The online racing simulator
#26 - 5haz
Quote from jayhawk :How about you spend 2-5 hours designing a skin, then see someone use it without permission. See how irate it makes you feel. :rolleyes:

Yes but the scenario ive seen the person who was using the skin did it accidentally! They were also offline, showing us screenshots from a layout that probrably took 2 - 5 hours plus to make, and all people did was attack them for accidentally using it, very few people actually complimented this person for their efforts, how irate that must make them feel People were too busy being concerned for their own good.

I personally wouldnt be bothered too much, especially if the person who did it did not have ill intentions, id be quite happy to forgive them also, unlike some people I have seen.

Perhaps considering other people sometimes is something we should all look into, yes its all very fine to get all flustered because someones taken your amazing skin, but maybe think that this person didnt have any bad intent when using your skin, I sometimes think people go looking for a scapegote to attack and unload their anger onto

Joe
Quote from nihil :Only because there is little chance to actually make a comparison. It would be very interesting to see a 67 lotus modelled in LFS, but then again if the Cortina mod ever comes out it will be a test for me to see if LFS still holds my interest.

jesus! your just like Pop in "The Adventures of Huck Finn" you wouldn't want to play lfs if a Cortina mod came out, he wouldn't vote ever again after he found out a black man was voting... You know, you can just CHOOSE not to use the mod and pick the cars you LIKE... That's what mods are for; To replace stuff you don't like.

and mods do work out! it's not like we are pioneering into the deep unknown and modding is new to the world of gaming, Com'on! it's a fickin usability issue. stop arguing about whether mods should be allowed, you guys seem to just be picking out lame freak circumstances, while it's a good thing overall, and i think the idea of having 1 or 2 acceptable mods in a sea of crap is okey with me, if you aren't used to it, i'm sorry, it seems like you were too spoiled by things handed to you! it's already great that people would even share, and you would even have the balls to complain? and people who complain about it not totally satisfied with certain tracks and bitch about the angles and grade of certain areas can go drink a bottle of bleach and hang themselves. Because they would be the world's biggest tools I have ever known.

i'm fine with not being able to mod it, but i just wanted to ask a question about modding, it just seems kinda fishy that people aren't trying to break open a game where the directory is in OBLIVIOUS folders, i on the other hand have never tried it, i might as well start now.
Quote from atlantian :jesus! your just like Pop in "The Adventures of Huck Finn" you wouldn't want to play lfs if a Cortina mod came out,

Eh? LOL ... What I meant was that there is little to compare between LFS and GPL except graphic quality; there's no cars by which you can compare like for like.
Quote from nihil :Only because there is little chance to actually make a comparison. It would be very interesting to see a 67 lotus modelled in LFS, but then again if the Cortina mod ever comes out it will be a test for me to see if LFS still holds my interest.

well it sounded like one of those "vets of lfs" someone mentioned earlier, who would threaten to quit if modding was introduced to this game. people play the game for it's physics engine not the graphics. the selection of cars has to be improved A LOT. and by a lot, i mean at least a scene. I know that that's asking a lot but look at GTA, i thought those models are of good quality, but there is a sea of crap floating around. the crap is inevitable, don't pull that ever again for an excuse, because crap is what you get when you give the dev jobs to the public, but the pay off is teamwork which makes it a lot faster, the original devs made an awsome engine for the physics, and we are all playing this game for realism of the dynamic modeling. they gave us suspension tuning, now, allow us to do engine and bodywork! just have it be like real events where you are restricted by boundaries, not have a 20 some car to choose from and have a boundless server.
#30 - 5haz
The agonising thing is that it seems you get games that have hundreds of tracks and cars but are a bit poor physics wise (e.g. Rfactor and Race Driver 3), and games that have excellent physics but are held back by it being difficult to customise or it not being allowed, such as LFS, RBR or N2003.

With LFS we have a good stable game engine with excellent physics, so maybe we could have a very rare thing, a game with extended cars and tracks, and excellent gameplay as well!

Ofcourse mods should be regulated to keep standards up, and also not before the release of S3 in my opinion

Joe
as my point says, it gets weeded out as it goes through the community, you don't need to hire a guy to "cavity check" the mods. the community would praise or put down, and please don't tell me "it's to much for the community to handle" if you do i have only one thing to say to you...

