Please help me guys, i have had a server for about 1month and want to enable it, it is installed, just dont know how to enable it i want it so it displays PB in centre screen, auto moves to pits, bad language filter.... !top, !stats.... please tell me how to do this, i have tried for ages with no look....
#####################################################################
#
# This is sample script for LFSLapper.
#
# Use non-formatting text editor such as notepad to modify script.
#####################################################################
# Lines beginning with '#' are comments and are ignored by program.
# Lines beginning with TAB are considered as part of last key line.
# If more keys with same name exist, value of last one in file will be used.
# That way it's possible to override commands. See at end of this file.
# In all text responses you can also use colors:
# ^0 - black
# ^1 - red
# ^2 - green
# ^3 - yellow
# ^4 - blue
# ^5 - violet
# ^6 - cyan
# ^7 - white
# ^8 - no color
# If using also unicode characters, save script as unicode text document.
# Global variables, that can be used in any action:
# {ShortTime} - Local time of server in short form
# {LongTime} - Local time of server in long form
# {ShortDate} - Local date of server in short form
# {LongDate} - Local date of server in long form
# {ShortTrackName} - Current track name in short form
#
# Symbol replacements:
# {colon} - symbol ':'
# {at} - symbol '@'
# {vbar} - symbol '|'
###################################
# General options
###################################
# Host IP. When more network interfaces are present, set it to IP of your host.
Host = 127.0.0.1
# Insim UDP port.
# Before starting LFSLapper you must configure LFS server to use this port for InSim.
# You can do that in command line when starting LFS (/insim=29999) or in talk window of LFS (/insim 29999).#####################################################################
#
# This is sample script for LFSLapper.
#
# Use non-formatting text editor such as notepad to modify script.
#####################################################################
# Lines beginning with '#' are comments and are ignored by program.
# Lines beginning with TAB are considered as part of last key line.
# If more keys with same name exist, value of last one in file will be used.
# That way it's possible to override commands. See at end of this file.
# In all text responses you can also use colors:
# ^0 - black
# ^1 - red
# ^2 - green
# ^3 - yellow
# ^4 - blue
# ^5 - violet
# ^6 - cyan
# ^7 - white
# ^8 - no color
# If using also unicode characters, save script as unicode text document.
# Global variables, that can be used in any action:
# {ShortTime} - Local time of server in short form
# {LongTime} - Local time of server in long form
# {ShortDate} - Local date of server in short form
# {LongDate} - Local date of server in long form
# {ShortTrackName} - Current track name in short form
#
# Symbol replacements:
# {colon} - symbol ':'
# {at} - symbol '@'
# {vbar} - symbol '|'
###################################
# General options
###################################
# Host IP. When more network interfaces are present, set it to IP of your host.
Host = 127.0.0.1
# Insim UDP port.
# Before starting LFSLapper you must configure LFS server to use this port for InSim.
# You can do that in command line when starting LFS (/insim=29999) or in talk window of LFS (/insim 29999).
Port = 29999
# Change Password to match Admin password on LFS server.
# Usually this is the only value that needs to be modified for this default script to work.
Password = 2dfdfdf
# Message that is shown to players when they connect to server. Use '|' for new line.
ConnectMsg = true
^7Welcome to ^3U.net ^7Extreme Racing
^2Type ^7!help ^2after leaving garage to see commands.
# Enable if you want to show control of players when leaving the garage.
ShowPlayerControl = true
# Action to do on race restarts.
# If more actions, separate them with '|'.
#RaceStartAction = /msg ^3Please, brake in time !
RaceStartAction = /rcm ^3Please, brake in time !|/rcm_all
# Default car to show, when no car is specified in !top or !drf command.
#DefaultTopCar = UF 1000
#DefaultTopCar = XF GTI
#DefaultTopCar = XR GT
DefaultTopCar = XR GT TURBO
#DefaultTopCar = RB4 GT
#DefaultTopCar = FXO TURBO
#DefaultTopCar = LX4
#DefaultTopCar = LX6
#DefaultTopCar = RA
#DefaultTopCar = FZ50
#DefaultTopCar = MRT5
#DefaultTopCar = XF GTR
#DefaultTopCar = UF GTR
#DefaultTopCar = FORMULA XR
#DefaultTopCar = FORMULA V8
#DefaultTopCar = FXO GTR
#DefaultTopCar = XR GTR
#DefaultTopCar = FZ50 GTR
#DefaultTopCar = BMW SAUBER
# How much time will big text messages last (text that is started by rcm_all command).
# In milliseconds.
MessageTime = 5000
# Whether to use usernames instead of nicknames for authentication of users executing AutoAction.
UseUsernameForAuthentication = false
# Actions that are executed on received messages. Use '|' for next pattern/action pair and to separate pattern from action.
# If more actions or patterns, separate them with ':'.
# Use @ sign at end of patterns, if you wish to specify users, that are allowed to execute action.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
AutoAction = true
hoho|/msg ^3What's so funny, {Nickname}?|
no name no game|/kick unnamed|
!admin:!adi@^7Mon^4k^1ster,Mo|/rcm {Nickname} ^3can do it!:/rcm_all|
!test|/rcm {Nickname} is testing...:/rcm_ply {Nickname}
# Actions that are executed on schedule. Use '|' for next schedule/action pair and to separate schedule from action.
# If more schedules or actions, separate them with ':'.
# To escape ':' type '\:' if you want ':' in your message.
#
# ssmmhhddMMYYYY
#ScheduledAction = 0 * * * * * : 30 * * * * *|/msg Kicking time (every 30 seconds)!:/kick unnamed
ScheduledAction = true
0 0 0 * * * |/rcm Midnight warning to all working men!:/rcm_all|
0 0 0 1 1 * |/rcm Happy New Year!:/rcm_all
# Private multiline messages to send to player. Use '|' for next pattern/message pair and to separate pattern from message. Use ':' for new line.
