Doing so on the fly would be nice ... I really, really wish he had the same level of power as AMX Mod had ... 8 years ago ... over the Half Life engine. I don't want to be constrained, it's stops innervation.
<?php
onPlayerMove(PLID) {
new plSpeedCurrent, plSpeedNew;
getPlayerSpeed(PLID, plSpeedCurrent);
plSpeedNew = plSpeedCurrent * 1.2;
setPlayerSpeed(PLID, plSpeedNew);
}
?>
<?php
function onNPL($PLID){
$this->setPlayerSpeed($PLID, $this->getPlayerSpeed($PLID)*1.2);
}
?>
<?php
function onNPL($PLID){
$this->setPlayerPower($PLID, $this->getPlayerPower($PLID)*1.2);
$this->setPlayerWeight($PLID, $this->getPlayerWeight($PLID)*0.6);
}
?>
<?php
onKersActivation(PLID) {
new currentHP, newHP;
currentHP = getPlayerHP(PLID);
newHP = currentHP + 80;
setPlayerHP(PLID, newHP);
}
onKersDeactivation(PLID) {
new currentHP, newHP;
currentHP = getPlayerHP(PLID);
newHP = currentHP - 80;
setPlayerHP(PLID, newHP);
}
?>