well now im out this new insimdotnet 2.0.8
thats start crash when player name contain japan fonts
i get this
Press Ctrl+Z to exit...
InSim Error: System.IndexOutOfRangeException: Index was outside the bounds of th
e array.
at InSimDotNet.EncodingHelper.GetBytes(String value, Byte[] buffer, Int32 ind
ex, Int32 length) in C:\Users\Alex\Documents\Visual Studio 2010\Projects\InSimDo
tNet\InSimDotNet\EncodingHelper.cs:line 89
at InSimDotNet.PacketWriter.Write(String value, Int32 length) in C:\Users\Ale
x\Documents\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\PacketWriter.cs:
line 121
at InSimDotNet.Packets.IS_MST.GetBuffer() in C:\Users\Alex\Documents\Visual S
tudio 2010\Projects\InSimDotNet\InSimDotNet\Packets\IS_MST.cs:line 49
at InSimDotNet.InSim.Send(ISendable packet) in C:\Users\Alex\Documents\Visual
Studio 2010\Projects\InSimDotNet\InSimDotNet\InSim.cs:line 231
at InSimDotNet.InSim.Send(String message, Object[] args) in C:\Users\Alex\Doc
uments\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\InSim.cs:line 266
at SparkCruise.CruiseApp.Message(String message, Object[] args) in C:\Documen
ts and Settings\Janne\Työpöytä\NCRCruise\NCRCruise\CruiseApp.cs:line 12286
at SparkCruise.CruiseApp.ClickId(InSim insim, IS_BTC btc) in C:\Documents and
Settings\Janne\Työpöytä\NCRCruise\NCRCruise\CruiseApp.cs:line 3905
at InSimDotNet.PacketBinding`1.ExecuteCallback(InSim insim, IPacket packet) i
n C:\Users\Alex\Documents\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\Pa
cketBinding~.cs:line 14
at InSimDotNet.BindingManager.ExecuteCallbacks(InSim insim, IPacket packet) i
n C:\Users\Alex\Documents\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\Bi
ndingManager.cs:line 85
at InSimDotNet.InSim.RaisePacketEvent(IPacket packet) in C:\Users\Alex\Docume
nts\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\InSim.cs:line 432
at InSimDotNet.InSim.mainSocket_PacketDataReceived(Object sender, PacketDataE
ventArgs e) in C:\Users\Alex\Documents\Visual Studio 2010\Projects\InSimDotNet\I
nSimDotNet\InSim.cs:line 416
at InSimDotNet.TcpSocket.OnPacketDataReceived(PacketDataEventArgs e) in C:\Us
ers\Alex\Documents\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\TcpSocket
.cs:line 274
at InSimDotNet.TcpSocket.HandlePackets(SocketState state) in C:\Users\Alex\Do
cuments\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\TcpSocket.cs:line 22
8
at InSimDotNet.TcpSocket.ReceiveCallback(IAsyncResult asyncResult) in C:\User
s\Alex\Documents\Visual Studio 2010\Projects\InSimDotNet\InSimDotNet\TcpSocket.c
s:line 208
any idea what is wrong and where
my code work nice and smooth if player name is normal letters