# Possible variables to use:
# {Nickname} - Nickname of driver that sent message
AutoMsgPrivate = true
****:shit|^3Calm down, {Nickname}!|
!help|
^3!top ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!drf ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!stats ^8[playername pattern]:
^3!dstats ^8[playername pattern]:
^3!ver:
^3!help
# Actions to execute when player teleports to pits by options or SHIFT+S.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#EnterPitAction = /msg {Nickname}^8 went to **** his wife in the toilets of the pits!
# Actions to execute when player spectates or disconnects (leaves race).
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#LeaveRaceAction = /msg {Nickname}^8 wanted a smoke, so he gave up the race!
###################################
# Pitting penalties
###################################
# Actions to execute when player gets drive-through penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#DriveThroughPenaltyAction = /msg {Nickname}^8 reached drive-through penalty maximum.
# Maximum Drive-Through penalties to tolerate.
#MaxDriveThroughPenalties = 1
# Actions to execute when player gets stop-go penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#StopGoPenaltyAction = /msg {Nickname}^8 reached stop-go penalty maximum.
# Maximum Stop-Go penalties to tolerate.
#MaxStopGoPenalties = 1
# Actions to execute when player gets 30 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time30PenaltyAction = /msg {Nickname}^8 gets 30s penalty.
# Actions to execute when player gets 45 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time45PenaltyAction = /msg {Nickname}^8 gets 45s penalty.
###################################
# FTP transfer
###################################
# Results files can also be transferred to FTP server.
# Define following parameters to use this feature.
#FtpServer = your ftp server
#FtpLogin = your login
#FtpPasswd = your password
#FtpRemotePath = your remote dir
####################################
# Flooding options
####################################
# Actions to execute, when player writes many lines within defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
FloodAction = /msg {Nickname}^3 is flooding
# Maximum number of consecutive lines allowed.
MaxFloodLines = 15
# Maximum time between two consecutive lines in milliseconds to count as flooding.
MaxFloodLinesTime = 5000
####################################
# Spinning detection options
####################################
# Minimum angle velocity to trigger action. Possible values: 0 - 720.
MinAngleVelocity = 250
# Action to execute when angle velocity is higher than MinAngleVelocity.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {AngleVelocity} - Angle velocity in degrees
#AngleVelocityAction = /spectate {Nickname}|/msg {Nickname} ^3 removed from track for wrecking
AngleVelocityAction = /msg ^1Danger! ^8{Nickname} ^2lost control!
#MaxNbInStunt is max time (in 100 ms) allowed in stunt mode before MaxNbInStuntAction is executed. If -1 No MaxNbInStuntAction are activated.
MaxNbInStunt = 20
MaxNbInStuntAction = /spectate {Nickname}
####################################
# Idling options
####################################
# Actions to execute, when speed of player is zero for defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
OnIdleAction1 = /msg {Nickname}^3 is doing **** all ! They will sit and watch in 30 seconds
OnIdleAction2 =
/spectate {Nickname}|
/msg {Nickname}^3 spectated for non-activity!
# Idle timeout for OnIdleAction1 in seconds.
OnIdleTimeout1 = 120
# Idle timeout for OnIdleAction2 in seconds.
OnIdleTimeout2 = 150
####################################
# Drifting options
####################################
# Actions to do on new personal best drift lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftPBAction = /rcm {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!|/rcm_all
DriftPBAction = /msg {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
DriftDatabase = ./DriftPB.txt
# Actions to do to when total lap drift score is higher or equal to MinimumDriftScore.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
DriftLapAction = /msg {Nickname} ^3drifted to ^7{DriftScore} ^3pts
# Private message to get on end of each drift.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Total drift score
# {LastDriftScore} - Last drift score
PrivateMessageOnDriftScore = Score: ^7{DriftScore} ^3+{LastDriftScore}
# Action to execute on good drift score.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LastDriftScore} - Last drift score
GoodDriftScore = 4000
GoodDriftAction = /msg {Nickname} ^3made excellent drift: ^7{LastDriftScore} ^3pts
# Minimum drift score required.
MinimumDriftScore = 500
# Actions to do at end of lap if MinimumDriftScore is not achieved.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftTooLowAction = /msg {Nickname}^3 disqualified|/spectate {Nickname}
#DriftTooLowAction = /msg {Nickname}^3 is one lousy drifter ({DriftScore} pts)
# Minimum speed in km/h to maintain. Driving below that speed will reset score.
MinimumDriftSpeed = 50
MinimumDriftAngle = 15
MaximumDriftAngle = 100
####################################
# Hotlapping options
####################################
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
Database = ./PB.txt
# Define max time of split to trigger action.
Split1 = 0.28.20
Split2 = 0.59.20
Split3 = 1.30.00
# Actions to do on splits.
# If more actions, separate them with '|'.
# Possible variables to use:
# {SplitTime} - Split time
# {Nickname} - Nickname of driver
Split1Action = /msg Great 1st split ({SplitTime}) by {Nickname}^8 !
