Hi every1,
I'm still a newbie at this game but, like Jack_Torrence said, I'm still learning how to drive and enjoy a fight for the 11th place. I'm trying to be as clean as possible so that later I can develop on my speed.
The main problem here, as I see it, is that online racing games don't have the same risk to the driver as IRL. There are no consequences when ramming your car full throttle against a wall.
I think this kind of behavior from some drivers will only stop when consequences are included in the game (if they're ever going to be implemented). Things like: "If you break your engine, you're out for 15 minutes while the engine is replaced" or "If you're responsible for an accident you'll be suspended for 10 minutes".
This could be related to the user and not the server, so that the driver couldn't jump between servers and keep playing. Although, if it was only server related, it would also be very good.
I can understand that the suspension related to an accident requires human interaction to make sure the decision is fair, making it harder to implement and execute. But the suspension related to damages in the car would make people drive cleaner, and is just a matter of checking the damage at the end of each race. A simple 5 minute waiting period is enough to make them sit-out on the next race and think about what they did. Could also be race-related instead of time-related (e.g. 2 races waiting period).
This would have to be implemented in a way that if the user left the server and came back, the waiting period would continue. Meaning, user A wrecks his car (and 6 other), finishing the race with something that used to be a car but is now unrecognizable. This user would get a 10 minute waiting period (for example). He would say "I'll just play for 10 minutes on another server and come back to play here again" and leaves after 1 minute passed of the waiting period. He would play for 10 minutes on another server and when he came back, there were still 9 minutes left on the first period, forcing the user to wait for the entire waiting period before being allowed to race on that server again. I don't know if this could be done, but I don't think it's hard to keep a user in spectator mode for a period of time and detect if he's disconnected.
This would show people that there's going to be consequences for their actions and this is what's being done in all competitions of every sport known to man, and in all other areas of our life too. If you do something wrong, you'll suffer the consequences. This motivates people to try and do the right thing.
Without repercussions, society would just be a big uncontrollable animal cage. Think about it.
Just my $.2
Cheers
Nunes