The online racing simulator
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braincore02
S2 licensed
i can't stand spiders. i walk thru their webs everyday during the summer. they spawn like mad and build these invisible nets all over the walkways around my house. i walk with my arm extended so i don't get them in the face. and 20 minutes after you've walked thru one they've built another. so irksome.
braincore02
S2 licensed
i like the LX's, and think they're easy to drive, if you don't overdo it with the gas in turns.
braincore02
S2 licensed
yeah i think adding real life tracks for use online would not be possible. i would not want modding to divide the online community, or make it harder to find games cause you don't have the correct mods. so the best way i could think for them to incorporate mods would be to implement the popular ones into the actual game. they would then appear to be making money off this content, and if any of it was trademarked material they would likely get in trouble. so the only way to have real life tracks would be to have them strictly offline, or keep them as unofficial mods, and not incorporate them into the released game, which would divide the community between those that have a particular selection of mods and those that don't, making games harder to find. i don't approve of that possibility, and it seems the majority of the community doesn't either.
braincore02
S2 licensed
Quote from Gener_AL (UK) :I'll put it another way.

Imagine LFS is a woman ... you fall in love .. and you learn everything that makes her ticktock.
Then after many years of happyness, a weary sense of "ive done this before" starts to set in and everything seems no different then it did the year before.
Time passes by and your getting old , you're still in love but your eyes wander. Your love of the life notices, she thinks (even though she shouldn,t) "maybe i should have surgery".
Then you remember why you fell in love ... and say "I love you just the way you are"


......

Now do you see my viewpoint a little more.... btw im haveing dejavu whilst typing this story of my life...

interesting analogy. my reason for wanting mods is not at all because i feel the content is lacking, or is getting old. i'm a new user anyway, so i see at least a good 6 months before the content starts to get old. it is because i like the physics engine and controller options so much that i would rather add the content i want to lfs more than any other game. i could theoretically mod my backroads into gtr2, but then i'll be stuck racing race cars on it, when all i want is a modest sports car. and i'm under the impression that in gtr2 there are no cars with more than 250degrees of steering motion, and from what i've experienced it is not mandatory to use the clutch to shift. hence i would rather mod lfs, and hope one day it becomes a possibility. until then, or if it never happens i will certainly enjoy what's there. tho i would enjoy it more if my wheel hadn't broken last night

i'm surprised at so many people's "less is more" attitude towards offline modding, but can understand those who fear it would spread online. i'm no expert, but i fear it would be impossible to keep hackers from spreading offline content to on. can't think of any other downside.
braincore02
S2 licensed
Quote from Gener_AL (UK) :LFS load it up and see what it says on main menu screen
Then goto the main page www.liveforspeed.net just under where it says LFS .... there is your awnser.
Is it just me? Or is there any point to offline mods ? id like scawen to mod the AI but thats about it. Yeah i wish i could model my home town/cityand drive round it ....by myself ....
LFS is about the racing online. I'd be lucky if i have 1% of the amount of distance i have done online, offline.
*edit*

I didnt post this to get entertained. Im sick of pointless poll/thread however you want to put it braincore02, (and it is pointless) and this topic you want to discuss ... is just another one of the countless lazy threads that will go nowhere but circles , why ... because its been argued to death .. hence forth it is pointless.. some what similar to me addding this edit

uh yeah so obviously your style of play is the one used by everyone. i guess i spend a lot more time offline than you, just practicing without the threat of accidentally crashing into someone and pissing them off. having spent countless hours in rally games, i just don't mind driving alone. just get out there and enjoy the physics engine. the backroads i want to model are some of the bumpiest POS roads ever, which would highlight my favorite aspect of the physics engine- how the car behaves when it's jittering over bumps.

as for you being sick of these pointless threads, all i can offer you is a virtual tissue. oh boohoo.
braincore02
S2 licensed
Quote from Gener_AL (UK) :i provided a bit more insight in to this topic by providing the links and you take it as a personal attack
i dont see much point in discussing a yes or no, or in this case a yay or a nay.