Split2Action = /msg Great 2nd split ({SplitTime}) by {Nickname}^8 !
Split3Action = /msg Great 3rd split ({SplitTime}) by {Nickname}^8 !
# Maximum allowed lap time to record it and execute action.
MaxLapTime = 2.00.00
# Action to do on new personal best lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LapTime} - Lap time achieved
# {Car} - Car used
#PBAction = /msg New PB by {Nickname}^8 ({Car}): {LapTime}
PBAction = /rcm New PB by {Nickname}^8 ({Car}): {LapTime}|/rcm_all
####################################
# Acceleration options
####################################
# At which speed to start and stop measuring time. In km/h.
AccelerationStartSpeed = 1
AccelerationEndSpeed = 100
# Maximum acceleration time in seconds to show private message.
AccelerationPrivateMaxTime = 10
# Message to show to players.
# Possible variables to use:
# {AccelerationStartSpeed} - Starting speed
# {AccelerationEndSpeed} - Ending speed
# {AccelerationTime} - Acceleration time achieved from start to end speed
AccelerationPrivateMessage = ^3{AccelerationTime}^8 seconds to {AccelerationEndSpeed} km/h !
####################################
# Overriding options
####################################
# Instead of changing default options above, you can overide them.
MaxLapTime = 1.50.00
Port = 29999
# Change Password to match Admin password on LFS server.
# Usually this is the only value that needs to be modified for this default script to work.
Password = 22222222
# Message that is shown to players when they connect to server. Use '|' for new line.
ConnectMsg = true
^7Welcome to ^3U.net ^7Extreme Racing
^2Type ^7!help ^2after leaving garage to see commands.
# Enable if you want to show control of players when leaving the garage.
ShowPlayerControl = true
# Action to do on race restarts.
# If more actions, separate them with '|'.
#RaceStartAction = /msg ^3Please, brake in time !
RaceStartAction = /rcm ^3Please, brake in time !|/rcm_all
# Default car to show, when no car is specified in !top or !drf command.
#DefaultTopCar = UF 1000
#DefaultTopCar = XF GTI
#DefaultTopCar = XR GT
DefaultTopCar = XR GT TURBO
#DefaultTopCar = RB4 GT
#DefaultTopCar = FXO TURBO
#DefaultTopCar = LX4
#DefaultTopCar = LX6
#DefaultTopCar = RA
#DefaultTopCar = FZ50
#DefaultTopCar = MRT5
#DefaultTopCar = XF GTR
#DefaultTopCar = UF GTR
#DefaultTopCar = FORMULA XR
#DefaultTopCar = FORMULA V8
#DefaultTopCar = FXO GTR
#DefaultTopCar = XR GTR
#DefaultTopCar = FZ50 GTR
#DefaultTopCar = BMW SAUBER
# How much time will big text messages last (text that is started by rcm_all command).
# In milliseconds.
MessageTime = 5000
# Whether to use usernames instead of nicknames for authentication of users executing AutoAction.
UseUsernameForAuthentication = false
# Actions that are executed on received messages. Use '|' for next pattern/action pair and to separate pattern from action.
# If more actions or patterns, separate them with ':'.
# Use @ sign at end of patterns, if you wish to specify users, that are allowed to execute action.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
AutoAction = true
hoho|/msg ^3What's so funny, {Nickname}?|
no name no game|/kick unnamed|
!admin:!adi@^7Mon^4k^1ster,Mo|/rcm {Nickname} ^3can do it!:/rcm_all|
!test|/rcm {Nickname} is testing...:/rcm_ply {Nickname}
# Actions that are executed on schedule. Use '|' for next schedule/action pair and to separate schedule from action.
# If more schedules or actions, separate them with ':'.
# To escape ':' type '\:' if you want ':' in your message.
#
# ssmmhhddMMYYYY
#ScheduledAction = 0 * * * * * : 30 * * * * *|/msg Kicking time (every 30 seconds)!:/kick unnamed
ScheduledAction = true
0 0 0 * * * |/rcm Midnight warning to all working men!:/rcm_all|
0 0 0 1 1 * |/rcm Happy New Year!:/rcm_all
# Private multiline messages to send to player. Use '|' for next pattern/message pair and to separate pattern from message. Use ':' for new line.
# Possible variables to use:
# {Nickname} - Nickname of driver that sent message
AutoMsgPrivate = true
****:shit|^3Calm down, {Nickname}!|
!help|
^3!top ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!drf ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!stats ^8[playername pattern]:
^3!dstats ^8[playername pattern]:
^3!ver:
^3!help
# Actions to execute when player teleports to pits by options or SHIFT+S.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#EnterPitAction = /msg {Nickname}^8 went to **** his wife in the toilets of the pits!
# Actions to execute when player spectates or disconnects (leaves race).
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#LeaveRaceAction = /msg {Nickname}^8 wanted a smoke, so he gave up the race!
###################################
# Pitting penalties
###################################
# Actions to execute when player gets drive-through penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#DriveThroughPenaltyAction = /msg {Nickname}^8 reached drive-through penalty maximum.
# Maximum Drive-Through penalties to tolerate.
#MaxDriveThroughPenalties = 1
# Actions to execute when player gets stop-go penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#StopGoPenaltyAction = /msg {Nickname}^8 reached stop-go penalty maximum.
