The online racing simulator
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TurboTiaz
S2 licensed
Thanks a lot @Bigbob, that worked perfectly! I downloaded (an old Version of) Blender, installed the CMX import add-on and now everything is fine.
I'm surprised to see how high poly those models actually are...
TurboTiaz
S2 licensed
Okay, I'll try that later today.
TurboTiaz
S2 licensed
Thanks for the quick response Bean0. However, these scenes don't actually contain .3ds files, but .max files, which I can't work with...
CMX-3DS converter
TurboTiaz
S2 licensed
Hi guys! First of all, I'm aware that my question has been asked before, but I've googled this extensively and the few links I found were dead. Now if I did miss something, please bear with me.


I am looking for a CMX-to-3DS converter. I do NOT intend to create car mods for LFS. All I want to do is fiddle around with some of the cars in a 3D modeling program and be happy about it, no re-importing to LFS or even the CMX viewer, no sharing, just some modeling for my very own delight.
TurboTiaz
S2 licensed
Oh, like a relay race. That sounds interesting too!

I tried to keep my description as short as possible, so maybe some things didn't come out just the way I have them in mind. I actually don't expect anyone to slow down deliberately (that would also be a huge buzzkill), I just meant that it would make sense for an RB4 to let his FXO fellow pass, because he could go faster in the FXO's slipstream and might well be able to stay right behind it. So it's more about using your teammates to be faster than you could be ony your own.
TurboTiaz
S2 licensed
That's a good question, and I have to admit I didn't put much thought into the qualifying yet. If every single driver qualifies on his own, the result would be some form of separation among the three car types, which would not be desirable IMO.

How about this: First, every driver qualifies on his own, but then your starting position is calculated by some form of weighted average, where your time weighs the most, but your teammates' times also play a role. For example:

((my_time * 3) + teammate1_time + teammate2_time) / 5

The factor (3 in my example) can be changed to put more or less emphasis on your own time compared to the other ones'.
Idea for TBO league - What do you think?
TurboTiaz
S2 licensed
Hi there, fellow racers! I have an idea clawing at the back of my head since some time, and I just wanted to know what you think about it.

First of all, I like the idea of competing teams rather than just individual drivers. Adds a bit of a strategic vibe to the whole thing. If you're not into this, you will most probably dislike my idea.

I'm thinking about a TBO league where every team features exactly one XRT, one RB4 and one FXO which are all racing together. Points will be awarded using a system that rewards team-oriented racing, so a team where all three cars finish on mediocre positions will earn more points than a team where one car finishes first, one last and one in the middle, even though both teams have the same average position. There are no points for individual drivers, only for the team. This is basically the essence of the idea.

The points system in conjunction with the differences of the three TBO cars (the FXO will not be restricted) is meant to promote team-oriented tactics like these:
- An RB4 lets his teammate's FXO overtake to benefit from the faster car's slipstream, or to allow the FXO to gain some lead while the RB4 "shields" him from opponents.
- Two or even all three cars of a team do their pit stops together so they can benefit from each other's slipstream when coming back on the track.

I could also think of some rules that would put even more emphasis on the tactics aspect, for example giving more points for the slower RB4 than the FXO, but that may also over-complicate things.

What do you think of the basic idea? Anyone interested, or is it just rubbish?
TurboTiaz
S2 licensed
Yeah, it's kind of a very special idea... but something similar would do as well. Thanks a lot for your suggestions, I will check both of them!
TurboTiaz
S2 licensed
Hi there! I've been playing LFS now and then a few years ago, but only the demo and in single player mode. Now I got back into it and I feel it's about time to go online.

As I said, I'm a complete multiplayer noob, and I really don't have much of a clue about the whole online racing thing so far. So here's a (stupid?) question: I like the TBO class the most, and I do know that there are racing leagues for TBO as well as for the other classes. But what I'm looking for is a league (or event) where the field does not just consist of independent drivers, but of teams that each feature exactly one XRT, one RB4 and one FXO (with accordant skins to optically underline the team affiliation) per race. Does something like that exist?

Edit: In case anyone is wondering how I know about the TBO cars even though I only had the demo - I used to play LFS S1 on a friend's computer back in the day. No piracy involved
Last edited by TurboTiaz, .
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