Crash Address Important!
(66 posts, started )
#1 - Gunn
Crash Address Important!
If your software crashes you can provide valuable feedback. Please record the crash address information to help Scawen pinpoint the problem. You might see an error window appear with crash information...

Quote from Scawen :
... that window is a great opportunity, because if you click the blue button "view more info" then "view technical info" you are given a crash address. I can often use that address to work out find the exact line of code that caused the crash.

It's a hexadecimal number - a load of zeros followed by 6 digits (numbers and letters A to F) - that is the crash address that I need. Please make sure you report the crash address if you ever get a crash.

Please, if you use the test patches then act like a tester: provide feedback about crashes and include the crash address or other error details. This can save Scawen a lot of time and effort!
Where are crash reports saved?
Quote from George Kuyumji :Where are crash reports saved?

When it crashes, then there should appear one window about error report or something, there should be some button (or something) to show information about that crash. Hope you find it.
Quote from George Kuyumji :Where are crash reports saved?

In some cases you can find the addresses and stuff here:
Start -> Programs -> accesories -> System tools -> system information
The program starts. Choose software environment on the "folder tree" on the left and click Windows error reporting. Now you should have a list of windows errors in front of you.

Note: I'm using finnish windows XP so the translations are not probably precise
Try looking for minidump files in c:\windows\minidump for files like
minixxxxxxxx.dmp (the xxxx are the date of the created dump)
and for sysdata.xml files, usually in Documents and Settings\User\Local Def...\Temp
A crash caused by quitting list of hosts
Attached images
addr_.jpg
A crash caused by selecting one lesson... LFS just freezed. It happened to me first time.
Attached images
crashaddreeeesss.jpg
The crash address is not inside the LFS exe so unfortunately I can't get anything from this one.

Can you reproduce the bug? And if so, which lesson was it that you selected?
Ah ok.

I clicked at Chicane course - FBM and LFS freezed and then it crashed.
But it probably was rare case that it happened - it never happened before.
Scawen, I just had LFS crash on me. Before this I duplicated a setup for the XRG, jacked it up to max brake force and added ABS to it. Crash details are as follow:

Problem Event Name: APPCRASH
Application Name: LFS.exe
Application Version: 0.0.0.0
Application Timestamp: 4943e997
Fault Module Name: d3d8.dll
Fault Module Version: 6.0.6000.16386
Fault Module Timestamp: 4549bcbf
Exception Code: c0000005
Exception Offset: 00045bd7
OS Version: 6.0.6000.2.0.0.256.1
Locale ID: 1033
Additional Information 1: eb67
Additional Information 2: e67445a67aa3c06fb52c4c1d1e07154f
Additional Information 3: dff1
Additional Information 4: a4af7b53c316c648cb0063ba984e35a7

Hope this helps?
Bump - LFS just crashed for me for no apparent reason. I was testing out the XFG's ABS setting, cruising up BL1 straight and locking the brakes. Just before T1, "LFS.exe has stopped working". Weird thing is, my FFB is still pulling to the left, as it was when LFS crashed. I'm running Vista, and I'm not sure where to get error information, but this is what comes up when you click "Problem details"

Quote :Problem signature:
Problem Event Name: APPCRASH
Application Name: LFS.exe
Application Version: 0.0.0.0
Application Timestamp: 4943e997
Fault Module Name: d3d8.dll
Fault Module Version: 6.0.6001.18000
Fault Module Timestamp: 4791a65b
Exception Code: c0000005
Exception Offset: 00045bf7
OS Version: 6.0.6001.2.1.0.256.1
Locale ID: 6153
Additional Information 1: 64ea
Additional Information 2: cce9f653dd0f8eec446de52154d2f82d
Additional Information 3: bc8e
Additional Information 4: a8695c495b6422110fd841b26f6810d9

Hope that has everything needed, I don't know where else to get further crash info

E: Exact same thing as Dustin, oh wow
Only difference I can see is I'm running Vista SP0, and you're running SP1. Also different memory addresses, but the same thing crashing (DirectX8 DLL).
Just got the exact same error on leaving FE6R pits in a LX4. It's happened a few times here, I thought it was due to the copious amounts of AI I was using No AI this time though...