# Maximum Stop-Go penalties to tolerate.
#MaxStopGoPenalties = 1
# Actions to execute when player gets 30 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time30PenaltyAction = /msg {Nickname}^8 gets 30s penalty.
# Actions to execute when player gets 45 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time45PenaltyAction = /msg {Nickname}^8 gets 45s penalty.
###################################
# FTP transfer
###################################
# Results files can also be transferred to FTP server.
# Define following parameters to use this feature.
#FtpServer = your ftp server
#FtpLogin = your login
#FtpPasswd = your password
#FtpRemotePath = your remote dir
####################################
# Flooding options
####################################
# Actions to execute, when player writes many lines within defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
FloodAction = /msg {Nickname}^3 is flooding
# Maximum number of consecutive lines allowed.
MaxFloodLines = 15
# Maximum time between two consecutive lines in milliseconds to count as flooding.
MaxFloodLinesTime = 5000
####################################
# Spinning detection options
####################################
# Minimum angle velocity to trigger action. Possible values: 0 - 720.
MinAngleVelocity = 250
# Action to execute when angle velocity is higher than MinAngleVelocity.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {AngleVelocity} - Angle velocity in degrees
#AngleVelocityAction = /spectate {Nickname}|/msg {Nickname} ^3 removed from track for wrecking
AngleVelocityAction = /msg ^1Danger! ^8{Nickname} ^2lost control!
#MaxNbInStunt is max time (in 100 ms) allowed in stunt mode before MaxNbInStuntAction is executed. If -1 No MaxNbInStuntAction are activated.
MaxNbInStunt = 20
MaxNbInStuntAction = /spectate {Nickname}
####################################
# Idling options
####################################
# Actions to execute, when speed of player is zero for defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
OnIdleAction1 = /msg {Nickname}^3 is doing **** all ! They will sit and watch in 30 seconds
OnIdleAction2 =
/spectate {Nickname}|
/msg {Nickname}^3 spectated for non-activity!
# Idle timeout for OnIdleAction1 in seconds.
OnIdleTimeout1 = 120
# Idle timeout for OnIdleAction2 in seconds.
OnIdleTimeout2 = 150
####################################
# Drifting options
####################################
# Actions to do on new personal best drift lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftPBAction = /rcm {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!|/rcm_all
DriftPBAction = /msg {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
DriftDatabase = ./DriftPB.txt
# Actions to do to when total lap drift score is higher or equal to MinimumDriftScore.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
DriftLapAction = /msg {Nickname} ^3drifted to ^7{DriftScore} ^3pts
# Private message to get on end of each drift.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Total drift score
# {LastDriftScore} - Last drift score
PrivateMessageOnDriftScore = Score: ^7{DriftScore} ^3+{LastDriftScore}
# Action to execute on good drift score.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LastDriftScore} - Last drift score
GoodDriftScore = 4000
GoodDriftAction = /msg {Nickname} ^3made excellent drift: ^7{LastDriftScore} ^3pts
# Minimum drift score required.
MinimumDriftScore = 500
# Actions to do at end of lap if MinimumDriftScore is not achieved.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftTooLowAction = /msg {Nickname}^3 disqualified|/spectate {Nickname}
#DriftTooLowAction = /msg {Nickname}^3 is one lousy drifter ({DriftScore} pts)
# Minimum speed in km/h to maintain. Driving below that speed will reset score.
MinimumDriftSpeed = 50
MinimumDriftAngle = 15
MaximumDriftAngle = 100
####################################
# Hotlapping options
####################################
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
Database = ./PB.txt
# Define max time of split to trigger action.
Split1 = 0.28.20
Split2 = 0.59.20
Split3 = 1.30.00
# Actions to do on splits.
# If more actions, separate them with '|'.
# Possible variables to use:
# {SplitTime} - Split time
# {Nickname} - Nickname of driver
Split1Action = /msg Great 1st split ({SplitTime}) by {Nickname}^8 !
Split2Action = /msg Great 2nd split ({SplitTime}) by {Nickname}^8 !
Split3Action = /msg Great 3rd split ({SplitTime}) by {Nickname}^8 !
# Maximum allowed lap time to record it and execute action.
MaxLapTime = 2.00.00
# Action to do on new personal best lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LapTime} - Lap time achieved
# {Car} - Car used
#PBAction = /msg New PB by {Nickname}^8 ({Car}): {LapTime}
PBAction = /rcm New PB by {Nickname}^8 ({Car}): {LapTime}|/rcm_all
####################################
# Acceleration options
####################################
# At which speed to start and stop measuring time. In km/h.
AccelerationStartSpeed = 1
AccelerationEndSpeed = 100
# Maximum acceleration time in seconds to show private message.
AccelerationPrivateMaxTime = 10
# Message to show to players.
# Possible variables to use:
# {AccelerationStartSpeed} - Starting speed
# {AccelerationEndSpeed} - Ending speed
# {AccelerationTime} - Acceleration time achieved from start to end speed
AccelerationPrivateMessage = ^3{AccelerationTime}^8 seconds to {AccelerationEndSpeed} km/h !
####################################
# Overriding options
####################################
# Instead of changing default options above, you can overide them.
MaxLapTime = 1.50.00
I DONT know if this is right or the correct thing to change if not can you help me www.500servers.com host the server.
Thank you in advanced.
