The online racing simulator
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Flame CZE
S3 licensed
Moderator
The binding can be done in the Options - Controls screen, in the CTRL + or ALT + tab, where you can bind commands to wheel buttons.
4.6.0
Flame CZE
S3 licensed
Moderator
Version 4.6.0 with test patch F5 updates regarding AI control packets.
Flame CZE
S3 licensed
Moderator
Quote from r3zp3k7 :p.s. Fun scenario jumped on my mind, while posting this: We already have a ball, maybe we could add goalposts and make some football events?

https://www.lfs.net/forum/thread/102068
Flame CZE
S3 licensed
Moderator
In the Formula BMW, make sure you lift the throttle when you shift up.

Press F9 to check the clutch temperature - the "CT" bar becomes red when it gets overheated.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
No, if he wants to play on S1 tracks or with S1 cars, he needs to buy an S1 license.
Flame CZE
S3 licensed
Moderator
There's a mistake in the packet name in the error message when the PLID is not found: "IS_PLH - driver not found"
4.4.0
Flame CZE
S3 licensed
Moderator
Version 4.4.0 released with support for the new AI control packets that are available in test patch F2.
Flame CZE
S3 licensed
Moderator
Several people experienced a crash of their LFS when being on a multiplayer server where I was testing the AI packets.

Exception code: 0xc0000005
Error offset: 0x000069b0

Unfortunately I wasn't paying attention when it happened so I'm not able to reproduce it.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
I realised that AI don't have any fuel when spawned on an open config or any map without a path. Can that be easily changed so they have 100% fuel?
Flame CZE
S3 licensed
Moderator
This seems interesting!
Quote from Scawen :I think you might need some minimal feedback from the car, via a request info packet, and it could tell you some things like the lights and ignition status. I suppose you can get speed / position, etc from other packets like MCI? Or maybe you need something like an MCI for one car, which you can receive on request for a local AI, and maybe it has a little more date in it?

I think we might need info about the current revs so we know roughly when to shift up/down.

Also, what's CS_MSX? Is that steering? Because I can't find steering in the enum Uhmm
Flame CZE
S3 licensed
Moderator
Updated wheel model (thanks to Rubbel_31)

Flame CZE
S3 licensed
Moderator
Quote from stuchlo :Translucent window stickers

Translucent (but not transparent) materials are not supported in the LFS editor. However there is a way, how to approximate diffusion of sunlight in some cases (for example window stickers). In the picture can be seen a difference between sunshield of Škoda Felicia Kit Car mod and the original XFG GTR car. No post-processing shaders were used. The result is skinnable and its color can be defined by players.

Do you know if there is a way to achieve a similar effect with alpha textures? I tried it with a window glass texture but it only works in the editor Frown It would be cool to create a window glare / translucent glass effect.
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Testing a fake reflection of the gear indicator Uhmm It's quite subtle, see the full size image for a better view.


Flame CZE
S3 licensed
Moderator
Looks good Smile As Degats said, league admins would appreciate having a "Download all skins" feature.
Citroën C4 WRC
Flame CZE
S3 licensed
Moderator
Flame CZE
S3 licensed
Moderator
Thank you, I will have a look at the issue.
Flame CZE
S3 licensed
Moderator
Quote from ilkkah :Hi,

Didn't find this suggested:

Remember selected camera view.

That is, if I have selected a camera view with "V", remember that choice in all the subsequent races/trainings.

Good idea. Right now there is an option to set the default driver view in Options - View, but it's only limited to "in car" or "custom". It would be nice to also include other views like "follow" or "wheels".

By the way, you can create a new thread with your idea in this subforum rather than post in this thread. This is a thread for listing the most commonly asked suggestions.
Flame CZE
S3 licensed
Moderator
The usePlayers list should always be in sync the actual list of players in LFS. If it is not, then I'd like to know when that happens because it's a bug.
Flame CZE
S3 licensed
Moderator
I've contacted MTX and Tatra and asked if I could get a permission to publish my mod with the real life names and logos. MTX said yes! They will grant me a permission free of charge once my mod is finished and approved by them. I'm still waiting for an answer from Tatra, but the person from MTX said he'd discussed it with Tatra and they didn't seem to be against it. So it's on a good way Smile
Last edited by Flame CZE, .
Flame CZE
S3 licensed
Moderator
Not possible using InSim.
Flame CZE
S3 licensed
Moderator
If it's not related to the test patch, post it in the bug forum.
Flame CZE
S3 licensed
Moderator
In the weekly calendar overview, if the event description is missing, the season description is used, if that's missing too then the league description is used. https://www.lfs.net/leagues/810
Flame CZE
S3 licensed
Moderator
It looked correct when I checked at around 0:45 my time (23:45 UTC) and it showed Friday as today in the calendar.
Flame CZE
S3 licensed
Moderator
It looks like the JS code reads the value of an HTML element with an id "TimeOffsetOut" and sends in an AJAX request to PHP where it probably appears as the session variable. However I can't find such element with an id "TimeOffsetOut" in the output HTML.
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