It works most of the time, and continues to work with no problems. But leaving the pits the odd time, it crashes for some reason
Thanks for the crash report. Unfortunately the information is not enough to help me locate the problem - all I know from that is that something has gone wrong is some function call to DirectX.

I really need a call stack, so I know which part of LFS called DirectX. Is Dr Watson included with Vista?

Try : Start... Run... drwatson

Then you should get a more detailed crash report if there is a crash, hopefully with a call stack included.

Alternatively, any reliable way to reproduce the bug would also be a solution, maybe I could catch it in the debugger then.

Which track were you on, which car were you driving, which view were you using, were there any other cars on the track, AI or multiplayer, which screen overlays were switched on?
I have a crash with Z5. I start the game, choose hotlap, press ready and drive a few seconds, press "1" and watch the replay a few seconds, press esc + exit and press ready to start driving again, and get this crash:


Nombre del evento de problema: APPCRASH
Nombre de la aplicación: LFS.exe
Versión de la aplicación: 0.0.0.0
Marca de tiempo de la aplicación: 49451a54
Nombre del módulo con errores: d3d8.dll
Versión del módulo con errores: 6.0.6001.18000
Marca de tiempo del módulo con errores: 4791a65b
Código de excepción: c0000005
Desplazamiento de excepción: 00045bf7
Versión del sistema operativo: 6.0.6001.2.1.0.768.3
Id. de configuración regional: 3082
Información adicional 1: 64ea
Información adicional 2: cce9f653dd0f8eec446de52154d2f82d
Información adicional 3: bc8e
Información adicional 4: a8695c495b6422110fd841b26f6810d9

This only occurs at Kyoto Ring GP Long with all cars.

My system:

Vista X64 SP1
Intel E6300
Asus P5B Mobo
Nvidia 8800GT drivers 180.48

I don't know how to obtain a call stack, sorry.
Quote from mtbdescender :I have a crash with Z5. I start the game, choose hotlap, press ready and drive a few seconds, press "1" and watch the replay a few seconds, press esc + exit and press ready to start driving again, and get this crash:

I can also reproduce, does the "send a bugreport report data help?"