#####################################################################
#
# This is sample script for LFSLapper.
#
# Use non-formatting text editor such as notepad to modify script.
#####################################################################
# Lines beginning with '#' are comments and are ignored by program.
# Lines beginning with TAB are considered as part of last key line.
# If more keys with same name exist, value of last one in file will be used.
# That way it's possible to override commands. See at end of this file.
# In all text responses you can also use colors:
# ^0 - black
# ^1 - red
# ^2 - green
# ^3 - yellow
# ^4 - blue
# ^5 - violet
# ^6 - cyan
# ^7 - white
# ^8 - no color
# If using also unicode characters, save script as unicode text document.
# Global variables, that can be used in any action:
# {ShortTime} - Local time of server in short form
# {LongTime} - Local time of server in long form
# {ShortDate} - Local date of server in short form
# {LongDate} - Local date of server in long form
# {ShortTrackName} - Current track name in short form
#
# Symbol replacements:
# {colon} - symbol ':'
# {at} - symbol '@'
# {vbar} - symbol '|'
###################################
# General options
###################################
# Host IP. When more network interfaces are present, set it to IP of your host.
Host = 127.0.0.1
# Insim UDP port.
# Before starting LFSLapper you must configure LFS server to use this port for InSim.
# You can do that in command line when starting LFS (/insim=29999) or in talk window of LFS (/insim 29999).#####################################################################
#
# This is sample script for LFSLapper.
#
# Use non-formatting text editor such as notepad to modify script.
#####################################################################
# Lines beginning with '#' are comments and are ignored by program.
# Lines beginning with TAB are considered as part of last key line.
# If more keys with same name exist, value of last one in file will be used.
# That way it's possible to override commands. See at end of this file.
# In all text responses you can also use colors:
# ^0 - black
# ^1 - red
# ^2 - green
# ^3 - yellow
# ^4 - blue
# ^5 - violet
# ^6 - cyan
# ^7 - white
# ^8 - no color
# If using also unicode characters, save script as unicode text document.
# Global variables, that can be used in any action:
# {ShortTime} - Local time of server in short form
# {LongTime} - Local time of server in long form
# {ShortDate} - Local date of server in short form
# {LongDate} - Local date of server in long form
# {ShortTrackName} - Current track name in short form
#
# Symbol replacements:
# {colon} - symbol ':'
# {at} - symbol '@'
# {vbar} - symbol '|'
###################################
# General options
###################################
# Host IP. When more network interfaces are present, set it to IP of your host.
Host = 127.0.0.1
# Insim UDP port.
# Before starting LFSLapper you must configure LFS server to use this port for InSim.
# You can do that in command line when starting LFS (/insim=29999) or in talk window of LFS (/insim 29999).
Port = 29999
# Change Password to match Admin password on LFS server.
# Usually this is the only value that needs to be modified for this default script to work.
Password = 2dfdfdf
# Message that is shown to players when they connect to server. Use '|' for new line.
ConnectMsg = true
^7Welcome to ^3U.net ^7Extreme Racing
^2Type ^7!help ^2after leaving garage to see commands.
# Enable if you want to show control of players when leaving the garage.
ShowPlayerControl = true
# Action to do on race restarts.
# If more actions, separate them with '|'.
#RaceStartAction = /msg ^3Please, brake in time !
RaceStartAction = /rcm ^3Please, brake in time !|/rcm_all
# Default car to show, when no car is specified in !top or !drf command.
#DefaultTopCar = UF 1000
#DefaultTopCar = XF GTI
#DefaultTopCar = XR GT
DefaultTopCar = XR GT TURBO
#DefaultTopCar = RB4 GT
#DefaultTopCar = FXO TURBO
#DefaultTopCar = LX4
#DefaultTopCar = LX6
#DefaultTopCar = RA
#DefaultTopCar = FZ50
#DefaultTopCar = MRT5
#DefaultTopCar = XF GTR
#DefaultTopCar = UF GTR
#DefaultTopCar = FORMULA XR
#DefaultTopCar = FORMULA V8
#DefaultTopCar = FXO GTR
#DefaultTopCar = XR GTR
#DefaultTopCar = FZ50 GTR
#DefaultTopCar = BMW SAUBER
# How much time will big text messages last (text that is started by rcm_all command).
# In milliseconds.
MessageTime = 5000
# Whether to use usernames instead of nicknames for authentication of users executing AutoAction.
UseUsernameForAuthentication = false
# Actions that are executed on received messages. Use '|' for next pattern/action pair and to separate pattern from action.
# If more actions or patterns, separate them with ':'.
# Use @ sign at end of patterns, if you wish to specify users, that are allowed to execute action.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
AutoAction = true
hoho|/msg ^3What's so funny, {Nickname}?|
no name no game|/kick unnamed|
!admin:!adi@^7Mon^4k^1ster,Mo|/rcm {Nickname} ^3can do it!:/rcm_all|
!test|/rcm {Nickname} is testing...:/rcm_ply {Nickname}
# Actions that are executed on schedule. Use '|' for next schedule/action pair and to separate schedule from action.
# If more schedules or actions, separate them with ':'.
# To escape ':' type '\:' if you want ':' in your message.
#
# ssmmhhddMMYYYY
#ScheduledAction = 0 * * * * * : 30 * * * * *|/msg Kicking time (every 30 seconds)!:/kick unnamed
ScheduledAction = true
0 0 0 * * * |/rcm Midnight warning to all working men!:/rcm_all|
0 0 0 1 1 * |/rcm Happy New Year!:/rcm_all
# Private multiline messages to send to player. Use '|' for next pattern/message pair and to separate pattern from message. Use ':' for new line.
