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knzzlfs
S3 licensed
Seria possível adicionar uma opção de válvulas variáveis ​​(Motor K20 da VTEC Honda, por exemplo) nas configurações do motor?
Algo que me permite aumentar o torque em uma determinada rotação (RPM).
Uma dica, por exemplo, seria negar o tipo de dano no motor ao atingir a rotação "X", melhorando assim o torque e, dito isso, a potência também
knzzlfs
S3 licensed
Quote from Scawen :If you do load an obj, yes you will need to do the texturing again.

It is surprising how many bad normals we see in your mesh. Are there a lot of double sided surfaces in the model, where triangles are facing in both directions, connected to the same points and sharing the same smoothing group? That is the usual cause. For example if you build a single triangle on three points, and the same triangle facing the other way on the same points, that will produce bad normals (LFS takes the average of triangle normals to work out vertex normals - so two normals facing in opposite directions produces a 'zero' result).

Would be possible to add an option of variable valves ( VTEC Honda's K20 Engine, for an example) in the engine configs?
Something that allows me to raise the torque at a certain rotation (RPM).
One tip for example would be to negativate the sort of damage at the engine when it hit RPM " X ", that way improving torque and that being said, power as well
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