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Rick.
S2 licensed
I knew about f12, and I guess set fuel to zero? I just thought there was a quick way when pitting stop and go to press something on the keyboard to stop the pit and just go.
stopping pitting
Rick.
S2 licensed
On servers where it's set to mandatory pit I would assume just a stop and go.

But it refuels. Do you have to set fuel to zero, or better yet what key can you press to just stop the pit right away? I swore there was some key to do this but I may be mistaken.
Rick.
S2 licensed
Quote from Nitwon :I never fry my clutch, just drop the throttle while shifting gears (i use auto clutch), simple. Infact, in the XFR i only get the CT bar fill up by 1 pixel.

Now I do the same thing and no luck, xfr. I must be doing something else I don't realize.
Rick.
S2 licensed
Auto clutch won't help, I've burned the clutch out with that. It slips even if i let up on the gas.

I use a gamepad and manually shift. Thinking auto shift may be the only solution... I don't care what the other threads say, something is wrong with the clutch.
Rick.
S2 licensed
Quote from The Moose :After three months away from any racing and having read all the commotion going on in the forums I finally reinstalled LFS last night to see what all the fuss with the clutch was about.

Conclusion:- Some people obviously have HUGE coordination problems. I hope those guys that keep burning the clutch never get in a real car because they're going to have serious problems.

Not once in 8 hours did i see more than about 5% heat in my clutch.

What are people doing to burn it out? There is some seriously dodgy driving techniques going on out there me thinks

How this issue spawned all the responses it did is beyond me.

Overall the patch is another great step in the right direction. Well done devs

Well I know how to shift a real car just fine, I suspect it's the auto clutch. If I had a clutch pedal I'll bet I would be fine. I think the auto clutch just is off in some way.

If it's and auto clutch, it's obviously letting the clutch out for me. Perhaps it's modeled to let it out really slowly. Me I would match engine speed and snap it out faster. That would be less heat right?

Anyway if that' may be the case perhaps a setting to tune how fast the autoclutch is released (in units of time) it may help.

In fact if you were to use a button to clutch (non analog) there would be the same issue right?
Rick.
S2 licensed
I don't know about everyone that said xfg won't heat up so it fails, only 4 laps and it does on me. I have it on auto clutch, no clutch pedal here.

And when I realized I have to let up it still got hot one race and failed, and I thought I was matching speed pretty well.

With auto clutch it's hard to know when to gas it since I'm not doing the releasing and it's hard to time for me, at least so far.
Rick.
S2 licensed
Quote from ajp71 :I sure hope so

Although I would like a quick map to be available on a button press to let you see if the immediate track was clear for leaving the pits or recovering (ie. not something that draws the whole track or that is intended to be used whilst racing).

Oy. I'm for realism but some things just make it more fun, and I like options. For me I like to know where people are on the field, I don't have a spotter or crew to talk to so the map makes up for that. Take it away when I've got a voice recognition driven AI crew, but not till then!


Keep in goodies that don't give and advantage, don't take them out for "realism". If you go down that path, take out chat, restarts etc. It's a computer, not the real thing, keep in what makes it fun and no competitive advantage. I play cause it's fun!
digi speedo and realism?
Rick.
S2 licensed
You're going to get complaints when something goes away... the digi speed I will miss. I don't see the point in removing it for realism.

I say that because the track map isn't realistic either but I find it extremely useful especially in avoiding traffic after a spin etc. So will that eventually go away too? I sure hope not.
"cruising" servers, I don't get it?
Rick.
S2 licensed
I've been on the servers where you just drive around, and those seem to be the most crowded etc.

But I think I'm missing something, what is so appealing about this? I know how say, city driving, runs the server, but I don't see the challenge there and wondering if I'm missing something cool. Apparently you just drive at 60mph for the most points, and speeding gets you less. Which is simple and no much to do!

I'm not slamming just trying to see why there is such a crowd on these, wish the race servers had fields that big!!
Rick.
S2 licensed
I'm also new and am not getting anywhere, but realized one thing as i watch other cars in replays.

As mentioned here you can drive to the left of a curb on that green area. This kind of puzzled me! Being a nascar head I'm a bit road course ignorant, but usually you wouldn't be considered racing clean/valid if you kept riding that wide.

So with real road courses, do they design them this way too? I'm wondering what those curbs are for if you just swing out over them! Anyway I'll widen my line and see what happens.
Rick.
S2 licensed
I actually have not just let it spectate, this only happens when driving so far. Hmm I wonder, I am going to let it just spectate and see if it still kicks in...
Rick.
S2 licensed
I'm running vista32 and yes I know I can just disable it, just wanted the devs to know about it. I'm pretty sure it must be lfs because games are ok.
Screen saver kicks in while racing
Rick.
S2 licensed
Some embarrassing crashes! This is the only game I have that does this. I read here about users wanting the screen saver disabled in windowed mode, but I'm full screen and it comes on.

I'm using a game pad and this apparently isn't enough to let windows know I'm not idle. But then again other games using it don't do this.

Please no cracks about not using a screen saver, I'm just asking for an easy fix for the next release.
FGED GREDG RDFGDR GSFDG