# Possible variables to use:
# {Nickname} - Nickname of driver that sent message
AutoMsgPrivate = true
****:shit|^3Calm down, {Nickname}!|
!help|
^3!top ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!drf ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!stats ^8[playername pattern]:
^3!dstats ^8[playername pattern]:
^3!ver:
^3!help
# Actions to execute when player teleports to pits by options or SHIFT+S.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#EnterPitAction = /msg {Nickname}^8 went to **** his wife in the toilets of the pits!
# Actions to execute when player spectates or disconnects (leaves race).
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#LeaveRaceAction = /msg {Nickname}^8 wanted a smoke, so he gave up the race!
###################################
# Pitting penalties
###################################
# Actions to execute when player gets drive-through penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#DriveThroughPenaltyAction = /msg {Nickname}^8 reached drive-through penalty maximum.
# Maximum Drive-Through penalties to tolerate.
#MaxDriveThroughPenalties = 1
# Actions to execute when player gets stop-go penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#StopGoPenaltyAction = /msg {Nickname}^8 reached stop-go penalty maximum.
# Maximum Stop-Go penalties to tolerate.
#MaxStopGoPenalties = 1
# Actions to execute when player gets 30 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time30PenaltyAction = /msg {Nickname}^8 gets 30s penalty.
# Actions to execute when player gets 45 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time45PenaltyAction = /msg {Nickname}^8 gets 45s penalty.
###################################
# FTP transfer
###################################
# Results files can also be transferred to FTP server.
# Define following parameters to use this feature.
#FtpServer = your ftp server
#FtpLogin = your login
#FtpPasswd = your password
#FtpRemotePath = your remote dir
####################################
# Flooding options
####################################
# Actions to execute, when player writes many lines within defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
FloodAction = /msg {Nickname}^3 is flooding
# Maximum number of consecutive lines allowed.
MaxFloodLines = 15
# Maximum time between two consecutive lines in milliseconds to count as flooding.
MaxFloodLinesTime = 5000
####################################
# Spinning detection options
####################################
# Minimum angle velocity to trigger action. Possible values: 0 - 720.
MinAngleVelocity = 250
# Action to execute when angle velocity is higher than MinAngleVelocity.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {AngleVelocity} - Angle velocity in degrees
#AngleVelocityAction = /spectate {Nickname}|/msg {Nickname} ^3 removed from track for wrecking
AngleVelocityAction = /msg ^1Danger! ^8{Nickname} ^2lost control!
#MaxNbInStunt is max time (in 100 ms) allowed in stunt mode before MaxNbInStuntAction is executed. If -1 No MaxNbInStuntAction are activated.
MaxNbInStunt = 20
MaxNbInStuntAction = /spectate {Nickname}
####################################
# Idling options
####################################
# Actions to execute, when speed of player is zero for defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
OnIdleAction1 = /msg {Nickname}^3 is doing **** all ! They will sit and watch in 30 seconds
OnIdleAction2 =
/spectate {Nickname}|
/msg {Nickname}^3 spectated for non-activity!
# Idle timeout for OnIdleAction1 in seconds.
OnIdleTimeout1 = 120
# Idle timeout for OnIdleAction2 in seconds.
OnIdleTimeout2 = 150
####################################
# Drifting options
####################################
# Actions to do on new personal best drift lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftPBAction = /rcm {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!|/rcm_all
DriftPBAction = /msg {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
DriftDatabase = ./DriftPB.txt
# Actions to do to when total lap drift score is higher or equal to MinimumDriftScore.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
DriftLapAction = /msg {Nickname} ^3drifted to ^7{DriftScore} ^3pts
# Private message to get on end of each drift.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Total drift score
# {LastDriftScore} - Last drift score
PrivateMessageOnDriftScore = Score: ^7{DriftScore} ^3+{LastDriftScore}
# Action to execute on good drift score.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LastDriftScore} - Last drift score
GoodDriftScore = 4000
GoodDriftAction = /msg {Nickname} ^3made excellent drift: ^7{LastDriftScore} ^3pts
# Minimum drift score required.
MinimumDriftScore = 500
# Actions to do at end of lap if MinimumDriftScore is not achieved.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftTooLowAction = /msg {Nickname}^3 disqualified|/spectate {Nickname}
#DriftTooLowAction = /msg {Nickname}^3 is one lousy drifter ({DriftScore} pts)
# Minimum speed in km/h to maintain. Driving below that speed will reset score.
MinimumDriftSpeed = 50
MinimumDriftAngle = 15
MaximumDriftAngle = 100
####################################
# Hotlapping options
####################################
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
Database = ./PB.txt
# Define max time of split to trigger action.
Split1 = 0.28.20
Split2 = 0.59.20
Split3 = 1.30.00
# Actions to do on splits.
# If more actions, separate them with '|'.
# Possible variables to use:
# {SplitTime} - Split time
# {Nickname} - Nickname of driver
Split1Action = /msg Great 1st split ({SplitTime}) by {Nickname}^8 !
Split2Action = /msg Great 2nd split ({SplitTime}) by {Nickname}^8 !
Split3Action = /msg Great 3rd split ({SplitTime}) by {Nickname}^8 !
