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#Drifting options#
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# This is the filepath for a file containing the collected data.
# This file will be created if it doesnt exist yet.
# You must ensure read/write access to this path.
#-------------------------------------------------------------------
$DriftDatabase = "./DriftPB";
# Actions to do on new personal best drift lap.
Event OnDriftPB() # Player event
cmdLFS( "/rcm " . GetCurrentPlayerVar("Nickname") . "^3 made new PB: ^7" . GetCurrentPlayerVar("DriftScore") . " ^3pts!" );
cmdLFS( "/rcm_all" );
EndEvent
Event OnDriftPB() # Player event
cmdLFS( "/msg " . GetCurrentPlayerVar("Nickname") . "^3 made new PB: ^7" . GetCurrentPlayerVar("DriftScore") . " ^3pts!" );
EndEvent
# Actions to do to when total lap drift score is higher or equal to MinimumDriftScore.
Event OnDriftLap() # Player event
cmdLFS("/msg " . GetCurrentPlayerVar("Nickname") . " ^3drifted to ^7" . GetCurrentPlayerVar("DriftScore") . " ^3pts" );
EndEvent
# Message to get on end of each drift.
# Possible variables to use:
Event OnDriftScore() # Player event
privMsg( "Score: ^7" . GetCurrentPlayerVar("DriftScore") . " ^3" . GetCurrentPlayerVar("LastDriftScore") );
EndEvent
$GoodDriftScore = 4000; # Value to be reached to execute action on good drift score
Event OnGoodDrift() # Player event
privMsg( GetCurrentPlayerVar("Nickname") . " ^3made excellent drift: ^7" . GetCurrentPlayerVar("LastDriftScore") ." ^3pts" );
EndEvent
$MinimumDriftScore = 10; # Minimum drift score required
# Actions to do at end of lap if MinimumDriftScore is not achieved.
Event OnDriftTooLow() # Player event
privMsg( GetCurrentPlayerVar("Nickname") . "^3 disqualified" );
cmdLFS( "/spec " . GetCurrentPlayerVar("Nickname") };
EndEvent
$MinimumDriftSpeed = 50; # Minimum speed in km/h to maintain. Driving below that speed will reset score
$MinimumDriftAngle = 15; # Minimum angel to maintain. When angle is below value, score is reset
$MaximumDriftAngle = 100; # Maximum angel to maintain. When angle is above value, score is reset