After aonio connects to lfs, I can't turn the head left or right. The virtual mirror disapears while pressing the button to turn head. mirror reapears as button is released...
It only happens when aonio is connected. so I think that somethingweird is happening with aonio+lfs
Does anyone else observed this problem?
Any ideas to solve it?
11.07.03 22:58:03 AONIO ERROR: Índice fuera de los límites de la matriz.
en LiveForSpeed.InSim.Aonio.Aonio.MultiCar_Handler(Connection handler, MultiCar m) en d:\Development Files\LFS_Aonio\Event.cs:línea 124
11.07.03 22:58:03 AONIO ERROR: Índice fuera de los límites de la matriz.
en LiveForSpeed.InSim.Aonio.Aonio.MultiCar_Handler(Connection handler, MultiCar m) en d:\Development Files\LFS_Aonio\Event.cs:línea 124
You can try to delete th pb file, make a turn and in the second timed lap, go to spectators after 15s after passing finish line.
Almost everytime I did it, I got a corrupted pb of about 15s...
I did it in Qualification mode.
May be it's more sensible the second lap.
The problem is that it takes a partial time as a lap time, and everything goes wrong...
I'm having problems with timing and speed comparisons.
Each time I abort a lap, aonio takes the partial time just done as my new PB. So next lap is always much slower than that time. I did a 0.0 PB... and all comparisons became crazy (+ sign showing everytime)
This kind of information is extremely usefull, but it becames corrupted so often. May be it needs some checks
My dirty solution is to remove the pb file corrupted, but currently I'm doing this each 4 or 5 laps (qualifying).
Would you like to check this problem? If you need more informatios..
Initially, in the SetUp (shift-P), I selected 25% of fuel and 30% for the next pit stop.
Race started and I was forced to make a pit-stop at lap1.. so I changed Pit instructions (F12) to no additional fuel (0%) before entering pit-lane.
I saw no message of refueling (may be it appeared) but the car got 30% of additional fuel. I did 38 laps at so4r with FBM without pitting, so the fuel was added for sure.
I don't know if this is specific to Z30 and Z31, but I'm almost sure that some one else would had noticed it if present in Z28.
I don't remember my remaining unlocks, thats why I don't try to repeat it with Z28.
If any additional info is needed, don't hesitate to contact me.
raftor
I've noticed that in a long run (38 laps) with refueling, LFS kept refueling my car despite (F12) I selected a 0% refueling at next pit-stop. LFS did it two times in the same run:
Power is transfered from engine to wheels. There are looses... that depends from car to car, gears, diffferentials, etc. But power looses must be low... maybe 10-20%.
So, the short answer is: same power in engine and wheels.
Long answer is: Know as much mechanics as you can and your car and evaluate power looses...
You are right. I've made some experiences with AIs...
I'm going to replace the aonio.sta.txt line.
But it seems that something is messed up with AI cars...
wrt the shift-up indicator.. yes. I think it must depend on gear and rpm. The S-U point depends on gears relations. Normally S-U from 1st to 2nd gear is higher than for 4th to 5th gear. It depends on the setup. But if it's configurable in aonio.cfg.txt it's enough.
This approach may be necessary only with some cars (xfg, xrt, etc)
I was thinking in something like
ShiftUpWarning=XRT>7100>7000>6900>6800
so the warning can be activated sooking at current gear and current rpm.
Heat comes also from air compression, tire deformation, conduction and convection in external air.
If you change tire deformation, probably you need also to change your heating balance...
It's possible to copy the simulation behaviour of your tests and interpolate "real time" behaviour.
It's a quick approach: you get a table of data and not a mathematical formulae.
Personaly, I like math formulaes but if the behaviour is realy complex (like a tire one) it's a good approach to simulate using a Finite Element (FEM) Simulation of the tire in different conditions and then prepare a table of data representing lfs simulation.
I'm sorry if my english is not enoght.
Good luck!!
Hi EQ.
Not really. I wasn't closinf LFS nor pressing q at the console.
It seems to have problems when the race restarts. I need to close the console and re-run the app each time the race restarts.
I'll make more tests to see some more symptoms of the speedmeter.
But it crashes too often.
aonio ver 1.2.3
log file says:
10.02.20 05:48:39 Stopping thread : Aegio - 127.0.0.1:29999 - TCP Listener
10.02.20 05:48:39 MultiCar UDP data found...
