The online racing simulator
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Vegas
S2 licensed
According to this article tire warmers heat to optimal temperatures.


http://www.f1technical.net/features/3189
Vegas
S2 licensed
Exactly, all tires start out 20 less than optimal temp, don't you think on a pit stop that's a bit silly?
Vegas
S2 licensed
Maybe a signature wave is out of the question but at least a universal wave, something to say Hi, I'm overtaking you and there isn't anything you can do about it. All the greats wave when they overtake. It's not silly in a formula car.
LFS Suggestions
Vegas
S2 licensed
LFS is missing something, something that is required when overtaking an opponent after a battle, a little wave. I know I'm not the only one here that wishes you could wave at your opponent as your passing them. Is this in the plans for S3? can this be an addon or mod? Be nice to even customize your signature wave.

Also, perhaps this is already available, but will LFS add pitstop animations? Its just not the same without them. Need a whole pitcrew complete with lollipop man. Id like to see this and have the lollipop control the stop and you control the car during the stop. If you take off too early and run over the lollipop your tire comes off in pitlane and your out of the race. Or you take off with the fuel man and cause a fire. These little things are what makes a sim more real. After all pitstops are a big part of racing. And personally Id like to see a fire once in awhile.

One other thing, what's with starting out on cold tires? Are there tire warmers available?

Just my thoughts on what would make LFS better. Seem to have the physics and handling down great, very impressed overall.
Vegas
S2 licensed
I kinda started this as a bit of a joke. But I was serious about making them faster. I got a nice laugh the first time I rode onboard with an AI in a BF1. They lose so much time on the straights. All I can gather is that there is a line they are driving on and they start correcting and over correcting till there going crazy to stay on that line, must be some setting to change the limitations within the line they are on. Just thought one of you would know.
AI Drivers
Vegas
S2 licensed
I want to make my ai drivers faster, much faster. Maybe even compete my drivers against other ai drivers. Can this be done? Also can I make my ai drivers talk? Like if they get hit say something specific? Right now if I hit them they dont say a word, they just continue on and take it. I want to make my ai drivers more real, they are my friends. We have had many good times together but they don't remember them, they wont answer me. Why cant I talk to them? Or are they just ignoring me, why?
Vegas
S2 licensed
XCNuse, wing settings controlled by a parametric formula that was driven by either the output speed of the car or by steering wheel inputs would change making it a "flexible wing".
Vegas
S2 licensed
Well ok, Ill tell you. If one could use a spread sheet to supply setting of the car one could make them parametric. For example the wing settings on the BF1 ; ) Of course in real life this would fail to comply with Article 3.15 of F1's technical regulations, but this isnt F1.
Excel with LFS?
Vegas
S2 licensed
I was just wondering if it is possible to use a spread sheet to supply the values for the car setup? What other program would I need to make this link with MS Excel? Thanks in advance
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