I have a question about LFS. Currently, I get lag everytime a skin is downloaded. Maybe, the skins that you need should be downloaded during the "connect" process, and use Zlib compression on the way? I don't know whether to put this in the improvement suggestions or not. I currently don't know how the skins are compressed (besides jpeg). And, if jpegs are already compressed then further compression wouldn't do much? Just a thought.