Im sorry if you got the wrong impression. the above posts by numerous people, have been spoken in not exactly the same wording, but with the same message being conveyed ... again & again. there is no point discussing it unless its possible

lol i didn't take the links as a personal attack, i took you calling my thread pointless as a personal attack. i gave you a jab for the links cause i thought what i said was funny, so i said it. i certainly don't have my panties in a bunch over it.

to me there is a point to this poll, cause i was curious how the user base felt on this, in a statistical kinda way. sure i can get lots of personal opinions by scouring the past threads, but i can't think of an easier way to see the general division on this subject than a poll. pointless or not, u keep coming back lol admit it, you're entertained.
braincore02
S2 licensed
Quote from Gener_AL (UK) :hit the nail on the head imo.
LFS is still alpha and people want full blown mods ... :banghead:

dude i'm suggesting this down the line when the game is finished, or at least holds the "release" title. and i'm suggesting offline mods, for the exact reasons described by the person you agree with (and described by myself in the OP). aside from the security issues of keeping offline mods offline, i can see no down side. if i want to model the backroads i drive on, so i can bomb them without worry of bikers or traffic or throwing myself off a cliff.

don't get me wrong i thoroughly enjoy the game as is, and will likely do so for quite a while, but when the game's wrapped up i would be thrilled if i could add elements to my offline experience.
braincore02
S2 licensed
Quote from Gener_AL (UK) :http://www.lfsforum.net/showth ... 908&highlight=Modding

http://www.lfsforum.net/showth ... 891&highlight=Modding

http://www.lfsforum.net/showth ... 899&highlight=Modding

http://www.lfsforum.net/search.php


yay for searching nay for pointless polls.

Oh and just to add, even if offline modding was allowed, how long before people using these offline mods got bored against playing the AI, and want to bring it online ....

i did search, tho my methods are different than yours. you use the search function of the forum, whereas i search by posting a poll on the topic i want to research, and waiting for other people to provide marginally relevant links for me. thanx for playing!

i will agree, in the grand-scheme-of-things sense where everything we do in our pointless little lives is pointless, this too is pointless. but on a more pertinent level, i disagree. this poll has plenty of point. it gives me and others with interest in the subject a place to discuss, the poll aspect makes it really easy to see just how divided people are on the subject, and it gives you a place to complain about polls like this. something for everyone!

personally i would not need mods online. i have plenty of fun just hot lapping, and prefer less traffic on my backroads anyway lol! but that hints at the only reason i could see for prohibiting offline mods, as some have suggested, having mods in the game would make it all the easier to hack it and get them online. only downside i see, tho it is potentially a big one.

so sorry sir, you have added a debatable point to this useless thread, and have continued its existence on the front page for a little while longer. but thanx for trying to invalidate everyone's input. kudos.
braincore02
S2 licensed
agreed. the only way i could think of for them to allow online modding is to incorporate popular mods officially, making them part of the official game. this would of course require an evaluation and implementation process, and a lot of work on the devs part. i would not expect or demand this of them. tho it would be cool, it seems like an unrealistic prospect, with little to no payoff for the devs. but if they were inclined to do so, here is the best way i could think of it to go...

to ease the developer's workload, i would suggest a nomination process, by which a certain percentage of the entire userbase must suggest a mod for official content. they then accept the original mod materials from the modder, and evaluate their quality. this would require qa resources, and engineering resources to correct bugs, as they do with their own content. hopefully at this point the nomination process would have supplied them with plenty of user feedback, easing the qa process. then they implement and release. in order not to divide the userbase, this would have to be free.

like i said, unrealistic, i don't expect nor demand it. but my wheel just broke so i have the time to come up with and share these crazy schemes

i see some people wouldn't approve of modding offline tho, and i wonder what the reasoning is. the only problem i could foresee is security problems making sure it doesn't get online. anyone care to share why they wouldn't want offline modding?
modding- yay or nay?
braincore02
S2 licensed
i read another user's disapproving opinion of modding, and was surprised at the notion that someone would actually not want mods in this game. i myself am quite hopeful that modding will be allowed at some point, tho i can think of pros and cons of it.