# Maximum allowed lap time to record it and execute action.
MaxLapTime = 2.00.00
# Action to do on new personal best lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LapTime} - Lap time achieved
# {Car} - Car used
#PBAction = /msg New PB by {Nickname}^8 ({Car}): {LapTime}
PBAction = /rcm New PB by {Nickname}^8 ({Car}): {LapTime}|/rcm_all
####################################
# Acceleration options
####################################
# At which speed to start and stop measuring time. In km/h.
AccelerationStartSpeed = 1
AccelerationEndSpeed = 100
# Maximum acceleration time in seconds to show private message.
AccelerationPrivateMaxTime = 10
# Message to show to players.
# Possible variables to use:
# {AccelerationStartSpeed} - Starting speed
# {AccelerationEndSpeed} - Ending speed
# {AccelerationTime} - Acceleration time achieved from start to end speed
AccelerationPrivateMessage = ^3{AccelerationTime}^8 seconds to {AccelerationEndSpeed} km/h !
####################################
# Overriding options
####################################
# Instead of changing default options above, you can overide them.
MaxLapTime = 1.50.00
Port = 29999
# Change Password to match Admin password on LFS server.
# Usually this is the only value that needs to be modified for this default script to work.
Password = 22222222
# Message that is shown to players when they connect to server. Use '|' for new line.
ConnectMsg = true
^7Welcome to ^3U.net ^7Extreme Racing
^2Type ^7!help ^2after leaving garage to see commands.
# Enable if you want to show control of players when leaving the garage.
ShowPlayerControl = true
# Action to do on race restarts.
# If more actions, separate them with '|'.
#RaceStartAction = /msg ^3Please, brake in time !
RaceStartAction = /rcm ^3Please, brake in time !|/rcm_all
# Default car to show, when no car is specified in !top or !drf command.
#DefaultTopCar = UF 1000
#DefaultTopCar = XF GTI
#DefaultTopCar = XR GT
DefaultTopCar = XR GT TURBO
#DefaultTopCar = RB4 GT
#DefaultTopCar = FXO TURBO
#DefaultTopCar = LX4
#DefaultTopCar = LX6
#DefaultTopCar = RA
#DefaultTopCar = FZ50
#DefaultTopCar = MRT5
#DefaultTopCar = XF GTR
#DefaultTopCar = UF GTR
#DefaultTopCar = FORMULA XR
#DefaultTopCar = FORMULA V8
#DefaultTopCar = FXO GTR
#DefaultTopCar = XR GTR
#DefaultTopCar = FZ50 GTR
#DefaultTopCar = BMW SAUBER
# How much time will big text messages last (text that is started by rcm_all command).
# In milliseconds.
MessageTime = 5000
# Whether to use usernames instead of nicknames for authentication of users executing AutoAction.
UseUsernameForAuthentication = false
# Actions that are executed on received messages. Use '|' for next pattern/action pair and to separate pattern from action.
# If more actions or patterns, separate them with ':'.
# Use @ sign at end of patterns, if you wish to specify users, that are allowed to execute action.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
AutoAction = true
hoho|/msg ^3What's so funny, {Nickname}?|
no name no game|/kick unnamed|
!admin:!adi@^7Mon^4k^1ster,Mo|/rcm {Nickname} ^3can do it!:/rcm_all|
!test|/rcm {Nickname} is testing...:/rcm_ply {Nickname}
# Actions that are executed on schedule. Use '|' for next schedule/action pair and to separate schedule from action.
# If more schedules or actions, separate them with ':'.
# To escape ':' type '\:' if you want ':' in your message.
#
# ssmmhhddMMYYYY
#ScheduledAction = 0 * * * * * : 30 * * * * *|/msg Kicking time (every 30 seconds)!:/kick unnamed
ScheduledAction = true
0 0 0 * * * |/rcm Midnight warning to all working men!:/rcm_all|
0 0 0 1 1 * |/rcm Happy New Year!:/rcm_all
# Private multiline messages to send to player. Use '|' for next pattern/message pair and to separate pattern from message. Use ':' for new line.
# Possible variables to use:
# {Nickname} - Nickname of driver that sent message
AutoMsgPrivate = true
****:shit|^3Calm down, {Nickname}!|
!help|
^3!top ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!drf ^8[table offset] [3-letter car name] ["filter" pattern]:
^3!stats ^8[playername pattern]:
^3!dstats ^8[playername pattern]:
^3!ver:
^3!help
# Actions to execute when player teleports to pits by options or SHIFT+S.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#EnterPitAction = /msg {Nickname}^8 went to **** his wife in the toilets of the pits!
# Actions to execute when player spectates or disconnects (leaves race).
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#LeaveRaceAction = /msg {Nickname}^8 wanted a smoke, so he gave up the race!
###################################
# Pitting penalties
###################################
# Actions to execute when player gets drive-through penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#DriveThroughPenaltyAction = /msg {Nickname}^8 reached drive-through penalty maximum.
# Maximum Drive-Through penalties to tolerate.
#MaxDriveThroughPenalties = 1
# Actions to execute when player gets stop-go penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#StopGoPenaltyAction = /msg {Nickname}^8 reached stop-go penalty maximum.
# Maximum Stop-Go penalties to tolerate.
#MaxStopGoPenalties = 1
# Actions to execute when player gets 30 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time30PenaltyAction = /msg {Nickname}^8 gets 30s penalty.
