The online racing simulator
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PEPSIMANTR
S3 licensed
Quote from RealistAdam :We should not forget the engines. There may be a driving area within the engines.

You mean motorcycles as "engine"? Big grin
PEPSIMANTR
S3 licensed
Quote from Flame CZE :Good to hear that...

That sounds really good idea. Especially for ability to tracking mistakes like bumping to cones and not using blinkers etc. A leaderboard would also enable some competetion among players.
PEPSIMANTR
S3 licensed
Quote from RealistAdam :Parallel Parking and "L" parking are really difficult. But I don't know if this is possible with LFS (rules for parallel parking and L parking).

I replicated the parallel and L parking parkours in LFS (as visible on photos I attached) and using same techniques as real life works there too but parkours are not 1:1 same as real life (mainly as size, apparently LFS one was more narrow than real life one.)
LFS made me get my driver's license
PEPSIMANTR
S3 licensed
Not sure if anyone will read all this but want to share this here regardless. Firstly I want to thank to the developers who is developing this game, imo the best game ever existed, for all of this 22 years.

I started playing this game on around 2013 (with oldest LFS account I remember being https://www.lfs.net/profile/1477564). I was 7-8 years old back then and this was the first realistic racing game I played, unlike arcade ones before, hence giving me first ideas about how to drive; and also the one of my first multiplayer experiences.

After getting to middle school, I met with my best friend to this date and we played LFS together a lot. The difference this time is, we usually focused on getting best performance on a car and played with tweaking to do fast cars and it taught me about some general physics and also specific vehicle physics and terminology. We also bought LFS licenses after growing up enough to do so.

Some years after, my dad started to teach me driving but he had nothing to teach because I already know how to drive after playing LFS for years Cool. After high school ended, I got in drivers school, gone through it without any huge problems, did some practises on LFS for parkings before practical exam by making a similar layout to real life exam parkour (see attachments) and passed the exam easily thanks to that practises and years of playing LFS

That's the story. Thanks to you too for reading this far.
PEPSIMANTR
S3 licensed
I used to play with Kn for years too, but then sometime I switched to full mouse (pedals and steering). It took some time to get used to it (especially to pedals) but now it's very pleasant to drive with mouse. I never looked back to Kn since then.

Mouse also gives much more control on both steering and pedals.

You can also try to alter multiplers for axises (higher multiplers will rotate/depress more with same amount of mouse dragging)
PEPSIMANTR
S3 licensed
Happy birthday! Can't wait for the major update..
PEPSIMANTR
S3 licensed
Tried path creation with both approved and non-approved cars and it's working fine.





Tried regenerative braking and it's working as well: https://streamable.com/umbxei
FGED GREDG RDFGDR GSFDG