Having the setups locked is ridiculous and a total put off.
Assume the cars all have coil overs, adjustable sway bars and shocks, camber plates, LSD's. It's a simulator yeah, BUT IT'S STILL A GAME. Why not just just take away the steering wheel then and let the car drive itself? Might as well if the setups were locked.
What there should be, is an IROC specification for a server. Where nothing can be done to the car besides gas and psi settings.
You guys seem to be trying to push your opinions on other people who are pushing their opinions, and it's rather hilarious because it's all pathetic and goes nowhere.
To me.. (time to be a hypocrite)
Drifting is not racing, it's a technique that has been slaughtered into a fad.
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Sell outs and idiots will call it racing and a sport because thats what it has turned into, a laughing stock, you can see this on LFS aswell real life.
Ok well I fired up Live For Speed after about two months of neglect , multiplayer worked, everything peachy with 50-60+ FPS at 1650x1080, all detail, etc.
Next day, multiplayer FPS could not surpass 2fps;however, single player was 100% fine.
Acouple weeks later... More neglect.
Un-installed LFS last night, hoping it would fix the problem whatever it might be, to no prevail.... Single player is hitting 50-70FPS (15-30fps with 17 AI cars on track) at 1280x1024, but only 5-8FPS in Multiplayer no matter what.
(images scaled by half)
Ideas?...
I just saw that thread at the bottom of the page... I guess I can try that but I don't understand why my drivers would be the problem since I haven't changed anything.
I got about half way though this thread before I forgot what the thread was originally created for....
Pretty wild crash, but I still never get why they need to have those big ass timing blocks in the middle of the track. Why can't they use something else that isn't ON the track.