# Actions to execute when player gets 45 seconds penalty.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
#Time45PenaltyAction = /msg {Nickname}^8 gets 45s penalty.
###################################
# FTP transfer
###################################
# Results files can also be transferred to FTP server.
# Define following parameters to use this feature.
#FtpServer = your ftp server
#FtpLogin = your login
#FtpPasswd = your password
#FtpRemotePath = your remote dir
####################################
# Flooding options
####################################
# Actions to execute, when player writes many lines within defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
FloodAction = /msg {Nickname}^3 is flooding
# Maximum number of consecutive lines allowed.
MaxFloodLines = 15
# Maximum time between two consecutive lines in milliseconds to count as flooding.
MaxFloodLinesTime = 5000
####################################
# Spinning detection options
####################################
# Minimum angle velocity to trigger action. Possible values: 0 - 720.
MinAngleVelocity = 250
# Action to execute when angle velocity is higher than MinAngleVelocity.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {AngleVelocity} - Angle velocity in degrees
#AngleVelocityAction = /spectate {Nickname}|/msg {Nickname} ^3 removed from track for wrecking
AngleVelocityAction = /msg ^1Danger! ^8{Nickname} ^2lost control!
#MaxNbInStunt is max time (in 100 ms) allowed in stunt mode before MaxNbInStuntAction is executed. If -1 No MaxNbInStuntAction are activated.
MaxNbInStunt = 20
MaxNbInStuntAction = /spectate {Nickname}
####################################
# Idling options
####################################
# Actions to execute, when speed of player is zero for defined amount of time.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
OnIdleAction1 = /msg {Nickname}^3 is doing **** all ! They will sit and watch in 30 seconds
OnIdleAction2 =
/spectate {Nickname}|
/msg {Nickname}^3 spectated for non-activity!
# Idle timeout for OnIdleAction1 in seconds.
OnIdleTimeout1 = 120
# Idle timeout for OnIdleAction2 in seconds.
OnIdleTimeout2 = 150
####################################
# Drifting options
####################################
# Actions to do on new personal best drift lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftPBAction = /rcm {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!|/rcm_all
DriftPBAction = /msg {Nickname}^3 made new PB: ^7{DriftScore} ^3pts!
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
DriftDatabase = ./DriftPB.txt
# Actions to do to when total lap drift score is higher or equal to MinimumDriftScore.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
DriftLapAction = /msg {Nickname} ^3drifted to ^7{DriftScore} ^3pts
# Private message to get on end of each drift.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Total drift score
# {LastDriftScore} - Last drift score
PrivateMessageOnDriftScore = Score: ^7{DriftScore} ^3+{LastDriftScore}
# Action to execute on good drift score.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LastDriftScore} - Last drift score
GoodDriftScore = 4000
GoodDriftAction = /msg {Nickname} ^3made excellent drift: ^7{LastDriftScore} ^3pts
# Minimum drift score required.
MinimumDriftScore = 500
# Actions to do at end of lap if MinimumDriftScore is not achieved.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {DriftScore} - Drift score
# {Car} - Car used
#DriftTooLowAction = /msg {Nickname}^3 disqualified|/spectate {Nickname}
#DriftTooLowAction = /msg {Nickname}^3 is one lousy drifter ({DriftScore} pts)
# Minimum speed in km/h to maintain. Driving below that speed will reset score.
MinimumDriftSpeed = 50
MinimumDriftAngle = 15
MaximumDriftAngle = 100
####################################
# Hotlapping options
####################################
# This is filepath of file containing collected data.
# Will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
Database = ./PB.txt
# Define max time of split to trigger action.
Split1 = 0.28.20
Split2 = 0.59.20
Split3 = 1.30.00
# Actions to do on splits.
# If more actions, separate them with '|'.
# Possible variables to use:
# {SplitTime} - Split time
# {Nickname} - Nickname of driver
Split1Action = /msg Great 1st split ({SplitTime}) by {Nickname}^8 !
Split2Action = /msg Great 2nd split ({SplitTime}) by {Nickname}^8 !
Split3Action = /msg Great 3rd split ({SplitTime}) by {Nickname}^8 !
# Maximum allowed lap time to record it and execute action.
MaxLapTime = 2.00.00
# Action to do on new personal best lap.
# If more actions, separate them with '|'.
# Possible variables to use:
# {Nickname} - Nickname of driver
# {Username} - Username of driver
# {LapTime} - Lap time achieved
# {Car} - Car used
#PBAction = /msg New PB by {Nickname}^8 ({Car}): {LapTime}
PBAction = /rcm New PB by {Nickname}^8 ({Car}): {LapTime}|/rcm_all
####################################
# Acceleration options
####################################
# At which speed to start and stop measuring time. In km/h.
AccelerationStartSpeed = 1
AccelerationEndSpeed = 100
# Maximum acceleration time in seconds to show private message.
AccelerationPrivateMaxTime = 10
# Message to show to players.
# Possible variables to use:
# {AccelerationStartSpeed} - Starting speed
# {AccelerationEndSpeed} - Ending speed
# {AccelerationTime} - Acceleration time achieved from start to end speed
AccelerationPrivateMessage = ^3{AccelerationTime}^8 seconds to {AccelerationEndSpeed} km/h !
####################################
# Overriding options
####################################
# Instead of changing default options above, you can overide them.
MaxLapTime = 1.50.00
I DONT know if this is right or the correct thing to change if not can you help me www.500servers.com host the server.
Thank you in advanced.