In my opinion, the cockpit view is not a realistic view anyway so why enforce it?
When I drive a real car I need to move my head to change the radio but in LFS I can see where the radio would be, easily from the cockpit view. Personally I used cockpit view for 9 months or so then went to a custom view where I see the bonnet. In some cars I can see the dashboard, i.e. the uf1. If I ever feel the need to be able to see my feet when racing round a track I will jump back to cockpit view, but please don't force me.
Everybody has all the same options, so if it is considered one option is better than others, there is nothing stopping everyone from using that.
When driving a real car (obviously from cockpit view I can drive at speed and reach less than one inch away from a corners apex, being able to see the wheels may make it easier but it is easily possible from any view.
If we are going to force cockpit view for realism and even the playing field, then we should force a lot of other options as well;
fixed screen resolution, no trackir, only use 1GHz of cpu power, force using 900 degrees wheel, force using clutch pedal, force using H shifter, force using 3 monitors, force using force dynamics, forced to have a 1mbit net connection. Are we getting the idea here...
If the argument against doing the above is hardware, then the list would read:
fixed screen resolution, no trackir, only use 1GHz of cpu power, force using mouse and keyboard control, force using clutch keyboard key, force using H shifter(on the keyboard!), force using one monitor, forced to have dialup net connection. Now this idea is really bad, so please don't go down this road.