The online racing simulator
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Rocket-Racer
S2 licensed
BeamNG is a great game and you can compare it to LFS in many things.

- small indie team
- great physics
- for excited niche players
- loooong alpha status
- all about driving Smile

I only wait for VR but I guess this will take much longer.
The game performance is not ready for VR.

But it will be a blast! Imagine the crashes or falling from a cliff Big grin

Oh and you can race in BeamNG but it´s more a sandbox now.
Rocket-Racer
S2 licensed
Sorry Guys but I agree with 5tag.
Sometimes it needs something new for motivation.

And look at my Online Stats - nothing to find?
Well I play only LAN with friends (since 2007).
We all are a bit bored because of the limited content but I look forward to the upcoming Updates.

And I don´t like all Cars in LFS, why should I drive every combination? That makes no sense.

Oh and we need a mini Kart in LFS.
All existing Cars are too powerful for the little racing tracks Smile
Last edited by Rocket-Racer, .
Rocket-Racer
S2 licensed
Would also participate Smile
Rocket-Racer
S2 licensed
Quote from Scawen :Thanks for the feedback!




I don't know what the Nvidia 3D Vision does, or the different ways it can work, but are you using it to "force" LFS into a 3D mode? If so, I would not expect it to work properly. Or do you enter a 3D mode using the 3D menu in game? I mean Options... View... 3D? In this case I would expect it to work, because LFS knows it is in 3D mode.

Somehow I must force LFS into 3D mode, because 3D Vision only activate itself if it´s enabled in the nvidia settings under windows.
(Edit: Monitor goes into a special mode / there´s no manual activation)

If I choose then a 3D mode in the lfs game menu, lfs split my screen (depending on my option horizontal or vertical).

Maybe we need an additional option that don´t splitting anything?
Last edited by Rocket-Racer, .
Rocket-Racer
S2 licensed
Maybe I found a Bug:

As a NVIDIA 3D Vision User, the Mirror is displayed with a graphic bug at the right eye but only if I had enabled Mirror Antialiasing 4x.

If I turn mirror antialiasing off, everything looks fine.
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