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henricat2006
S3 licensed
Quote from dragonrider :The vehicle wheelbase is too long. Claude said the FSAE wheelbase should not be...

Do you know where I can find this information? In the rulebook I only found the minimum 1525mm
henricat2006
S3 licensed
Quote from dert296 :Active rear spoiler?

I needed speed activation to use it in my mod, for now I temporarily left it activating when the car starts

https://www.lfs.net/files/vehmods/7E3CCB
henricat2006
S3 licensed
I'm creating my own direct drive using a hoverboard that I bought at the junkyard and an ODESC board, I'm also using an Arduino to use Logitech pedals and shifter

I'm still configuring and adjusting it, but so far it's working well in Live for Speed and other simulators.

henricat2006
S3 licensed
I tested it here, it works very well on flatter tracks, when it goes over undulations the car becomes quite unstable, but it's fun.

henricat2006
S3 licensed
Last year I tried it, but I could only get it to work playably on S1 0.3H7, so I'm going to test it with the most up-to-date RTX Remix to see if it works on current versions of LFS.

henricat2006
S3 licensed
In my mod "BUG WAGON" this also happens, I'm trying to fix it somehow, but I still haven't found out why this happens.
henricat2006
S3 licensed
Quote from henricat2006 :I need to finish mapping the bodywork correctly, then I'll make a variant with these modifications.

I still haven't been able to adjust the skin mapping, for some reason the LFS mapping is different from the LFS Editor, but as soon as I managed to fix it I will update once again.
henricat2006
S3 licensed
I don't know if anyone has already suggested this, but there could be an option for a crossplane crankshaft on the 4-cylinder in-line engine and some options for the 2-cylinder, such as 180°, 270°, 360°
henricat2006
S3 licensed
Quote from seksen :You need to bring the front weight distribution to at least 56, it skids too much.

Do you know where I can get this information about the real car? I found on some pages saying 59.5%

As soon as I get a reliable source with the data I will modify the weight distribution to be more realistic.
henricat2006
S3 licensed
I found this problem in the car interior.

henricat2006
S3 licensed
Quote from seksen :A 1.2 2 cylinder engine does not produce that power. 1.5 3 cylinder may be better. Power torque revs are ideal values ​​for touring. Although the power torque revs are ideal for touring, the cutter should be pulled to 6500.
Road super tires can be activated.

I think he tried to base it on the 12A 2-rotor rotary engine with a displacement of 1146cc, the original engine has 130hp and 156Nm of torque
henricat2006
S3 licensed
I don't know if it would be feasible to put a graphic showing the audio clipping instead of the red warning in the middle of the screen, to make it easier to adjust the sound, to know if it's going too far or just in a few moments, I'm having some difficulty of making racing engines that sound loud without going over the edge.


I don't know if I could explain it right, but I'll put an example of how it would be.

henricat2006
S3 licensed
I don't know if it's the right place to report this bug, but depending on the position of the camera, the motorcycle's handlebars disappear, if you set it as a steering wheel, this doesn't happen.

RB4 GT WAGON
henricat2006
S3 licensed
Vehicle mod: RB4 GT WAGON
Details page: https://www.lfs.net/files/vehmods/51C843

SHORT DESCRIPTION:
Quote :Wagon version of the RB4 GT

DESCRIPTION:
Quote :RB4 perfect for the whole family, plenty of space and power.

COVER SCREENSHOT:
henricat2006
S3 licensed
I don't know if this is the right place to ask for this, but it could increase the displacement limit in some categories, such as Motorcycles and Formula, as an example, these engines here are impossible to do with the current limitations:

https://www.motorcyclistonline.com/news/harley-davidson-screamin-eagle-135-crate-engine-preview/

https://www.triumphmotorcycles.com/motorcycles/rocket-3/rocket-3
henricat2006
S3 licensed
Testa esse motor que eu fiz também, corrigi a faixa de potencia e torque.
henricat2006
S3 licensed
Depois da uma revisada na parte aerodinâmica, acho que o carro está com pouco arrasto, se alongar o cambio ele está passando dos 220km/h.

Eu chutei um valor de 0,560 no Body Drag, depois testa se fica mais próximo do Real a velocidade máxima e os tempos de 0-100km/h 0-400m e outros testes.
XF HILLCLIMB
henricat2006
S3 licensed
Vehicle mod: XF HILLCLIMB
Details page: https://www.lfs.net/files/vehmods/340BF1

SHORT DESCRIPTION:
Quote :XF Monster

DESCRIPTION:
Quote :A Monster for Hill Climbs

2.7 V6 Turbo 900+HP
AWD

Weighs Less than 900kg

COVER SCREENSHOT:
VAICHOVER FORTE
henricat2006
S3 licensed
Vehicle mod: VAICHOVER FORTE
Details page: https://www.lfs.net/files/vehmods/7F745E

SHORT DESCRIPTION:
Quote :Brazilian popular car with racing modifications

DESCRIPTION:
Quote :1.8 liter engine, stiffer suspension, front wheel drive with LSD differential, now almost a race car.

COVER SCREENSHOT:
FORMULA XRT2
henricat2006
S3 licensed
Vehicle mod: FORMULA XRT2
Details page: https://www.lfs.net/files/vehmods/412D50

SHORT DESCRIPTION:
Quote :Wingless formula with XRT engine

DESCRIPTION:
Quote :2.0 Turbo
H - Shifter
No Slicks
No Wings

COVER SCREENSHOT:
FAT SEVENSPORT
henricat2006
S3 licensed
Vehicle mod: FAT SEVENSPORT
Details page: https://www.lfs.net/files/vehmods/4CC480

SHORT DESCRIPTION:
Quote :7 Cyl Truck

DESCRIPTION:
Quote :Customized version with in-line 7-cylinder tractor engine.

COVER SCREENSHOT:
henricat2006
S3 licensed
Could you create some way to select 2 subobjects and make a function to transform the 2 into just 1?

As if it were the "merge into main" function
GX-BUGGY STAGE 2
henricat2006
S3 licensed
Vehicle mod: GX-BUGGY STAGE 2
Details page: https://www.lfs.net/files/vehmods/E1E409

SHORT DESCRIPTION:
Quote :420cc Stage 2 GX Buggy

DESCRIPTION:
Quote :A racing engined version of the GX-BUGGY

COVER SCREENSHOT:
UF RACE
henricat2006
S3 licensed
Vehicle mod: UF RACE
Details page: https://www.lfs.net/files/vehmods/56DF29

SHORT DESCRIPTION:
Quote :UF1 1.2 Race Spec

DESCRIPTION:
Quote :UF1 with 1.2 inline triple bike engine

COVER SCREENSHOT:
REGULAR SHOPPING CART
henricat2006
S3 licensed
Vehicle mod: REGULAR SHOPPING CART
Details page: https://www.lfs.net/files/vehmods/EFE1BA

SHORT DESCRIPTION:
Quote :Let's go shopping

DESCRIPTION:
Quote :A shopping cart with an electric motor.

COVER SCREENSHOT:
FGED GREDG RDFGDR GSFDG