insim port of your server, should be different than the port of the client.
R0ut66
S3 licensed
Do you want to move the files, to the same folder? Manually? I don't get it.
R0ut66
S3 licensed
1 minute
R0ut66
S3 licensed
Nice one!
R0ut66
S3 licensed
You will not see the server on the main list.
You should connect it by local server
R0ut66
S3 licensed
You should make the corners as open as possible.
R0ut66
S3 licensed
I think you can set binds on the keys of your controller. Go to Options - Simulator it should show something, click on the thing that shows up alt + F then set it to /press 7, /press 8, /press 0 and then add it to your controller profile.
Or use XXPADDER, you can bind keyboard keys on your controller even on the analogics.
R0ut66
S3 licensed
I'm in!
R0ut66
S3 licensed
Mercedes Bens Sprinter
R0ut66
S3 licensed
If you need help, text me.
I'm brazilian too and I know some of c#
voip ingame
R0ut66
S3 licensed
would be so good if we can have voip in game
R0ut66
S3 licensed
There is an error on the MCI Updates.
I'd suggest you to use InsimDotNet
R0ut66
S3 licensed
Will not make difference if they use hamachi
Siren for Safety Cars and Smoke when skiding
R0ut66
S3 licensed
Well will be nice if the smoke starts without hot tires, only on highspeed skids, etc.
And a Visual siren for safety cars like this:

R0ut66
S3 licensed
Awesome video Big grin
R0ut66
S3 licensed
What language do you use?
R0ut66
S3 licensed
How I set this points?
InSim checkpoints or
((int)Math.Sqrt(Math.Pow(C.CompCar.X - (someareaX * 196608), 2) + Math.Pow(C.CompCar.Y - (someareaY * 196608), 2)) / 65536);
R0ut66
S3 licensed
Quote from repeat83 :It's simple. Road has a points to build the route . All you need is get direction to point. After move through the point (some area around point like checkpoint) gets next point for new direction. Or get a two points and additionally build vector.

And how i get this direction to point?
R0ut66
S3 licensed
Quote from Racon :You haven't got graphics in InSim, you'd have to draw it in ASCII art using 240 or fewer buttons. Maybe a text system "turn left in 200 metres" might be a better approach?

Yeah, I mean this "turn left in 200 metres" with a arrow pointing
R0ut66
S3 licensed
Also, is there a way to put this inside the insim?
R0ut66
S3 licensed
OMG Dude, You have all the codes that I want Big grin
GPS In-Game
R0ut66
S3 licensed
Hello, I am a InSim Developer and here is my question:
Is there a way to make a GPS inside LFS to detect the best route without set up a beacon on each crossing and doing a lot of connection headings informations?

With connection headings I mean like: Iif(heading == north){blablabla} else if(heading == south)blablabla
R0ut66
S3 licensed
Who can help You is Emirhan Pala.
He is turkish too.
So he can help You.
FGED GREDG RDFGDR GSFDG