The online racing simulator
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trustnhim
S3 licensed
Muscle cars are not known for their finesse of driving skills only for speed in a straight line. I guess they could be fun for drag racing but for little else.
trustnhim
S3 licensed
test again
[ctra]mini/trustnhim[/ctra]
trustnhim
S3 licensed
test
[ctra]trustnhim[/ctra]
trustnhim
S3 licensed
I must not be making myself clear. When racing there is a map of the track in the upper right of screen. On the map is a little green triangle representing my car. The map that the little green triangle is following is sometimes colored black and sometimes it is colored white. So the map itself is white or black and my little green triangle followes the track on this colored map. My question is what is the significance of the color of the track map?
trustnhim
S3 licensed
Sometimes i race and the track map is black; sometimes i race and the track map is white. I am always in the cockpit of the car.
white track map
trustnhim
S3 licensed
What does it mean when the track map is white and when the track map is black?
Where you are.
trustnhim
S3 licensed
From the Garage screen in Single Player and in Multiplayer there could be information about which track you are setting up to currently race; which track specifically you have selected at that time from the track or race screen. If you are a newby then you have to go back and forth and figure out where you are and how you should set up your car based on that information.
It could add value to the data on the screen.
I tried that but...
trustnhim
S3 licensed
Quote from Dajmin :It can be done, sort of. Just create an autocross on that track with a start line a little ahead of the point you want to test, and the finish line just after.
You need to allow a lot of space for speed and take tyre temps into account, but you can get the idea.

As you say you can add autocross elements to the track and save them and then after you drive by them sure enough there they are. But you still have to drive all the way around the track to get back to the start point and then run it again. You can't hit the Start Race button and have your car at the start of the run, make the run and repeat.

Thanks for the input but it is still an improvement suggestion if it can be reasonably programmed into the game. I still think it would add value to this electronic simulator.
Portions of tracks
trustnhim
S3 licensed
LFS is awsome! Plenty to learn for years. Very exciting. I waited 4 years driving rFactor, GTR and GTR2 before I had the guts to purchase this simulator. I am still a beginner.
I propose there be a method created where one could choose any track and designate particular sections of that track as the track section to race. This way one could practise on the corners that are giving the driver difficulty without having to race the whole track. This could save time and allow the simulator to be able to better fine tune skills where drivers are lacking. Then using the track analyser one could determine what the best drivers are doing at that particular section and try to emulate that action without having to drive the whole track.
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