Ok I've done some extensive testing. I admit you're all right. Let this conversation conclude. LFS is accurate simulation and nothing is wrong with G25 FFB. The car will not recover itself when in race pace. I do have to do this by myself. Sorry for the frustration my insisting may have caused
I don't understand a thing now, these are the words of Eric Tetz a few posts above and that's exactly what it looks like. Everyone keeps cristicize me but the guy said it was impossible...
I repeat, I DO BELIEVE CARS BEHAVE IN THIS MANNER even though I have not experienced it. LFS implementation is somewhat suspicious to me though.
Exactly, I know what you mean but unfortunately it doesn't look like this in LFS, the car will simply recover by itself without my intervention. That's what I'm talking about. I would like LFS to require skills in this matter, right now it's not the case. Apart from that I consider LFS the best simulation out there.
The point of this coinversation starts to vanish. As I said the video I posted may not be the best example. You seem to listen but not hear. I DO acknowledge such behavior but the way it works in LFS is not satisfactory - meaning that I don't have to do anything to recover the car from a slide because it will ALWAYS recover by itself no matter how serious situation may be. Are you telling me this is normal? Are you all telling me that in reality you don't need any skills at all to recover a car from a slide? Bacause this is how it looks like in LFS, this is what I experience.
My video is not exactly what I intended to show. The car behaves just as you have described - the slide is miraculously corrected and the car continues straight on.
Unfortunately the video does not show those miraculos corrections. I have told you: I DO believe that cars do those things but the way it's implemented in LFS is not real, I repeat: all I have to do to recover from oversteer is let go of the wheel and the car will recover by itself in every situation, applying just the required ammount of opposite lock making driver interaction usless - this is what I'm complaining about. I repeat I DO believe that cars behave in this manner in reality but only to some extent which unforunately is not simulated in LFS by the looks of things. Recovering is ridculously easy - letting go of the wheel and waiting for the car to stabilize virtualy in every situation. Do real cars do this? do they apply just the right ammount of opposite lock depending on the situation with wheel returning to initial position? Bacause that's how LFS cars behave. Again, I don't have to do anything to recover from a slide, just let the wheel do it by itself.
So the bottom line is: you don't have to do anything to catch a slide... which is of course not true. But that's how it is implemented in LFS, all I do now when sideways is let go of the steering wheel and wait for the car to stabilise.... then simply put my hands back on the wheel and drive on quite interesting But if you say it's correct, then ok.
Ok, here's a video of what's happening. It was captured with cell phone so be undestanding. I hope you can make anything of it. http://rapidshare.com/files/5799280/MOV00002.3gp.html - 1.3 MB. The video shows what's happening while doing donuts, the wheel just tries to opposite lock every slide. When oversteering while driving, all I've got to do to recover is just let go of the wheel and it will correct the car and position it straight. This is not normal. The cars don't recover just by themselves, this one does
Heh, that's exactly what I am doing, letting go of the wheel But the car just recovers by itself. That's what's wrong. It corrects even the tiny slides. The wheel applies just the correct ammount of opposite lock to recover the car by itself, that's why I said it looks as if there's some kind of steering help on, but of course there's no such thing in LFS.
I am aware that there is no such feature in LFS. So why were those effects absent when I was using red MOMO wheel? Besides, the wheel corects even the oversteer while exiting the corner, making user action almost usless. You won't tell me that real GTR car will correct th oversteer on corner exit.
No one seems to understand my problem. I am not trying to convince any one that self corection is not right but only to some extent. The way it looks here is like some kind of auto opposite lock was turned on.
Believe me I HAVE lost the back of my car many times, although I have never took part in drifting contest. Their cars are different, but still, I am NOT insisting that a car cannot correct by itself. It can, but only to some extent, this being only the first slide, once the car flips to the other side it will just spin.
I know about LFS being serious simulator, that's why I play it and as I said I have never experienced such issue with previous wheel. Interesting that no G25 owner reported such problem, may be my configuration specific problem.
It doesn't matter from the point of view of my problem. The car can catch first slide, but when the car flips to the other side - I don't think so, and that's what I meant. Anyway like I said, it won't solve my problem. When I turn off the FFB in LFS the problem is gone. once the FFB is on the wheel steers the car almost by itself, in those dangerous situations of course.
Where do I invert FFB in LFS?
I have never experienced the car opposite locking itself in real life, I'm not talking it's not possible though. As for LFS, yes I have had FFB wheels before - red MOMO, and never experienced this effect. I believe it's a problem with FFB in the game. It looks like this, I am driving at some high speed and suddenly my tail begins to slide righwards, the wheel turns by itself to opposite lock, then the tail slides left and wheel opposite locks as well - by itself and sometimes it even catches the slide!!! you will not experience such behavior in real life I guess
I have a problem with the new Logitech G25 wheel. It performs awsome apart from one big thing. The wheel keeps applying the opposite lock by itself and since I hate any artificial help in race simulators it drives me crazy. Does anyone know how to get rid of that annoyance? I use all effects settings on 100% both generic and LFS. I looks like LFS specific problem because with Richard Burns Rally it works ok. Thank you for any suggestions.
MadCatX - yes HVS is on, I get 35-40 regardless of wheteher I play online or offline, alone or with others... Other games are ok.
Thanks for the suggestion.
Thanks guys for the reply. By changing something i mean changes in graphics settings for example. I'll try with oveheating and let you know. Thanks again.