pros: i would be able to create the backroads i drive on, and drive on them virtually, keeping me thoroughly entertained and keeping the RL roads safer. i would very much like to take a stab at modelling my car to drive on them, and having the ability to alter the preset car physics models to aid the process. figure i'd start with the xrt and take a little weight off.

cons: users would be able to create licensed cars/tracks. if taken online, i imagine this could lead to legal issues for the devs. user created content will probably be of lesser quality than official content, on average (this is the argument i heard- makes sense, i've experienced this phenomenon firsthand). user created content, if taken online, could skew the balanced nature of the races online, and give people the opportunity to cheat. similarly, it would divide the online community between people who had the same modded content and didn't, potentially making games harder to find.


it seems to me all the cons relate to modded content online. simplest solution- don't allow it online. dunno how simple this would be to implement, but i would be overjoyed at the option to use modded content offline at some point. until then i'll just be ..uh.. "joyed" with the experience.

what do y'all think?
braincore02
S2 licensed
gt5 will probably be using a billion more polygons for the car models (well and environments) than lfs. the focuses are way different, tho i am hopeful the gt5 physics engine will be enjoyable. time will tell. and if it is, and they add g25 support, well they might get me to put aside my sony boycott and get a ps3. abc lmnop too many acronyms lol
braincore02
S2 licensed
wusup. well you didn't know me before as i'm relatively new, but hey, congratz on the wifi. how can you have drag racing without the threat of false starts? much better now i would imagine.
braincore02
S2 licensed
Quote from Shotglass :i think youll find that the culprit here is the weak dollar and not the actual price for s3 which is perfectly reasonable in both pounds and euros

damn you George W Stupidhead!

Quote from dawesdust_12 :Heck, 75$ is reasonable even in Canadian, seeing I just spent 70$ on Bioshock. LFS is not over priced, it's perfectly priced IMO.

yeah i don't think $75 US is reasonable for a videogame. maybe in canadian, i dunno, but i get miffed everytime i have to spend 65 on a 360 game. i remember back in the genesis days games got up to $80 bucks in some cases. it was ridiculous. GENESIS games! some of them didn't even come with accessories! then the average dropped to $50 for a looooong time, which i was quite happy about. that to me is the sweet spot for videogame pricing.

after the time i've spent with live for speed tho, this has to be the most realistic feeling and enjoyable sim i've ever played, when played with the G25. i'm thinking i wouldn't feel bad paying for S3 at this point. if they allow modding at that stage (at least offline please!) then the replay value will be endless.
braincore02
S2 licensed
i don't mind paying for alpha software if it's already good. the software is in a state where it's thoroughly satisfying to use, so i bought it. my company sells software that's in the thick of development all the time. but they're shadier about it, and don't let people know this by adding alpha/beta titles. and these users pay a LOOOOOT more than lfs users do.

the only problem i have is the mention of upcoming S3 release. i have to pay an extra 25ish bucks for that, on top of the 50 i've already spent. that seems steep, no matter what phase of development the game is in. and if they add more licenses on top of that, well geez how much can you spend on one game?

if they're gonna keep adding licenses i think they should compress the amount each license costs, and discount the price for current S2 users, so the entire game can be bought for a reasonable price.
braincore02
S2 licensed
yo yo for the street cars in the top two rows 720 should be fine, to my recollection. the 3 race cars at the bottom are 540 if i'm not mistaken, and the formula cars are 250? i just got the game and haven't given them much lap time so i wouldn't follow that like the holy grail. but if you select a car, go to the pits or garage, and click on the steering tab. it tells you the maximum lock for the car you're in, and you can adjust accordingly.
braincore02
S2 licensed
Quote from richy :If I set it like that for my DFP i would die from exhaustion like 1 lap later. lol.