10.02.20 05:48:40 MultiCar UDP data lost...
10.02.20 05:48:42 UDP packet read error...
10.02.20 05:48:42 AEGIO ERROR : System.Threading.ThreadAbortException
Subproceso anulado.
en System.Net.UnsafeNclNativeMethods.OSSOCK.recv(IntPtr socketHandle, Byte* pinnedBuffer, Int32 len, SocketFlags socketFlags)
en System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode)
en System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
en System.Net.Sockets.Socket.Receive(Byte[] buffer)
en LiveForSpeed.InSim.Aegio.Connection.PacketReadUDP() en c:\Development Files\LFS_Aegio\InSimConnection.cs:línea 351
10.02.20 05:48:42 AEGIO ERROR : System.Threading.ThreadAbortException
Subproceso anulado.
en LiveForSpeed.InSim.Aegio.Connection.PacketReadUDP() en c:\Development Files\LFS_Aegio\InSimConnection.cs:línea 368
en LiveForSpeed.InSim.Aegio.Connection.ListenUDP() en c:\Development Files\LFS_Aegio\InSimListener.cs:línea 243
10.02.20 05:48:42 Aonio disconnected from LFS
10.02.20 05:48:42 Closed connection...
10.02.20 05:48:42 Stopping thread : Aegio - 127.0.0.1:29999 - TCP Sender
10.02.20 05:48:42 Leaving the main loop...
10.02.20 05:48:42 Writing data started...
10.02.20 05:48:42 Writing data finished...
10.02.20 05:48:42 Aonio finishing...
10.02.20 07:01:03 Closing connection...
10.02.20 07:01:03 Stopping thread : Aegio - 127.0.0.1:29999 - TCP Listener
10.02.20 07:01:04 OutGauge UDP data lost...
10.02.20 07:01:04 MultiCar UDP data lost...
10.02.20 07:01:05 UDP packet read error...
10.02.20 07:01:05 AEGIO ERROR : System.Threading.ThreadAbortException
Subproceso anulado.
en System.Net.UnsafeNclNativeMethods.OSSOCK.recv(IntPtr socketHandle, Byte* pinnedBuffer, Int32 len, SocketFlags socketFlags)
en System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags, SocketError& errorCode)
en System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags)
en System.Net.Sockets.Socket.Receive(Byte[] buffer)
en LiveForSpeed.InSim.Aegio.Connection.PacketReadUDP() en c:\Development Files\LFS_Aegio\InSimConnection.cs:línea 351
10.02.20 07:01:05 AEGIO ERROR : System.Threading.ThreadAbortException
Subproceso anulado.
en LiveForSpeed.InSim.Aegio.Connection.PacketReadUDP() en c:\Development Files\LFS_Aegio\InSimConnection.cs:línea 368
en LiveForSpeed.InSim.Aegio.Connection.ListenUDP() en c:\Development Files\LFS_Aegio\InSimListener.cs:línea 243
10.02.20 07:01:05 Aonio disconnected from LFS
10.02.20 07:01:05 Closed connection...
10.02.20 07:01:05 Stopping thread : Aegio - 127.0.0.1:29999 - TCP Sender
10.02.20 07:01:06 Leaving the main loop...
10.02.20 07:01:06 Writing data started...
10.02.20 07:01:06 Writing data finished...
10.02.20 07:01:06 Aonio finishing...
Also, I noticed that the speed shown was too low... most of the time showing 0 kmh speed.
I think that my computer is capable of working this program and lfs simultaneously wo problems (quad)
I hope this info helps to solve the problem.
thnx
raftor
Last edited by raftor, .
Reason : some perso data included
But, i've a problem.
When exportingdata to CSV, I get some values as text, not numbers. As you can see:
"d","ky3_hl1"
708.5,"172.859665"
709.0,"172.950607"
709.5,"173.042801"
everything seems ok, but the second column is treated as text and not as a number (as it's done with the first one).
I can solve it with a text editor, but... I think it's better to solve the "origin" of the problem. (sorry no VS experience:shrug
Any case, it's a really great tool.
Hi all.
I'm trying to make some calculations about acceleration of a car.
I managed to obtain mass, moment of inertia for tyres and some other info, but...
How can I obtain the engine moment of Inertia ?
I looked almos everywhere, but... no chance ...