The online racing simulator
Quote from Scawen :Yes, use the rotate function.

- Create a new point at the origin (0,0,0)
- Select all points in POINT mode
- Deselect and select your point at the origin, so it is the GREEN selected point
- Go into 2D view (TOP view I think in your case)
- Click rotate and enter the degrees to rotate around the green point

thxThumbs up

what the meaning of "skin texture page" is?
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when I use ctrl + right click to mass select, it will select all layout in the box, how can I select the top surface only either click the tri face 1 by 1?

and Y it can't show my page png file?
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how to put dash board on the car? I can only found the dash board editor to make how the dash look like, but can't found how to put it on the car
Quote from scania :how to put dash board on the car? I can only found the dash board editor to make how the dash look like, but can't found how to put it on the car

Scania, you really need to get into the idea of looking at the supplied LFS cars. That's why we provided them.

There is so much information you can find out by looking at them in the modeller. See what they are assigned to and you will very often be able to understand from that.
Quote from Scawen :Scania, you really need to get into the idea of looking at the supplied LFS cars. That's why we provided them.

There is so much information you can find out by looking at them in the modeller. See what they are assigned to and you will very often be able to understand from that.

I tried but I can't found it.......
Quote from scania :I tried but I can't found it.......

OK, thanks for trying! Smile

I know the documentation is not complete, because we tried to release this system for testing as soon as possible.

I would suggest this approach:

Suppose you want to find out how dashboard triangles are mapped.

- Load XF GTI (or any car)
- Enter modeller
- Select a dashboard triangle in "tri" mode
- Look at bottom left of screen - you can see which mapping, cutout and page it uses
- You can click the buttons there to go directly to that page

Dashboards use a specially named "page". You can see that name beside "CLOCKS" un the "Textures" tab of the vehicle editor.

I hope that helps! Keep it up! Smile
Quote from Scawen :OK, thanks for trying! Smile

I know the documentation is not complete, because we tried to release this system for testing as soon as possible.

I would suggest this approach:

Suppose you want to find out how dashboard triangles are mapped.

- Load XF GTI (or any car)
- Enter modeller
- Select a dashboard triangle in "tri" mode
- Look at bottom left of screen - you can see which mapping, cutout and page it uses
- You can click the buttons there to go directly to that page

Dashboards use a specially named "page". You can see that name beside "CLOCKS" un the "Textures" tab of the vehicle editor.

I hope that helps! Keep it up! Smile

I just make it a mess but at least it can display now.....

it is too complicated for who have nothing concept about mod making without complete tutorials Ya right
I'm trying to 1 day learn 1 step
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how to open other mod car in editor?
how to make a complete wheel? I spent half an hour to try but still only do this
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There are two ways to create a hub (wheel centre).

1) You can add extra points and lines to the cross-section in "Edit Rim".

2) Or you can build the hub using triangles in the spoke editor "Edit Spoke". You can build triangles between the white points and the magenta points, and these triangles will join from one "spoke" onto the next.
Quote from Scawen :There are two ways to create a hub (wheel centre).

1) You can add extra points and lines to the cross-section in "Edit Rim".

2) Or you can build the hub using triangles in the spoke editor "Edit Spoke". You can build triangles between the white points and the magenta points, and these triangles will join from one "spoke" onto the next.

how to save a complete wheel? I try to save a wheel from other but still only get the spoke

or can I just input a obj to be the rim?
Button "SAVE WHL"
I tune the main obj to my target height, but it drop back down when I back to vehicle editor, how to fix it?
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Quote from scania :I tune the main obj to my target height, but it drop back down when I back to vehicle editor, how to fix it?

In edit model use, "move all" middle left then use those provided buttons to move your model around this will save positions once you leave the "edit model" screen.
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y it always said no frame select?

& y the hip point can't copy to all frame?
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Quote from scania :y it always said no frame select?

& y the hip point can't copy to all frame?

Click the frame numbers at the bottom Smile
Quote from ELDemon :Click the frame numbers at the bottom Smile

thx

and then, y I can't copy the change of this point?
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Quote from scania :thx

and then, y I can't copy the change of this point?

From the image you provided I'm struggling to see what part of the body you are trying to even move, I cannot be much of a help here, but I think to move or rotate the fingers the hand itself must not be locked I think that's how it works, but I did not mmess with animations much.

sorry for original typo
y my wheels looks like there but the wheel obj under ground?Ya right
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Quote from scania :y my wheels looks like there but the wheel obj under ground?Ya right

I think you need to adjust "Lowest wheel height" in the Suspension tab (in the setup area at the bottom of the screen)
y my car still crash through the wal?

I have make lod2 & lod 3, also have frame, still no normal crash
Quote from scania :y my car still crash through the wal?

I have make lod2 & lod 3, also have frame, still no normal crash

Can you share a screenshot of your LOD3 mesh?
That collision mesh is messed up. Collision meshes should be very simple and complete. Not with missing parts and stray triangles. You should click "auto create collision mesh" again.
Quote from Scawen :That collision mesh is messed up. Collision meshes should be very simple and complete. Not with missing parts and stray triangles. You should click "auto create collision mesh" again.

it look like this when I take auto....
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