I’ve finished a skin mapping and generated it but one of my Left side textures (an engine cover) is not showing on the mapping. I’ve mapped it correctly the same as everything else but it simply will not show up on the mapping at all. I’ve sent the file to a friend and they were able to successfully generate the skin mapping and get the left side of the engine cover to show up but the tops of both engine cover pieces are connected by something on the mapping and it stretches the gap between the two sides. Even more confusingly, anything I map within the same mapping as it also suffers the same issue and will not appear on the skin mapping. I’ve tried remapping the entire engine cover to another mapping but had no luck. I’ve also searched for any tiny triangles that could be causing any issues but also found nothing. This isn’t the first time I’ve had this issue on a car though and it seems to happen with open wheelers and specifically on the engine covers. The part is not excluded from the car in any configs or setups. I’m not sure if there’s any significance but just in case, I use MediBang Paint Pro to process and edit skin mappings.
(Photos from a much older project for a friend with the same issue)
• The black and white skin mapping is how the car appeared when I generated the mapping (note the left side of the car is missing)
• The wireframe image was what another modder received when they were sent the files to the car and generated their own skin mapping (The left side appears, but with weird lines connecting the two sides of the engine cover)