<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="LFS.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="AnalyzeForSpeed.exe" SIZE="196608" CHECKSUM="0xA69BE1B4" BIN_FILE_VERSION="1.0.0.1" BIN_PRODUCT_VERSION="1.0.0.1" PRODUCT_VERSION="1.0" FILE_DESCRIPTION="AnalyzeForSpeed" COMPANY_NAME="Bullzode Productions" PRODUCT_NAME="AnalyzeForSpeed" FILE_VERSION="1.0" ORIGINAL_FILENAME="AnalyzeForSpeed.exe" INTERNAL_NAME="AnalyzeForSpeed.exe" LEGAL_COPYRIGHT="(c) Bulldoze Prodictions. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x4" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="1.0.0.1" UPTO_BIN_PRODUCT_VERSION="1.0.0.1" LINK_DATE="03/02/2005 21:52:39" UPTO_LINK_DATE="03/02/2005 21:52:39" VER_LANGUAGE="English (United States) [0x409]" />
<MATCHING_FILE NAME="LFS.exe" SIZE="1843200" CHECKSUM="0x9643A6E9" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="12/14/2008 14:38:12" UPTO_LINK_DATE="12/14/2008 14:38:12" />
<MATCHING_FILE NAME="LFS_PATCH_X30_TO_X31.exe" SIZE="1173219" CHECKSUM="0x7185E246" BIN_FILE_VERSION="4.42.0.0" BIN_PRODUCT_VERSION="4.42.0.0" PRODUCT_VERSION="4.42" FILE_DESCRIPTION="7z SFX" COMPANY_NAME="Igor Pavlov" PRODUCT_NAME="7-Zip" FILE_VERSION="4.42" ORIGINAL_FILENAME="7z.sfx.exe" INTERNAL_NAME="7z.sfx" LEGAL_COPYRIGHT="Copyright (c) 1999-2006 Igor Pavlov" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.42.0.0" UPTO_BIN_PRODUCT_VERSION="4.42.0.0" LINK_DATE="05/14/2006 04:24:40" UPTO_LINK_DATE="05/14/2006 04:24:40" />
<MATCHING_FILE NAME="LFS_PATCH_X_TO_X30.exe" SIZE="67132539" CHECKSUM="0x7185E246" BIN_FILE_VERSION="4.42.0.0" BIN_PRODUCT_VERSION="4.42.0.0" PRODUCT_VERSION="4.42" FILE_DESCRIPTION="7z SFX" COMPANY_NAME="Igor Pavlov" PRODUCT_NAME="7-Zip" FILE_VERSION="4.42" ORIGINAL_FILENAME="7z.sfx.exe" INTERNAL_NAME="7z.sfx" LEGAL_COPYRIGHT="Copyright (c) 1999-2006 Igor Pavlov" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.42.0.0" UPTO_BIN_PRODUCT_VERSION="4.42.0.0" LINK_DATE="05/14/2006 04:24:40" UPTO_LINK_DATE="05/14/2006 04:24:40" />
<MATCHING_FILE NAME="LFS_PATCH_Y_TO_Y24.exe" SIZE="5112834" CHECKSUM="0x7185E246" BIN_FILE_VERSION="4.42.0.0" BIN_PRODUCT_VERSION="4.42.0.0" PRODUCT_VERSION="4.42" FILE_DESCRIPTION="7z SFX" COMPANY_NAME="Igor Pavlov" PRODUCT_NAME="7-Zip" FILE_VERSION="4.42" ORIGINAL_FILENAME="7z.sfx.exe" INTERNAL_NAME="7z.sfx" LEGAL_COPYRIGHT="Copyright (c) 1999-2006 Igor Pavlov" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.42.0.0" UPTO_BIN_PRODUCT_VERSION="4.42.0.0" LINK_DATE="05/14/2006 04:24:40" UPTO_LINK_DATE="05/14/2006 04:24:40" />
<MATCHING_FILE NAME="LFS_PATCH_Z_TO_Z5.exe" SIZE="1688156" CHECKSUM="0x7185E246" BIN_FILE_VERSION="4.42.0.0" BIN_PRODUCT_VERSION="4.42.0.0" PRODUCT_VERSION="4.42" FILE_DESCRIPTION="7z SFX" COMPANY_NAME="Igor Pavlov" PRODUCT_NAME="7-Zip" FILE_VERSION="4.42" ORIGINAL_FILENAME="7z.sfx.exe" INTERNAL_NAME="7z.sfx" LEGAL_COPYRIGHT="Copyright (c) 1999-2006 Igor Pavlov" VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x1" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" UPTO_BIN_FILE_VERSION="4.42.0.0" UPTO_BIN_PRODUCT_VERSION="4.42.0.0" LINK_DATE="05/14/2006 04:24:40" UPTO_LINK_DATE="05/14/2006 04:24:40" />
<MATCHING_FILE NAME="lfs_restart.exe" SIZE="45056" CHECKSUM="0xDE1D8EB4" MODULE_TYPE="WIN32" PE_CHECKSUM="0x0" LINKER_VERSION="0x0" LINK_DATE="12/21/2006 15:23:59" UPTO_LINK_DATE="12/21/2006 15:23:59" />
</EXE>
<EXE NAME="d3d8.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="d3d8.dll" SIZE="1179648" CHECKSUM="0xBF9F7FE2" BIN_FILE_VERSION="5.3.2600.5512" BIN_PRODUCT_VERSION="5.3.2600.5512" PRODUCT_VERSION="5.03.2600.5512" FILE_DESCRIPTION="Microsoft Direct3D" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.03.2600.5512 (xpsp.080413-0845)" ORIGINAL_FILENAME="D3D8.dll" INTERNAL_NAME="D3D8.dll" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0x1213A1" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.3.2600.5512" UPTO_BIN_PRODUCT_VERSION="5.3.2600.5512" LINK_DATE="04/14/2008 00:09:12" UPTO_LINK_DATE="04/14/2008 00:09:12" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="989696" CHECKSUM="0x7D737C09" BIN_FILE_VERSION="5.1.2600.5512" BIN_PRODUCT_VERSION="5.1.2600.5512" PRODUCT_VERSION="5.1.2600.5512" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.5512 (xpsp.080413-2111)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xF44A2" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.5512" UPTO_BIN_PRODUCT_VERSION="5.1.2600.5512" LINK_DATE="04/14/2008 00:11:24" UPTO_LINK_DATE="04/14/2008 00:11:24" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>

DR watson says no faults detected. (?) Have i not configured it correctly?