Your all for a coat and no trousers, you are.
Quote from 5haz :The agonising thing is that it seems you get games that have hundreds of tracks and cars but are a bit poor physics wise (e.g. Rfactor and Race Driver 3), and games that have excellent physics but are held back by it being difficult to customise or it not being allowed, such as LFS, RBR or N2003.

With LFS we have a good stable game engine with excellent physics, so maybe we could have a very rare thing, a game with extended cars and tracks, and excellent gameplay as well!

Ofcourse mods should be regulated to keep standards up, and also not before the release of S3 in my opinion

Joe

Agreed that most games that are moddable have not got great physics, but thats usually down to alot more people being attracted to games like rFactor, Race driver 3 etc as they find it "easier" to drive, race whatever. Also, games like this have advertising. Im not sure how rFactor get's so well known. I know it get's discussed oh race sim forums like RSC and BHM but obviously, games like Race Driver 3 (which is in hand with codemasters afaik) gets ALOT of advertising, which is a big help towards the ammount of interest and players it gets and that brings me onto the one thing i love about LFS...its community.

While there may be alot of S2 licence players, were all closely knitted together here on the forum, and most of us know each other one way or another. Now, while i am up for mods to be available in LFS (not until after S3 though imo), i fear that in one way or another, it may ruin aspects of the community in LFS. For example, as keiran has said, it may prove abit bloody annoying having to keep up with mods and being told you have to update to xxx version when just wanting to jump online for a quick race etc.

So, all in all, thats my main fear about what could be the destiny of LFS if modding was introduced. And i know this may sound selfish, but i would rather LFS stay the way it is with the community staying like this, then have modding come in, but then have the veterans and long players leave, and then have thousands of those damn "AOL 9-year olds" () come in and start ruining the game with shoddy mods, and flooding the forum with request's.

I suspose all of what i have said above is just aload of bull and 100% untrue, but who knows?

Like i said, i would like to have mods introduced but part of me wants LFS to stay that way it is.

Frenchy
i thought there are all ready "aol 9yr olds" running with the crowd in lfs running people over and ruining everyone's time
Yea, it's called team IDI

All demo users that are like that are hated but there isn't anything you can really do. All S2 users like that are shunned and banned from servers we take care of our stuff the way it should be.

Can't really help that, but LFS is still the tightest knitted group of people with the fairly same interests that I've come across on the internet. But you always of course get that one black sheep running around.
Quote from atlantian :i thought there are all ready "aol 9yr olds" running with the crowd in lfs running people over and ruining everyone's time

Well of course there are, you get that everywhere but as stated, it's mainly in very well known games. The most seem to be in games like NFS etc. but thats not to say there's not mature people playing games like NFS (just to prove, my dad plays pro street online on his PC...whether you would call him mature is another matter however )

What i am trying to say though is while there are silly young people in LFS, they are few and far between. There are a few young members on the forums, but a majority of them are young, nice people. As i said, my main worry is that if modding was put into LFS, it would bring it to the attention of these silly young 'uns thus ruining the tightness and freindlyness of the LFS community over time.
ok, it's like we humans would rather have NO deaths and no evolution than: narrowly escaping genocide and growing wings and gills...lol
Quote from atlantian :ok, it's like we humans would rather have NO deaths and no evolution than: narrowly escaping genocide and growing wings and gills...lol

Ok now you've lost me. What i can gather from this vastly off-topic, yet poorly written text is that your basically calling us people who dont want modding in LFS silly? If that is the case then you dont quite see what me and other posters in here are trying to say.

Why is it that you want modding so bad though? Is it because you want more content in demo or something? Im just curious as seing as your a demo racer, theres only one reason i can think you wanting modding in LFS so bad....
yes, I want more content,

but with the evolution comment, i was trying to comment on how people would [rather have no conflict with other racers then have mods], -rather- [than have a loosened community with a bunch of crap mods floating around then have some good mods that are good along with a real physics system; making a game that would trump GT5].

and those games like rFactor doesn't have a bad engine because of modders, but because their engine was crap, period, if people want an easier time driving or have an arcade like driving experience go play drift city. people chose lfs because they want to learn about car dynamics. i know i did.
Quote from atlantian :as my point says, it gets weeded out as it goes through the community, you don't need to hire a guy to "cavity check" the mods. the community would praise or put down, and please don't tell me "it's to much for the community to handle" if you do i have only one thing to say to you...

