I want to tell you about the new configuration and development I have added;
A total of 4 new configurations have been added with the new Lighbar: COP1, COP2, SAFETY CAR, SEDAN CAR
And some details have been increased. I am currently working on the car physics, there are some errors, after the vehicle is released, it will be offered to the public with Version 2.
Our other problem is the vehicle engine. It is very cumbersome and I aim to change the engine option or make small changes to the engine
There hasn't been any development reports or patches for a while now. And with the early end of version 7E, scawen has probably opened a new page and I'm sure he will focus more on graphics and tire physics in this version.
I started to build this car on October 13th. I took a lot of breaks and decided to share the progress today. I bought the interior, rims and many other things from jere. And I bought the logos from tikvosha.
New textures have been added and details continue to be increased. Currently the engine, physics and weight balance tubes have been adjusted. The interior cockpit seems to tire me out but it will be worth it.
Engine info :
1.5 litre inline 4
97 kW (130bhp) 3819 rpm
322 nm (238lbft) 1808 rpm
total mass : 1425 kg
These values are close to the real ones.
*I am thinking of doing the following in the next post:
interior cockpit and details.
skins template.
internal indicator and display animation
I will improve the modeling of the steering wheel a little more.
I decided to make this vehicle as Glass Van. I am currently continuing my modeling through the Editor. It was September 25th and I started doing it around 18:00 in the evening. I showed the developments regarding modeling in LFS's modding channel on discord. Exterior modeling is now completely finished. I'm currently working on interior work. Developments based on my work;
I know it's weird that I'm drawing from the editor. But I'm very used to this editor. scawen has developed a nice program to create a perfect model. More software can be added for slightly more detailed models. Anyway, I started building the car at 00:00 yesterday. I used too much poly in this model. I'll finish the front part first, then move on to the back.
This Opel car is very popular in our country. And it's one of the cars I like. I started the project 1 week ago and the exterior modeling is completely finished, the interior modeling is almost done.