The online racing simulator
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jnkdnb
S2 licensed
The thing about taking new coders ir that they would have to learn LFS coding and adapt to the code and stuff... thats neither easy nor fast.
Therefore its better for thoes who are coding LFS from the beginning to just continue to do their thing and not hire new coders.
jnkdnb
S2 licensed
Quote from vistaman :Lol... EA needs 1 year to create a whole game with 100+ cars and 70tracks (Shift2) and LFS Dev's need 3 Years for 1 Car, 1 Track and New Tire Physics.

That's probably because NFS is an arcade with doesnt necessarily require awesome physics and Shift2 probably had little changes in the way of physics from Shift and required less work on MUCH MORE complex aspects of the game (realistic physics = much more work than adding some cars to a game). LFS is a Simulator and requires to be as close to reality as possible. Thats why it needs much more work on 1 single thing (tyre physics).

Thats the way i see it.
jnkdnb
S2 licensed
jnkdnb
S2 licensed
congratulations on that
FGED GREDG RDFGDR GSFDG