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TOTOYA SUPER MKIV
(6 posts, started )
TOTOYA SUPER MKIV
Vehicle mod: TOTOYA SUPER MKIV
Details page: https://www.lfs.net/files/vehmods/76E5CB

SHORT DESCRIPTION:
Quote :Toyota Supra MKIV

DESCRIPTION:
Quote :Another supra? Yes. This one is a bit different than others. This one is based on a low poly body, with high poly interior, with a lot of effort put behind both of those to mesh them together seamlessly. A lot of time has been spent on the sound, suspension, tubes, setups, down to the factory colours. Built for the community with open derivatives.

Stock Toyota Supra MKIV with the Sport package "TDR", aftermarket exhaust, intake, and some interior goodies.

Derivatives are open! Please don't ruin the mod with unrealistic changes

Features:
  • Realistic engine power
  • Realistic suspension geometry and setup
  • Engine sound designed from ground up using custom wav file
  • All lights are 3d and using layered textures
  • Realistic window texturing for rear and front trim
  • Detailed realistic interior
  • Dark points used throughout, and LOD2
  • Key rotates on ignition
  • Hood opens with "extra" light, full engine mesh underneath (still WIP)
  • Skinable license plate, shifter knob, steering wheel center, and radio
  • No gaps in mesh, a lot of time spent in the details, please let me know if you find any and I will fix asap as with any of my other mods!
  • ONLY 52.5k tris on full config! 48k tri for the race config
  • High res textures can easily be down-sampled (without looking bad, just used the room) to add headroom for additional textures
Credits:

Interior from: https://sketchfab.com/3d-models/toyota-supra-mk4-supra-1997-free-download-18e530a1f4e04b4bbc5f51a09e2f95e2
By: Pooya_dh
License: CC Attribution-NonCommercial

Rubie for Steering wheel from: https://www.lfs.net/files/vehmods/440CB0 (Permission was granted through discord)

Martin18 for: suspension, frame, setups, and general feedback from testing

Brake callipers from: https://www.lfs.net/files/vehmods/7B0B91
now that mod is deleted, but another similar: https://www.lfs.net/files/vehmods/445BEB
Both had open deriv on.

LFS for: RB4 various parts, shifter, wipers, etc.

AHPP for: Exhaust

neozixxs for: badges

COVER SCREENSHOT:
5 starts for the mod and I would like to give more for allowing derivatives <3
I like this mod. Thumbs up
But there is a problem with the rear window glass and the actual window is not visible, "Defrost line" should use "Constant" instead of "Variable" Shine material.
It also needs a lower poly LOD2.
The LOD3 have only front mapping assigned - it should be side/back/front/top.


EDIT: everything is fixed now.
Attached images
1.JPG
2.JPG
Heh, hope you don't mind of me adapting the chassis into my 8JFZ (that stretched FZ5).

But yeah I actually had a blast driving this mod with a bit balance tweak.
Attached images
test80.jpg
Quote from Evolution_R :I like this mod. Thumbs up
But there is a problem with the rear window glass and the actual window is not visible, "Defrost line" should use "Constant" instead of "Variable" Shine material.
It also needs a lower poly LOD2.
The LOD3 have only front mapping assigned - it should be side/back/front/top.

Done the LOD2, fixed the rear glass to use constant, as well as headlights. LOD3 now has mappings assigned. Curious on why we should map LOD3 though? We never see it in game, is it just for reviewing?
Quote from akubosaan :Heh, hope you don't mind of me adapting the chassis into my 8JFZ (that stretched FZ5).

But yeah I actually had a blast driving this mod with a bit balance tweak.

No problem at all! I was hoping you would take what you want from this project, we spent a ton of time into the physics and sound, glad more could use it Thumbs up

TOTOYA SUPER MKIV
(6 posts, started )
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