I am very concerned, since it's one of the most obvious ways to judge how realistic a racing sim is.
Take F1C for example, the lap times the top sim drivers do are amazingly close to those real life F1 drivers do. Now with possibilities to add a real-life circuit into LFS, I am really curious to find out how it goes.
I doubt it though, judging by the behaviou of FO8, in which you could take some fast corners flat-out, the bumpy feeling and the sound of tyre scratching aren't quite right methinks.
We don't know the answer, so please feel free to discuss!
Take F1C for example, the lap times the top sim drivers do are amazingly close to those real life F1 drivers do. Now with possibilities to add a real-life circuit into LFS, I am really curious to find out how it goes.
I doubt it though, judging by the behaviou of FO8, in which you could take some fast corners flat-out, the bumpy feeling and the sound of tyre scratching aren't quite right methinks.
We don't know the answer, so please feel free to discuss!

Glad we both find LFS more realistic. I agree that similar lap times do not necessarily mean a good sim, but to be a decent sim lap times can't be too far-fetched IMO. How I want a rl circuit for a comparison!
Laptimes say nothing about the fundamental realism of a sim. If you think that getting around a track in the same amount of time means realism, then we differ on our opionion of what true realism is. Realism is realtime calculations, not table lookups. Also, gamer mag ratings are beyond useless, and not aimed at the niche that a true driving simulator is. Not trying to sound brash 