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Chansonje
S3 licensed
Quote from Aleksandr_124rus :I have a suggestion (If it's not hard to do) to make visible the tire surface temperature (with tire inner layer temperature) and pressure level with value as it was in earlier versions. For example, if you could do something like the picture, so tire surface temperature on top and tire inner layer temperature on bottom, that would be cool. It is important not to block the tread layer to see the wear.

By default, F9 shows the temperature of the inner layer of tire rubber, but many players do not know this, and do not know that LFS has a function to view the temperature of the tire surface on ctrl+shift on F9 screen, and this is very important, especially if you want to analyze the tire heating in each corner and how you need to turn for better temp, or how fast tire cooling on straight, inner layer of tire temp not that much informative, it can help in the tactics in the race.

+ I agree with this, it would be useful in racing
RUSSIAN SUPERTOURISM 8
Chansonje
S3 licensed
Vehicle mod: RUSSIAN SUPERTOURISM 8
Details page: https://www.lfs.net/files/vehmods/AD6934

SHORT DESCRIPTION:
Quote :russian supertouring racing coupe

DESCRIPTION:
Quote :Russian supertouring car

COVER SCREENSHOT:
SOSISON
Chansonje
S3 licensed
Vehicle mod: SOSISON
Details page: https://www.lfs.net/files/vehmods/BA365F

SHORT DESCRIPTION:
Quote :Japan old school cheap race car

DESCRIPTION:
Quote :4a-ge blacktop 190hp

COVER SCREENSHOT:
Chansonje
S3 licensed
Guys, thanks for report about brake reduction, I know it shouldn't be there, I didn't notice it was on
Chansonje
S3 licensed
Quote from versiu :Why it have linear front suspension? It should be double wishbone like in all cars from that times ;p

I am now correcting this error, it turns out that 2 versions ago my suspension settings completely deteriorated, I do not know why this happened
Chansonje
S3 licensed
Quote from martin18 :Are you building a Camaro too???

he's completely ready, I'm racking my head about what to do, release or not
Chansonje
S3 licensed
Quote from numbazZ :at this point, I'm just waiting for someone to make Lada 2101 to drive my weekend car in LFS

okay man Wink
Chansonje
S3 licensed
Quote from martin18 :T/A Races let’s go!!!!

yes!
Chansonje
S3 licensed
Good job!
BOYARE-406
Chansonje
S3 licensed
Vehicle mod: BOYARE-406
Details page: https://www.lfs.net/files/vehmods/5A850B

SHORT DESCRIPTION:
Quote :the Russian car of the middle class of production

DESCRIPTION:
Quote :406 "BOYARE" — is a Russian middle-class car. It was mass-produced from 1997 to 2004. It was used by the Federal Security Service, the Russian government, and ordinary people.
ZMZ - 406 2.3L 4CYL engine (150hp)
Mass - 1500

COVER SCREENSHOT:
E_SCOOTER
Chansonje
S3 licensed
Vehicle mod: E_SCOOTER
Details page: https://www.lfs.net/files/vehmods/386793

SHORT DESCRIPTION:
Quote :Road Electric Scooter

DESCRIPTION:
Quote :Power is 4 kilowatts.
Custom animation.

COVER SCREENSHOT:
CMR TRANSAM
Chansonje
S3 licensed
Vehicle mod: CMR TRANSAM
Details page: https://www.lfs.net/files/vehmods/3118BF

SHORT DESCRIPTION:
Quote :American Racing muscle car

DESCRIPTION:
Quote :American Racing Muscle car 1970 413hp v8
Used in the TRANS-AM racing series
Under the hood a race-spec 302-cubic-inch (5.0-liter) V-8 engine with a big, four-barrel carburetor.

COVER SCREENSHOT:
Chansonje
S3 licensed
Quote from Scawen :

XR GTR
F 335/30-19 -> 245/45-18
R 335/35-18 -> 275/40-18

FZ50 GTR
F 300/35-18 -> 235/45-18
R 370/30-18 -> 285/40-18

FXO GTR
F 335/35-18 -> 275/40-18
R 335/35-18 -> 275/40-18

It looks fine to me. Although in reality drifters put narrower tires in front, and im not sure about this width in front.. will that be enough or not. I want to check it after test patch update.
Chansonje
S3 licensed
Quote from Aleksandr_124rus :
But here it is also worth noting that real Pro competitions already have more power then GTRs in LFS, and than they even have, the some cars power reaches 1000hp and more. And on average it is 700-800hp today. Maybe this should be noted for the future updates. And Im referring to the thread is made a real Pro drifter about the XRD (XR - Professional Drift Version) in Improvement Suggestions forum and i hope to see that in some day.

Good point here, and for XRD there is no need to change 3D model of XRR, is fine now for drifting, and if it will happen that will solve many problems, such as the discrepancy of the tire width relative to real competition, and lack of GTRs power, etc. Cuz on XRD devs can make 285mm rear tire wide and 265-285 for front on more durable semi slicks, 700-800hp, and the rest that is written in the topic, will need some testing and this is it. And such a cars will not be able to participate in racing cuz it not need for drifting.

Quote from Pathseeker :
Just one small suggestion, maybe there could be option that these steering changes would work just for drift, cruise servers and single player? But not hotlap mode or race servers?To not have strange race setups with 60degrees streering as its not really realistic racing wise.

And that is will solve too if XRD will happen.
Chansonje
S3 licensed
yeah will be nice to see that someday in LFS.
Chansonje
S3 licensed
Im using 0% parallel steer and all drift setups that im got from sharing is same. Xrr and fzr need 60 degrees imao, xrt is fine now with 45 lock. And i read that XRD topic and agreed with the point. For Drifters need a car class that looks like the cars that exist in real competitions.
Chansonje
S3 licensed
Quote from Bass-Driver :The system counts the cars that crossed a node ( prestageline / Stageline(actual startline))
So it doesnt matter if you stand on the right or left of the track. I know its not very well scripted. Actual its shit Tongue

More about nodes and zones in this topic: https://www.lfs.net/forum/thread/89860-Nodes-and-Zones

At the moment the time is calculated and displayed in seconds. Some parts of the dragaddon need to be rewritten to display a more accurate time in milliseconds.

Anywa, thank you for being interested in the dragaddon. But i'm not motivated to work on any scripts or Lapper itself.

I will wait for the next updates... Thank You =)
Chansonje
S3 licensed
Quote from Bass-Driver :Reset node should work, only the number of the node does not disappear.
The drag system is only for closed track configs.

besides that, this dragaddon is outdated. Maybe, when i have time i will update it again.

btw i cant find the server: LSN EVENTS in the serverlist.

Nodes attached to insim circle? Or works only with the position of the car?
Need to do milliseconds for split 1 and 2
The coordinates of the nodes are a little bit not correct on the track.

I like your work very much. Finish it, it will be cool!
Chansonje
S3 licensed
Quote from Bass-Driver :Thanks for reporting the bug.
Bug is fixed, grab the new version in the first post.

Reset node is not work and bug light
P.s. Dont work open track. Only closed track?
Last edited by Chansonje, .
Chansonje
S3 licensed
Quote from Bass-Driver :oke , what doesnt work.

-which version of lapper do you run.
-did you installed the script correctly?
-Which errors did you get. can be found inside the ERR files in bin/default/logs/xxx.xxx.xxx.xxx.ERR

Look video https://youtu.be/QrTGu2uzYdM
lapper 4.4
install correctly
Last edited by Chansonje, .
Chansonje
S3 licensed
Not work...
FGED GREDG RDFGDR GSFDG