From event viewer, two carshes with diffrent address:
Faulting application lfs.exe, version 0.0.0.0, faulting module d3d8.dll, version 5.3.2600.5512, fault address 0x0003ae72.
Faulting application lfs.exe, version 0.0.0.0, faulting module d3d8.dll, version 5.3.2600.5512, fault address 0x0003ac11.

Question: What (free) debugger can I install (to generate a call stack) that does not interfere with securom games I must play daily (GTA IV). Ollydbg?

System:
E6600 core2duo
Asus p5w dh deluxe mobo
asus nvidia 8800gts 640mb
win xp sp3
Ollydbg screenie, Im too rusty at this, please advice.

With ollybg running it took several retries to get the crash.
Attached images
ollydbg.PNG
Quote from mtbdescender :I have a crash with Z5. I start the game, choose hotlap, press ready and drive a few seconds, press "1" and watch the replay a few seconds, press esc + exit and press ready to start driving again, and get this crash

I don't know how to obtain a call stack, sorry.

I was able to reproduce this crash doing the same thing you did but just once. When the game crashed I had to ctrl + alt + del and close it otherwise I wouldn't be able to see the desktop and
When I tried to reproduce it on a second time I had a error message when saving the replay (pressing 1):
Could not rename SPR. Access denied
pressed it again, and then got another error
Replay was not being recorded
I didn't try for a third time, but I wasn't able to crash it on my second attempt.

Dr Watson said there were no problems here too. (although I opened it after the crash occurred )

XP Home x32 SP3
Pentium D 820 2.8Ghz
nVidia 8600GT drivers 180.84
Next crash address, I quit list of hosts

edit: oh, it seems to be the same as the address I posted before in this thread...
Attached images
crashaddr__.jpg
After I Shift-S'ed out of hotlapping, in windowed mode and clicked on another window:

Problem Event Name: APPCRASH
Application Name: LFS.exe
Application Version: 0.0.0.0
Application Timestamp: 494e9ccf
Fault Module Name: d3d8.dll
Fault Module Version: 6.0.6001.18000
Fault Module Timestamp: 4791a65b
Exception Code: c0000005
Exception Offset: 0004c952
OS Version: 6.0.6001.2.1.0.768.3
Locale ID: 2070
Additional Information 1: 64ea
Additional Information 2: cce9f653dd0f8eec446de52154d2f82d
Additional Information 3: 8dc8
Additional Information 4: 0a5bb3b56cc694b98e1f4a3a36903eec

Quote :
Problem signature:
Problem Event Name: APPCRASH
Application Name: LFS.exe
Application Version: 0.0.0.0
Application Timestamp: 4958fd75
Fault Module Name: StackHash_64ea
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 00000000
Exception Code: c0000005
Exception Offset: 8a0c8d24
OS Version: 6.0.6002.2.2.0.768.3
Locale ID: 2057
Additional Information 1: 64ea
Additional Information 2: cce9f653dd0f8eec446de52154d2f82d
Additional Information 3: 8dc8
Additional Information 4: 0a5bb3b56cc694b98e1f4a3a36903eec

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Thats the report from my most recent crash 2 minutes before this post
Here's an odd one - resumed the system from S3 mode and LFS.exe crashes on start. I tried a few other D3D games and OpenGL apps, including the CMX Viewer, and they start-up just fine. I'm assuming that if I restart the PC it'll be ok - but it's obviously something that LFS is doing when it's initing that makes it crash currently.

It consistently comes up with:
Code: 0xc0000005
Address: 0x000000000046b082

I've attached a memory dump of it as well.

EDIT: This is with Z10 btw, but I don't think it's a test patch issue.
Attached files
crashdump.zip - 155.4 KB - 588 views
xaotik, I've had the same bug before with my Laptop resuming it from a sleeped state, and it's happened with various versions of LFS and the Viewer. A restart DOES cure it in my experience. However I don't have a crash dump relating to it as it's very rare and only happened a relatively long time ago. Other games do launch too without flaw.
Everytime i search the list of hosts, then whilst it is still searching, i press the "?" on one of the hosts it won't load and just freezes for about 30secs, then takes a couple of tries to get the host list back up again.

Hope this is the right place.

Crash Address Important!
(66 posts, started )
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