sweet, getting a work out from playing videogames. and to think i was considering getting some weights.
braincore02
S2 licensed
a little late to this, but i have to lol at comparing tdu to lfs, or any driving simulator for that matter. tdu was fun for a little while. as someone mentioned it's understeery as all hell, which added a challenge not present in the nfs's out there. but for all the collecting you can do, and all the roads you can drive on, they sure get boring fast. stick to lfs, it will last you a lot longer, since you profess to be into realism.

my faves at this time (i recently migrated here from the console world, mind you):

1. lfs
2. gtr2 (might kick lfs out when i actually buy it and download the bathurst mod- oh i long for that track again)
3. umm... well i guess i was playing forza 2 until a week ago when i got a mbp and could play pc games. that was pretty fun
4. richard burns
5. toca 2 (wonderful track variety!!)

but i can't imagine going back to the console world, g25 ftw!
braincore02
S2 licensed
Quote from Becky Rose :Meenwhile there are things I do not comprehend - like ovals ...

lol word
braincore02
S2 licensed
if it is your intention to respect them, then it is respect. doesn't matter how inconsequential a game is, you are doing something in reverence to the departed. nothin wrong with that.
braincore02
S2 licensed
SO is awesome. i love the long track, in the reverse direction. the last hard right (almost a U turn) before winding back to the main straight is one of the most exhilarating turns i've found in the game so far!
braincore02
S2 licensed
Quote from DeadWolfBones :If I might put in a little plug here...

Once you're a bit more comfortable with the tracks and cars and whatnot, you might want to look into the League of the Americas (LOTA). It's the best western hemisphere league going and it's always looking for good new drivers.

Current season is GTRs in a DTM-style series, called the Grand Touring Cup.


sweet, right now i only know 1 track well (the demo track), and am working on a handful of others. better with the less powerful cars. i'll check it out when i feel i have something to offer, but right now i'm at the stage of being excessively careful on most tracks, and therefore pretty slow.
braincore02
S2 licensed
hey hey, newbie here too. welcome!
braincore02
S2 licensed
Quote from legoflamb :Try moving your foot higher on the break pedal. That realy helped me, specially when trying to heel toe in my miata.

lol that's the car that's giving me trouble. i'll try that thanx
braincore02
S2 licensed
ah, cool, sounds very similar to my performance. tho i wasn't really watching the frame counter online but i'm sure i was getting higher framerates. honestly i only race the full grid of AI opponents to benchmark the computer's performance. the AI is dumb as hell and quite annoying.
braincore02
S2 licensed
yeah forget about heel toeing for now. i mentioned it as a technique that can help you get faster, but you must be under control and comfortable driving without it. if you're already making mistakes that cause you to skid off the road, then trying to perfect heel toeing while you're trying to nail down your racing line will likely be counterproductive.

i was thinking, and i have a guess at what's going on. you are using the cars in front of you as guides for braking. my guess is that when you see them brake, you start your braking in a panic, and slam on the brakes. this causes you to skid, and you're not going slow enough by the time you have to turn. so likely you are still braking with locked brakes when you begin turning, and this will surely send you flying off the road. be gentle on your brakes.

i think the best thing you can do is not to stress about how good you are, and just start hot lapping in a car you enjoy on a track you enjoy. if you're in the middle of a race, if you're at all like me, you start making more mistakes cause the pressure's on to go as fast as humanly possible. so take a break from that. pick your favorite car and track, and drive that combo a ton. i would suggest the lotus kit car on the demo track. the lotus is zippy, turns quickly, and brakes super quick. try to drive fast, but don't overdo it.

just enjoy the drive!

once you've got an idea of the capabilities of your car, and are getting fairly consistent lines, you can start trying to improve that, take it on other tracks, and take it online. then when you watch people, you can see what the differences in your styles are, and that will hopefully mean more to you at that point.

also check out guides on racing techniques from actual race sites. i find they impart a little more insight than most videogame resources tend to. tho i haven't looked at lfs's guide, if there is one.

here check this out:

http://www.nasaproracing.com/hpde/theline.html

more links at the bottom of that page
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