I've found myself playing LFS best with an Xbox controller, not a 360, just the simple S. Anyways, i've got the XBCD Drivers, and i've configered the controller and deadzones just right. The pressure sensitive buttons make for good axes clutch and handbrake, right Joystick for view, left for steer, Dpad for any secondary thingies i need, and of corse, the Triggers set to 'slider' for brake and throttle.
My problem is that LFS's force feedback seems to be geared towards G-force, whenever i drift into a corner, brake or accelerate too fast, or anytime a wheel itself slides, It rumbles. Depending on the level of speed or grip the tire has is how hard it's rumbling..
I had to turn it off, it got annoying, cause with drifting, it was bouncing out of my hands. I was wondering if there is a way to edit the force feedback settings so that it would subtly rumble stronger as the RPM increased, to help my shifting, and so that it would Rumble lot's when i went into the grass, dirt, or on a curb, and then Rumble at full power when in a crash.
I'm not exactly sure how to do this, although i am comfortable enough to mess with any .txt's i might have to if someone's willing to help. I've got the game backed up for the night mod anyways.
To familiarize though, The XBOX S controller has a powerful rumble in it's left handle, and a more subtle one on the right. The left could be used for the physical contact, while the more subtle right one could be used for engine pitch. Any help would be appreciated, thanks ^^
I hope this isn't too hard, as i've seen the Force-Dynamics team create an entire simulator using LFS and a variety of other games. But i'm willing to work on this one if need be, just.. my expierience isn't very great with code ^^; Thanks for any help!