The online racing simulator
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SFynx
S2 licensed
Quote from Hallen :And yet the funny part about their physics update is that it only applies to certain tires on certain cars (unless they've expanded the scope since the last time I checked). What that implies is that they are fudging a lot of stuff with the tires to make them work approximately right for certain situations on certain cars. The current iRacing tire model is nothing to really crow about. It's better than LFS in a couple of areas, but it's also lacking in areas where LFS is very good. So, we'll see. But I expect this update to be very good for their NASCAR style cars, but pretty much ignore other cars.

if you read the whole press release you would see they will release it for all cars, it is supposed to start with one or few cars first at may, an then untill august implement the physics on all cars
SFynx
S2 licensed
good luck with it and I hope the servers will allways be full, so when I sometimes want to race GTRs I dont have to have 6 zillion points which take 2 years to get

SFynx
S2 licensed
before I got S2 I only drove with mouse and auto clutch... but since I got S2 and shortly after that, G25, I have never used any assistance in driving in any car including the formula 1

sure, those who like to have a big e-penis and have a WR on a track can use whatever they want...

I personally drive cars like they were designed to be driven... h-shifter + pedal clutch or seq on paddles (dont drive rally in this game so dont use stick seq),no TC ofcourse
SFynx
S2 licensed
Quote from TigerClw :He could at least say how much, in % he`s done since 2009. At leas once every 2-3 monts. Something like: "I`ve done about 50% of what needs to be improved for the scirocco update."

nooo, that would take too much time to do, he is better of working those 3 mins of his life

3 mins in 3 months is too much to ask... :elefant:
SFynx
S2 licensed
good job, back to tyre physics plz
SFynx
S2 licensed
@DeviantDigi

from what I saw on that demo, youre having too much neutral time, by that I mean youre neither braking nor accelerating, youre just rolling down

some racers say that a car should constantly be accelerating or brakeing, no in between

secondly, youre not cutting that first chicane enough, in T1 go wide to make use of the road and come to the right side so you can cut T2 smoother...

and allways use as much of the road as you need

third thing, after the straight, youre brakeing to early, I found that I can start brakeing immediately after I DONT see the 100 meter sign, so try to step on the brake hard on the 100 meter sign, shift down two gears, while slowly taking your foot of the brake, so you dont block the front wheels, before you touch the apex, push the gas down (you will get better times if you brake more before the turn and then having higher speed out of the turn)

I was able to get my times down to 1:34 just watching other replays and trying to match the corner speeds they had...

I noticed that your T1 speed was around 70kph while you should be doing 85 trough it, becouse 90+ is possible afaik

I've been playing LFS mostly at the last few months of CTRA so that was a great place to learn how to drive most tracks, sadly there is no servers like that anymore, except invite servers and league/cup training grounds

hope any of this helpped
SFynx
S2 licensed
my only concern is that by the time the patch comes out it will be too late

other then that, I have no problem of waiting, but I still dont get why is it so hard to say once a week, "hey ppl Im still here, still working on it", I think that would make the wait easier

my 2c
SFynx
S2 licensed
Im looking forward to playing on my Logitech G29 when scirocco gets out
FGED GREDG RDFGDR GSFDG