The online racing simulator
#1 - Pasci
Support for AntVR head tracking
Perhaps the AntVR manufacturer publish some drivers so LFS devs can "easy" integrate native head tracking support (like for Oculus) in Live for Speed.

Currently the AntVR head tracking does only emulate mouse movements (which is also supported by LFS) but the (big) range of movements of AntVR headset is useless for LFS (if you look to much left or right you "lose" the center view to the track). Because of mouse emulation tracking of side movements (example: lean through the drivers window) is not supported.

However the 3D view (side-by-side mode) is much better then Oculus DK2, because I can see more details of the track (example: break points) with the same technical resolution (1920x1080 means 960x1080 each eye).
#2 - Pasci
In the meantime I get the new AntVR II (Cyclop) (as a backer: for free).

Because AntVR make use of SteamVR, the headset works in "VR Headset" mode without problems. But because AntVR solves the position tracking only with the carpet (with the internal cam), headtracking is like DK1 (forward/backward and side moves are NOT tracked). Thats really bat. But normal headtracking (looking around) works really good. The Headset is ok. But currently the latest consumer Oculus Rift is cheaper then AntVR and works better.

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