The online racing simulator
Quote from mutt107 :heres a screen shot.
sry for big image

Don't think Integrated chipsets support bloom. Could be wrong but that one I doubt. Sorry man.
i used bloom on rigs of rods just fine and i didn't even turn on bloom when i tried to get into lfs it just comes up with a black screen
Quote :looks more like that the lense is awfully worn and dirty. Like the effect you would get in your normal eye glasses if never cleaned them.

Or like looking through a windscreen I've never gotten comfortable with LFS not having them, and that the view from inside the car is totally crystal clear.
Quote from mutt107 :i used bloom on rigs of rods just fine and i didn't even turn on bloom when i tried to get into lfs it just comes up with a black screen

hmm maybe you should turn off AA and AF in LFS, see if that works?
aa is off
i think il check
EDIT: yes it is off all i got is AF and its off i got no AA lol
c'mon i wanna play lfs, plz post the original dll file
Quote from mutt107 :i want this soooo much.. but i dunno what to do. im not downloading lfs again cause it will waste my cpu space.

What? CPU Space? What have you been smoking to make up such rubbish. Or do you REALLY not understand anything at all ever?
Quote from kiss me :c'mon i wanna play lfs, plz post the original dll file

There isn't an original .dll file, it's an addon - just remove it.
:spam: This thread is now about cluelessness :spam:
oh,... cuz it asked me to replace :s
well, thanks to vista i could restore it.
bloom= nice
but i dont like bloom at all
try shift - backspace to deactivate it then.
Thanks for this command. Nice one!
@Electrik Kar
This picture is teh sex!!1!
no, seriously, it looks really nice, don't have the words to tell how much i like that picture :O We need to gather money to build a real life BL track so we can enjoy such a sunset live
Good addon...

I liked a lot, thanks...
still dont work but w/e
Quote :@Electrik Kar
This picture is teh sex!!1!

Thanks

Last night I was experimenting toggling between having bloom on or bloom off (normal) and when I did that I thought that neither option was appropriate or realistic. Enabling that bloom means that the picture contrast really washes out and it looks as Hyper described as 'worn out and dirty'. But I concluded that normal settings (with no bloom), also looks very artificial- unnaturally harsh and vivid, ugly, wrong. If you drive around with one setting for a while, you can get used to it, but over time I prefered the bloom setting, as it has a softer quality about it (SR's .ini) that does tend to look a bit more 'natural', to me anyhow.

There aren't any games around which look real, and we shouldn't expect there to be. At the end of the day you've just gotta give the technology you're using some concessions, as it's all about tricks. Bloom is a low cost special effect which doesn't look real, but it can be better than not having it.
Quote from Electrik Kar :Thanks

Last night I was experimenting toggling between having bloom on or bloom off (normal) and when I did that I thought that neither option was appropriate or realistic. Enabling that bloom means that the picture contrast really washes out and it looks as Hyper described as 'worn out and dirty'. But I also found out that normal settings (with no bloom), also looked very artificial- unnaturally vivid and harsh, and ugly. If you drive around with one setting for a while, you get get used to it, but over time I prefered the bloom setting, as it has a softer quality about it that does tend to look a bit more 'natural', to me anyhow.

There aren't any games around which look real, and we shouldn't expect there to be. At the end of the day you've just gotta give the technology you're using some concessions, as it's all about tricks. Bloom is a low cost special effect which doesn't look real, but it can be better than not having it.

Yea, I found that to be true. Even if you soften the bloom to relatively nothing, the lighting itself does appear more realistic. There is a way to turn the contrast up a smidge through the .ini, and that does help a bit for the 'dirty' look. The trick of it is to get the bloom to stick to the light source (in the sky ofcourse) imo that is more realistic than the swiming through a dirty pond type of bloom. There are settings within the .ini that allow this, though one thing affects another and it becomes tricky. I can see the potential in this, it's just got to be implemented correctly and without making you want to squirt Visine in your eyes.
I've got the .ini here that I've been working on. I tried setting the bloom so that it activates mostly when you are shaded by the light source (sun) from buildings, trees and tunnels. Sunset's seem to overact a bit.
Attached files
enbseries-fb.zip - 1.1 KB - 804 views
Sorry Fuel Filter, I found those settings way too intense
Make sure you change cameras or hit shift+backspace twice. It starts blurred and needs a little kick in the rear to activate the settings for some reason.
Quote from Electrik Kar :Thanks

Last night I was experimenting toggling between having bloom on or bloom off (normal) and when I did that I thought that neither option was appropriate or realistic. Enabling that bloom means that the picture contrast really washes out and it looks as Hyper described as 'worn out and dirty'. But I concluded that normal settings (with no bloom), also looks very artificial- unnaturally harsh and vivid, ugly, wrong. If you drive around with one setting for a while, you can get used to it, but over time I prefered the bloom setting, as it has a softer quality about it (SR's .ini) that does tend to look a bit more 'natural', to me anyhow.

My thoughts exactly! I was going to write some thoughts after playing yesterday, but now I have nothing to add.
Even though it's still pretty stupid looking in some conditions, it's also better than without it in some. Pretty even in overall I think.
Quote from Electrik Kar :Thanks

Last night I was experimenting toggling between having bloom on or bloom off (normal) and when I did that I thought that neither option was appropriate or realistic. Enabling that bloom means that the picture contrast really washes out and it looks as Hyper described as 'worn out and dirty'. But I concluded that normal settings (with no bloom), also looks very artificial- unnaturally harsh and vivid, ugly, wrong. If you drive around with one setting for a while, you can get used to it, but over time I prefered the bloom setting, as it has a softer quality about it (SR's .ini) that does tend to look a bit more 'natural', to me anyhow.

There aren't any games around which look real, and we shouldn't expect there to be. At the end of the day you've just gotta give the technology you're using some concessions, as it's all about tricks. Bloom is a low cost special effect which doesn't look real, but it can be better than not having it.

There you go, those were the words I was looking for .

To add to that, I think the bloom also gives some objects character. Ex) Some metals actually look kinda like metal when the light reflects off of it (fernbay bridge).
I got bored and decided to shoot some pictures of LFS with bloom. I just love how evening looks with it
Attached images
bmwso.jpg
bmwso2.jpg
bmwso3.jpg
^^ Those shots are actually quite reasonable.
Quote from Gnomie :I played around with the settings a little and came up with something that I think works pretty well. It's very toned down and suble. Most of all it actually darkens things a little and makes it more pleasant (not so straining) on the eyes.

You can basically achieve as much with an s-curve colour profile - make one in your nvidia (or ati) control panel, save it and set it to activate with LFS. Tada - no need for extra software.

Bloom lighting addon for LFS
(615 posts, started )
FGED GREDG RDFGDR GSFDG