I have said this lots of time in many places. I dont actually use 3d max. I own lightwave 3d, so that is the program I use.
Nothing you see in those renders is done in post. Its all completely done through lightwave. Which means I can animate it all. The headlights in the rice one are done using some alpha maps. I just set up the UV's, now I can add anything I want to headlights, such as extra sponsors.
The headlight glow is exactly that. I have set the headlights with a high luminosity value and applied a glow effect. I had to seperate the Headlight texture from the rest of the interior texture otherwise, I would have all those other objects attached to the interior texture glowing also.
As for the tyres. I played with them a lot and decided that was the look I was happiest with. It depends on the light. I did change the surface from the first pic though. I am happy with them. But having said that. Im never really completely satisfied with anything I do
Is the paint metalic? Unforuntely no. I could but, theres a whole new level of complication associated with that. I would need to create alpha maps of all the skins I get in order to do that. Screw that . I think i know where you are looking at. Above the rear wheel. I believe its just a light reflecting with a bit of noise. Makes it look metalic.
Glad you liked.
You guys are always so fussy. I only did it for fun. Just to try some things. I was not even going to post it, but I thougth someone might like it. ....
Hey someone was after a RB4 render on the other page. I was just playing around with some things. Anyway, heres that persons RB4. Not much but its free so take it
Yeah of course, but 3dmax is heavily over priced. Speaking personally I have a copy of lightwave, of which a full commercial version will set you back around 800 US.
So there are options, but like I said, they go well into the thousands (should have wrote instead of typing 1000 ).
I bought that to use as it should be used, not just to play around with low poly car models
It would be silly to fork out big bucks for a 3d program unless you actually plan on using it for something other than LFS stuff. Most decent high end 3d programs like, maya, c4d, 3d max, lightwave, xsi are well into the $1000 region.
Unless you qualify for student prices, but then none of your work can be used comercially.