WARNING : THIS IS A TEST
NOTE : THIS DOES NOT CONTAIN NEW TYRE PHYSICS OR ANY NEW CONTENT
PLEASE TEST BEFORE YOU POST
Hello Racers,
Here is a new TEST PATCH : 0.6Q9
This is only a minor update as I have mainly been working on the tyre physics.
There is an improvement in the car shadow system, which until now could cast shadows in the wrong direction.
Skid marks now remain remain when the race restarts and are visible on layout objects.
There is a new map view for open configurations and the track selection screen.
Please read the list of changes below for more information.
0.6Q9 is fully compatible with 0.6Q
- You can connect online with 0.6Q
- You can play replays from 0.6Q
You cannot upload hotlaps made with this test patch because it is only a test patch, not an official patch.
Please keep a backup of your LFS.exe from 0.6Q so you can easily go back if there are any problems.
Changes from 0.6Q7 to 0.6Q9 :
Small map opacity can now be set for light and dark map colours
Westhill paths adjusted and regenerated to avoid graphical holes
Autocross paths regenerated and physical hole fixed at skid pad
Changes from 0.6Q6 to 0.6Q7 :
Small map rotation enabled on new open configuration maps
Small map is now available on car park and autocross areas
Improvements on track selection screen using the area maps
Improved and cleaned up the Westhill, Rockingham, Kyoto maps
Changes from 0.6Q3 to 0.6Q6 :
New map view for open configurations and track selection screen
Skid marks now remain when race restarts (excluding replays)
Skid marks are now visible on unmovable layout objects
FIX : Missing part of shadows at rear of LX4 and LX6
FIX : Shadows seen from a distance were not affected by haze effect
Changes from 0.6Q to 0.6Q3 :
Shadows are no longer cast upwards or towards the light
Ambient (non-direct) shadow darkness now depends on distance
New text command /lang X to load language (data\language\X.txt)
Increased LOD distances of humans / drivers / marshalls
FIX : LFS could crash using /axload with a long layout name
FIX : Traffic lights did not work after texture resolution change
INSTALLATION INSTRUCTIONS :
A FULL version of LFS 0.6Q must already be installed
To install the PATCH using the SELF EXTRACTING ARCHIVE :
1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way
NOTE : You can see if the patch is correctly installed when you run
the program (LFS.exe). At the bottom of the entry screen : 0.6Q9
DOWNLOADS :
PATCH 0.6Q TO 0.6Q9 (SELF EXTRACTING ARCHIVE) (if you already have 0.6Q) :
www.lfs.net/file_lfs.php?name=LFS_PATCH_6Q_TO_6Q9.exe (13 MB)
NOTE : THIS DOES NOT CONTAIN NEW TYRE PHYSICS OR ANY NEW CONTENT
PLEASE TEST BEFORE YOU POST
Hello Racers,
Here is a new TEST PATCH : 0.6Q9
This is only a minor update as I have mainly been working on the tyre physics.
There is an improvement in the car shadow system, which until now could cast shadows in the wrong direction.
Skid marks now remain remain when the race restarts and are visible on layout objects.
There is a new map view for open configurations and the track selection screen.
Please read the list of changes below for more information.
0.6Q9 is fully compatible with 0.6Q
- You can connect online with 0.6Q
- You can play replays from 0.6Q
You cannot upload hotlaps made with this test patch because it is only a test patch, not an official patch.
Please keep a backup of your LFS.exe from 0.6Q so you can easily go back if there are any problems.
Changes from 0.6Q7 to 0.6Q9 :
Small map opacity can now be set for light and dark map colours
Westhill paths adjusted and regenerated to avoid graphical holes
Autocross paths regenerated and physical hole fixed at skid pad
Changes from 0.6Q6 to 0.6Q7 :
Small map rotation enabled on new open configuration maps
Small map is now available on car park and autocross areas
Improvements on track selection screen using the area maps
Improved and cleaned up the Westhill, Rockingham, Kyoto maps
Changes from 0.6Q3 to 0.6Q6 :
New map view for open configurations and track selection screen
Skid marks now remain when race restarts (excluding replays)
Skid marks are now visible on unmovable layout objects
FIX : Missing part of shadows at rear of LX4 and LX6
FIX : Shadows seen from a distance were not affected by haze effect
Changes from 0.6Q to 0.6Q3 :
Shadows are no longer cast upwards or towards the light
Ambient (non-direct) shadow darkness now depends on distance
New text command /lang X to load language (data\language\X.txt)
Increased LOD distances of humans / drivers / marshalls
FIX : LFS could crash using /axload with a long layout name
FIX : Traffic lights did not work after texture resolution change
INSTALLATION INSTRUCTIONS :
A FULL version of LFS 0.6Q must already be installed
To install the PATCH using the SELF EXTRACTING ARCHIVE :
1) Move or save the patch into your main LFS folder
2) Double click the patch to extract it to that folder
3) When you see "Confirm File Replace" select "Yes to All"
4) Now you can start LFS in the normal way
NOTE : You can see if the patch is correctly installed when you run
the program (LFS.exe). At the bottom of the entry screen : 0.6Q9
DOWNLOADS :
PATCH 0.6Q TO 0.6Q9 (SELF EXTRACTING ARCHIVE) (if you already have 0.6Q) :
www.lfs.net/file_lfs.php?name=LFS_PATCH_6Q_TO_6Q9.exe (13 MB)