The online racing simulator
Don't use IMG tags for big images please. Or resize it if you want to...
Quote from mogster :Experimental scene. Fast and clean.

Render time: 3 mins. But yeah the car seems like it's floating.

Put an AO material for the floor and it will be alright
RAC Pagani Zonda Edition made by Lynce. Floating front wheel ftw
Attached images
rac.jpg
Quote from Töki (HUN) :RAC Pagani Zonda Edition made by Lynce. Floating front wheel ftw

also the doors are open at the end....
Quote from Töki (HUN) :RAC Pagani Zonda Edition made by Lynce. Floating front wheel ftw

whats going on wiht the back lights? they look weird
Quote from --PoDo-- :also the doors are open at the end....

Yeah, scene is not made by me, I found it in the Scenes/Materials section here.


Quote from BastianB :whats going on wiht the back lights? they look weird

Lights are from Lynce's Pagani pack.
Quote from Töki (HUN) :RAC Pagani Zonda Edition made by Lynce. Floating front wheel ftw

Thanks, Töki.

Good work, brother !!
Just testing my new scene,renderer used: Deafult Scanline Renderer
Attached images
FZR_deafult scanline_renderer.jpg
Why reflections looks like with AA x2 ? Or they are ?
i dont see it,btw,making a render from a better angle,so it will be better
My scanline 10 sec scene without tires...

nice lack look
Quote from feat :Why reflections looks like with AA x2 ? Or they are ?

That render by bmwe30m3 seems like it is rendered using Advance lighting: Light Tracer (DSC) The setting seems to be set below average (slight mottled shading on the floor)
The AA in DSR usually very crisp. Light Tracer's setting is very simple compare to other renderer such as Brazil, Vray and Mental Ray. Lighting setup is also easy too, it is best to use with 'Advanced Lighting Override' material to control the material's reflection of light.
The downside of this is that it could take alot longer to render a decent image compare with a same scene render in Mental Ray.
Heres a quick render of my new scene,the scene is still a WIP,ideas are welcome,like what to add to the right.
Ty for mogster for the wonderful skin
Attached images
FZR_WIP.jpg
Just made new rim by new tutorial, perfect tutorial.
It's like, making half of spoke and then splitting it to 5 spokes.
Bee * R rim's replica.
E: Oh, i have to fix middle of the rim, looks little bit doggy.
Attached images
neurim.jpg
would you mind sharing the tutorial?,and very nice rim
The tutorial is in my national language.
I could try to talk to that guy and translate to english, but it wont be that fast.
Thanks.
just got that little idea as i found the rimz
Attached images
schrott xrg.png
that would perfectly fit into a junkyard scene
lol, nice idea Basti'.
Quote from e2mustang :that would perfectly fit into a junkyard scene

i have none
do you have one for 3dsmax7? ^^
Red Rider
old model of mitsubishi:P
Quote from BastianB :i have none
do you have one for 3dsmax7? ^^

no i dont but i dont think it would be hard to make 1,just takes time
yeah but i dunno how to model didn´t try it yet
maybe someone want to give it a try or send me some tutorial how to make stuff like that?

i just have some garage scene
Little bit more work on some stuff on rims, this is shot from scratch FZ5 scene.

3D LFS renders
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