Leaving it to 'the community' doesn't work, because most people don't seem to have a clue. Look at rFactor - most of the popular mods are not realistic ones (even though they claim they are), but either the newest, or the one with the most hype [read: preview videos].

In general, the more popular the mod 'in the community' the lower the realism of said mod.

Therefore, for LFS to maintain a high degree of realism, and a high degree of content quality, it NEEDS some form of vetting to take place.
it seems like peer evaluation works with gta...
Quote from atlantian :yes, I want more content,

but with the evolution comment, i was trying to comment on how people would [rather have no conflict with other racers then have mods], -rather- [than have a loosened community with a bunch of crap mods floating around then have some good mods that are good].

Well i better get this out the way before someone else comes on and says it in quite a harsh way. If you would like more content, purchase a LFS S2 licence. I think it would be fair for you to experience the S2 content before you alone saying you want modding to be available in LFS.

I cant see whats wrong with wanting the LFS community to stay tight knitted. Thats what attracted me the most to LFS....its community.
GTA = Grand Theft Auto? Well, it can, because the aim isn't on realism, or accuracy, it's on fun and suitability. The quality of the originals wasn't high, and as long as it's quick or very funny then I don't think it really matters.
Quote from atlantian :yes, I want more content,

but with the evolution comment, i was trying to comment on how people would [rather have no conflict with other racers then have mods], -rather- [than have a loosened community with a bunch of crap mods floating around then have some good mods that are good along with a real physics system; making a game that would trump GT5].

and those games like rFactor doesn't have a bad engine because of modders, but because their engine was crap, period, if people want an easier time driving or have an arcade like driving experience go play drift city. people chose lfs because they want to learn about car dynamics. i know i did.

Well thanks for the quite different edit.

At no point did me or anyone else (afaik) say that rFactor has a bad physics engine because of mods. It was just created with a bad engine. There are mods out there (realfeel for example) that can make rFactor feel more realistic, but for me, it cant take the biscuit so over time, i have lost interest in rFactor. If people want to drive an arcadey or unrealistic driving game, they dont need to go to drift city. Games like Toca race driver, and test drive unlimited will fulfill there needs quite easily.
well someone DID say that there was a correlation between crap and the phys- hold on, sorry wrong thread, i got it from the nurburg thread
http://www.lfsforum.net/showthread.php?t=9988
but yeah... ok, i mean, just sacrifice some stuff and we can hopefully get real cars and tracks if the devs enable free mods...
Just a question whats GPL sry not been into pc gaming for long before i tried lfs.
Quote from atlantian :well it sounded like one of those "vets of lfs" someone mentioned earlier, who would threaten to quit if modding was introduced to this game.

Oh, I see... No, there's a cortina mod in the works for GPL. I like LFS' tintops, but I'm really interested to see how it holds my attention (and how things compare) when GPL has a tintop of its own. I don't have much time for sim driving, and currently GPL and LFS use space on my computer that I could probably reclaim if I could just be happy with one sim or the other.

EDIT: Sorry, GPL = Grand Prix Legends.
Quote from Luke.S :Just a question whats GPL sry not been into pc gaming for long before i tried lfs.

GPL is a racing simulator. The simulator part is used very loosely though as its not terribly realistic physics wise. The full name for it is grand prix legends. Overall its not a bad game, but its quite old nowadays.

edit: added wiki link
http://en.wikipedia.org/wiki/Grand_Prix_Legends
Quote from Nathan_French_14 :The simulator part is used very loosely though as its not terribly realistic physics wise.

Yeah.... Right. I think you'll find a few people willing to argue that point (hopefully, at the same time as admitting its flaws...).
Quote from nihil :Yeah.... Right. I think you'll find a few people willing to argue that point (hopefully, at the same time as admitting its flaws...).

I suspose i should have stated that what i said was my own opinion because in my opinion, i dont find it terribly realistic, but hey, each to there own.
so would you agree that LFS is THE most physically realistic game at the time, where i can actually learn about performance driving and cornering?

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